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The beginnings of an RPG engine. Written in C the allegro library

	Requirements:
Compilation requires the liballegro4.2-dev package
Running requires the liballegro4.2 package

	Credits:
Backgrounds taken from here:
http://www.lorestrome.com/pixel_archive/main.htm
http://lorestrome.com/portfolio/sprite.htm

Character sprites taken from here:
http://www.sheezyart.com/art/view/407111/


	Setting the game up:
The game itself stores all external functions in .h files,
so it can be compiled with the following command:
g++ main.c `allegro-config --libs`

All testing so far has been done in a linux environment.
The game should work in any OS provided that a recent enough
version of the allegro library (current is 4.2)has been installed.

	Playing the game:
w,a,s,d move around. That's pretty much all you can do at this point. 
esc exits the game.

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A game engine written in C++ using allegro.

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