Project files for the CS 480 Computer Graphics, University of Nevada, Reno, course (Fall 2015).
The projects focus on an understanding of 3D computer graphics and its implementations with OpenGL. The projects display concepts, algorithms, and design principles associated with 3D computer graphics in a practical application. The projects are programed in C++ using OpenGL 2.1 Mesa 10.1.3 with the first couple projects using GLUT / GLEW and the remainder using the Qt 5.5 Framework. All the projects have been built and tested on Ubuntu 12.04 LTS on Oracle VM VirtualBox.
- PA0 - Pass Through Shader
- PA1 - Rotating Cube
- PA2 - Interactions
- PA3 - Moons
- PA4 - Model Loading
- PA5 - Assimp Model
- PA6 - Assimp Texture
- PA7 - Solar System
- PA8 - Bullet
- PA9 - Air Hockey
- PA11 - Labyrinth
- License
- Contact Information
PA0 - Pass Through Shader
PA1 - Rotating Cube
PA2 - Interactions
PA3 - Moons
PA4 - Model Loading
PA5 - Assimp Model
PA6 - Assimp Texture
PA7 - Solar System
PA8 - Bullet
PA9 - Air Hockey
PA11 - Labyrinth
This repository is released under the MIT License.
LinkedIn: http://www.linkedin.com/in/SaharathKleips
Email: SaharathKleips@gmail.com