OpenGL 3+ / OpenGL ES 2.0 game engine that I'm working on to learn more about game and engine development. At the moment, I am only working on 2D functionality but I will be laying down some ground work that will eventually allow me to work in 3D
- Microsoft Windows 7 (using Visual Studio 2013)
- Linux
- Apple Mac OSX support on the way
- Google Android 4.0.3 (using Google Android NDK)
- iOS support on the way
At the moment, this is licenced under the GPL licence. (Link coming soon)
Thanks to Blackberry as I am using the GamePlay3D game engine as a general guide for this game engine but I have also used some of their code.
Thanks also to thecplusplusguy on his tutorial on loading WAV files. You can watch his tutorial here: http://www.youtube.com/watch?v=tmVRpNFP9ys as well as see the source code at http://pastebin.com/rYp59nYg
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.