¿Quiénes Somos? ApocalypseCore Teams es un grupo encargado de desarrollar Emuladores con la colaboración de codigos de usuarios reconocidos y con código nuestro con el objetivo de crear un emulador donde podamos obtener la mayor cantidad de contenido posible, actualizado y estable para servidores privados de World Of WarCraft.
También queremos agradecer al equipo de TrinityCore y MaNGOS Two por el código base del proyecto
Gracias a quienes hacen este proyecto posible o estuvieron anteriormente y su respectivo crédito a:
- Copyright (C) ScriptDev2 Scriptdev2.com
- Copyright (C) TrinityCore Trinitycore.org
- Copyright (C) ApocalypseCore ApocalypseCore
- Copyright (C) One One
- Copyright (C) chacal1231 Chacal1231
- Copyright (C) Alina Jezabel Jezabel
If you want to participate in the project contact us
MaNGOS Two is a full featured server for World of Warcraft, in its WotLK version supporting clients from the patch 3.3.4 branch, specifically patch 3.3.4. World of Warcraft, and all World of Warcraft or Warcraft art, images, and lore are copyrighted by Blizzard Entertainment, Inc..
TrinityCore is a MMORPG Framework based mostly in C++.
It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.
It is completely open source; community involvement is highly encouraged.
If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.
For further information on the TrinityCore project, please visit our project website at TrinityCore.org.
- Platform: Linux, Windows or Mac
- Processor with SSE2 support
- ACE ≥ 5.8.3 (included for Windows)
- MySQL ≥ 5.1.0 (included for Windows)
- CMake ≥ 2.8.0
- OpenSSL ≥ 0.9.8o
- GCC ≥ 4.3 (Linux only)
- MS Visual Studio ≥ 9 (2008) (Windows only)
Detailed installation guides are available in the wiki for Windows, Linux and Mac OSX.
Issues can be reported via the Github issue tracker.
Please take the time to review existing issues before submitting your own to prevent duplicates.
In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.
Fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork.
License: GPL 2.0
Read file COPYING
Read file THANKS
Documentation (powered by Doxygen)