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**** WORK IN PROGRESS - NOT PLAYABLE YET *****

         __  __                 _             __  __                
        |  \/  |               | |           |  \/  |               
        | \  / |_   _ _ __   __| |_   _ ___  | \  / | ___ _   _ ___ 
        | |\/| | | | | '_ \ / _` | | | / __| | |\/| |/ _ \ | | / __|
        | |  | | |_| | | | | (_| | |_| \__ \ | |  | |  __/ |_| \__ \
        |_|  |_|\__,_|_| |_|\__,_|\__,_|___/ |_|  |_|\___|\__,_|___/
                                                              

To build:

git clone git@github.com:goblinhack/MundusMeus.git

Linux:
    ./RUNME

MacOS:
    ./RUNME

MacOS+Xcode: (future)
    ./RUNME.Xcode-OSX

Windows+MSYS2: (future)
    ./RUNME.windows.msys2

If it doesn't build, just email goblinhack@gmail.com for help

Copyright (C) 2016 Neil McGill

This game is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This game is distributed in the hope that it will be fun, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details.

You should have received a copy of the GNU Library General Public License along with this game; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

goblinhack@gmail.com

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Python + C/OpenGL experimental game (work in progress, not playable yet)

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