Spn is a small amateur game development library written on top of SDL.
I would be very surprised if anyone apart from me ends up using this, it’s mainly just a bit of fun
- a C++ compiler, e.g. gcc
- make
- CMake
- SDL
- SDL_image
There are examples of how to use the library in spn/examples. They all do something a little different, and are usually a little over the top to demonstrate a feature thoroughly
mkdir -p build/tests cd build/tests cmake ../../spn/tests make ./tests
This is just a recommendation and the method i use to keep my source directory nice and clean. In source building should work just fine but is rarely tested!