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FlappyBird

A Windows clone of the classical Flappy Bird implemented in SDL and C++

Requirements

For compiling

You can compile the project either on Visual Studio 2012 or the 2010 version.

For running

If you want to run a build you only should have a Visual C++ Redistributable corresponding to the version of the Visual Studio used to compile the binary. You can use either.

Instructions

For simplicity all dependencies are already included in the sourcecode. This includes AssImp, SDL, FreeGLUT, and SDL sub libraries.

  1. Open FlappyBird.sln or FlappyBird.vs2010.sln depending on your version of Visual Studio you are using.
  2. Build
  3. Open the Debug\FlappyBird.exe file
  4. Enjoy

Changelog

  • 02-Aug-2014 First Version

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A clone of the classical Flappy Bird implemented in SDL and C++

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