B1nUrt-Client v4.1.1 (ioquake3 svn 2306)
- This is a customized version of ioUrbanTerror forked from the (UrTDevs Client)[https://github.com/urtdevs/UrTDevs-Client]. Its goal is to combine a large set of useful and or required cvars/additions to ioQ3.
com_nosplash [0|1]
enables/disables splash screen on client start (set this in your autoexec.cfg)- New Networking settings for better performance and more hits:
*net_maxpackets [30-125]
(default 62) relates directly to frame rate if you get framerates BELOW, this value adjust it accordingly else if you get a consistent 90/125FPS you may increase it.*net_packetdup [0-3]
(default 1) setting it to 0 has been reported to improve things, but only if you have an extremely stable connection and ping less then 50ms*net_rate [25000-125000]
(Bits persecond) (default 125000) has no effect on bandwith usage, bandwith usage IS directly related to net_maxpackets and net_packetdup
- Backported multiple script-addons from Segfault (custom tremulous build)
if <variable1> <operator> <variable2> <variablethen> (<variableelse>)
Compares the first two variables and executes if true, if falsestrcmp <string1> <operator> <string22> <cmdthen> (<cmdelse>)
Compares the first two strings and executes if true, if falsemath
Multiple operators for cvars.concat <variableToSet> <variable1> <variable2>
Concatenates variable1 and variable2 and sets the result to variableToSet
dmaHD greatly enhances sound quality and precision, and also adds doppler effect to moving entities and projectiles.
Yes they are in there. No you dont have to use them. I am not responsible for you getting your ass banned after using sound-hax in league play.
- strata for his original work on the client
- dmaHD: p5ych0runn3r of apd