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seaview.cpp
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seaview.cpp
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/**************************************************************************
Ghosts Overboard - a game for Maemo 5
Copyright (C) 2011 Heli Hyvättinen
This file is part of Ghosts Overboard
Ghosts Overboard is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**************************************************************************/
#include "seaview.h"
#include <QEvent>
#include <QTimer>
SeaView::SeaView(QWidget *parent) :
QGraphicsView(parent)
{
setWindowTitle("Ghosts Overboard");
pScene_ = new SeaScene ();
setScene(pScene_);
connect(this,SIGNAL(screenTapped()),pScene_,SLOT(handleScreenTapped()));
connect(this,SIGNAL(goingBackgroung()),pScene_,SLOT(forcePause()));
connect(this,SIGNAL(goingForeground()),pScene_,SLOT(softContinue()));
connect(pScene_,SIGNAL(minimizeRequested()),this,SLOT(showNormal()));
connect(pScene_,SIGNAL(fullscreenRequested()),this,SLOT(showFullScreen()));
showFullScreen();
//the boundaries of the scene are set to match the size of the view window, which is not
//available in the constructor --> timer needed
QTimer::singleShot(100,this,SLOT(initializeBoundaries()));
}
void SeaView::mousePressEvent(QMouseEvent *event)
{
QGraphicsView::mousePressEvent(event);
emit screenTapped();
}
bool SeaView::event(QEvent *event)
{
if (!event)
return false;
switch (event->type())
{
//pause if app goes to background
case QEvent::WindowDeactivate:
emit goingBackgroung();
break;
//un-pause if app gomes back to foreground unless it was paused before going to background
case QEvent::WindowActivate:
emit goingForeground();
break;
//Just to keep the compiler from complaining...
default:
break;
}
//pass the event to the ancestor for handling
return QGraphicsView::event(event);
}
void SeaView::initializeBoundaries()
{
//the boundaries of the scene are set to match the size of the view window, and
//the view is set to show exactly the whole scene area
//this occasionally gives a tiny scene, so using a fixed size fit for N900/Maemo5 until a fix is found
// QPoint topleft (0,0);
// QSize windowsize = pView_->size();
// QRectF rectangle (topleft,windowsize);
QRectF rectangle(0,0,800,480);
pScene_->setSceneRect(rectangle);
setSceneRect(rectangle);
// qDebug() << "Initialized boundaries" << rectangle.right() << rectangle.bottom() << pView_->width() << pView_->height();
pScene_->restartLevel();
}