A very simple and highly experimental gadget application to play around with qt's 3D functionality.
The basic idea is simply to create spheres which can be changed in size and position. Each sphere has a special surface consisting of a dynamically (with time) changing fractal, see figure:
It needs qt5
and qt3d5
. For efficiency reasons, the fractals are generated via shaders.
There is a first approach to create a cube-map to make the central sphere act like a mirror. Therefore render-to-texture is implemented but not debugged properly yet!