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Dao Graphics Engine
===================

DaoGraphics is a lightweight graphics engine written in C with interfaces to Dao.

Features
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1. Support for both 2D and 3D graphics;
2. Resolution-independent 2D vector graphics;
3. Minimum dependency (Dao and OpenGL, and optionally GLUT for testing only);


License
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The engine is released under the Simplified BSD License.

The fonts accompanying the engine were released under the Apache License by Google.


How to compile
--------------
Place it as a subdirectory "DaoGraphics" under "dao/modules/",
then compile Dao using "make -f Makefile.daomake PLATFORM".

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