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Spn

Spn is a small amateur game development library written on top of SDL.

I would be very surprised if anyone apart from me ends up using this, it’s mainly just a bit of fun

Dependencies

  • a C++ compiler, e.g. gcc
  • make
  • CMake
  • SDL
  • SDL_image

Examples

There are examples of how to use the library in spn/examples. They all do something a little different, and are usually a little over the top to demonstrate a feature thoroughly

Unit tests

mkdir -p build/tests
cd build/tests
cmake ../../spn/tests
make
./tests

This is just a recommendation and the method i use to keep my source directory nice and clean. In source building should work just fine but is rarely tested!

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C++ 2D game framework

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