KinectedActing Layering of skeletal animation clips using the Microsoft Kinect Requires the following dependencies and associated environment variables to be set: Kinect SDK - $(KINECTSDK10_DIR) SFML 2.0 - $(SFML) SFGUI - $(SFGUI) GLM - $(GLM) GLEW - $(GLEW) Uses code from: Tom Dalling's Modern OpenGL Tutorials Tomislav Pejsa's Zombie Horse Animation System