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Garden of the Dead was an in class example for 2D game programming. Its extremely basic. You are trying to grow some skeletons and zombies by filling them with bad mojo. Too much and they explode.

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Garden of the Dead was an in class example for 2D game programming. Its extremely basic. You are trying to grow some skeletons and zombies by filling them with bad mojo. Too much and they explode.

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