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Murderous Manor
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Murderous Manor is the entry I will be submitting to the Liberated Pixel Cup 2012 (http://lpc.opengameart.org/). The game simulates a chain of events leading up to a murder, and then the player must question the people who where there and based on their responses make an accusation. The player must also find the murder weapon for additional points, which can be hidden or in plain sight.

You move the player using the arrow (or WASD) keys, and the rest of the interactions are made using the mouse by clicking buttons. To return to the main menu, press ESC.

The game is based on this idea: http://www.squidi.net/three/entry.php?id=69

*** BUILD INSTRUCTIONS ***

This project has the following dependencies:
- Allegro 5.0.6 (allegro also has some dependencies of its own, check the wiki: http://wiki.allegro.cc/)
- libxml2

On OS X: 
open the project inside the xcode folder and run it.

On Linux:
Navigate to the project root directory and then:

mkdir build
cd build
cmake ..
make

If you have the dependencies installed, this should generate the executable, which you must then move to the project root directory.

On Windows:
No instructions yet.

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My entry for the Liberated Pixel Cup 2012

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