This was a series of Porjects for my Graduate Computer Graphics Class, In this class we built our own graphics library over a series of 6 projects. In the first project we implemented the z-buffer and pushing the pixels tothe screen. In project 2 we implemented our rasterizer using a scanline method. In project 3 we added translations, rotations, and scaling. Project 4 added lights and shadding. Project 5 added texturing to the models, and Project 6 added anti-aliasing
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This is the Repository for the projects from my Graduate Computer Graphics class in which we built up our own Graphics Library
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