- Download/Clone the project in D drive
- Run the .exe file in Release folder
- Win 32.
As the game is built on irrlicht it supports any platform. But will require to build the project in the respective platform.
- Clone/Download the project into D drive.
- Run in "Release" mode.
(or)
- Clone/Download anywhere and open the project in Visual studio.
- Select Project->Properties
- Select Configuration as "All Configurations" and select "VC++ Directories"
- Specify the correct path for include and library directories of irrlicht and irrKlang
- Run in "Release" mode.
Requirements: Visual studio
- Irrlicht - 3D rendering engine
- Irrklang - Audio engine