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B1nUrt Client

B1nUrt-Client v4.1.1 (ioquake3 svn 2306)

  • This is a customized version of ioUrbanTerror forked from the (UrTDevs Client)[https://github.com/urtdevs/UrTDevs-Client]. Its goal is to combine a large set of useful and or required cvars/additions to ioQ3.

Features and Improvements:

Added cvars:

  • com_nosplash [0|1] enables/disables splash screen on client start (set this in your autoexec.cfg)
  • New Networking settings for better performance and more hits:
  • *net_maxpackets [30-125] (default 62) relates directly to frame rate if you get framerates BELOW, this value adjust it accordingly else if you get a consistent 90/125FPS you may increase it.
  • *net_packetdup [0-3] (default 1) setting it to 0 has been reported to improve things, but only if you have an extremely stable connection and ping less then 50ms
  • *net_rate [25000-125000] (Bits persecond) (default 125000) has no effect on bandwith usage, bandwith usage IS directly related to net_maxpackets and net_packetdup
  • Backported multiple script-addons from Segfault (custom tremulous build)
  • if <variable1> <operator> <variable2> <variablethen> (<variableelse>) Compares the first two variables and executes if true, if false
  • strcmp <string1> <operator> <string22> <cmdthen> (<cmdelse>) Compares the first two strings and executes if true, if false
  • math Multiple operators for cvars.
  • concat <variableToSet> <variable1> <variable2> Concatenates variable1 and variable2 and sets the result to variableToSet

dmaHD

dmaHD greatly enhances sound quality and precision, and also adds doppler effect to moving entities and projectiles.

Re: SoundHax

Yes they are in there. No you dont have to use them. I am not responsible for you getting your ass banned after using sound-hax in league play.

Respect!

  • strata for his original work on the client
  • dmaHD: p5ych0runn3r of apd

About

A custom ioQ3 client for Urban Terror. It has sweet stuff in it. YOLOSWAGFISH.

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