Main menu using UE's Slate -------Tested with Unreal Engine 4.7 & 4.8
- Developed for the Manipulators http://themanipulators.co.uk
- Screenshot https://raw.githubusercontent.com/vatsel/Unreal-Menu-UI/master/screenshot.jpg
- Written entirely in Slate, the UI system used internally by the Unreal Engine (the editor is rendered with Slate).
- Usage of Widget Style Assets to define the look, which can be easily modified by Artists/Designers in the UE editor.
- Runtime creation of Buttons/Widgets.
- Widgets reacting to mouse hover and click events.
- Assigning functions (using delegates) to widgets to react to these events.
- Loading ttf fonts and images into UI.