Skip to content

treetrees/ATN-Core

 
 

Repository files navigation

logo

#Atom Network Public Repo

Introduction

TrinityCore is a MMORPG Framework based mostly in C++.

It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.

It is completely open source; community involvement is highly encouraged.

If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.

For further information on the TrinityCore project, please visit our project website at TrinityCore.org.

Requirements

  • Platform: Linux, Windows or Mac
  • Processor with SSE2 support
  • ACE ≥ 5.8.3 (included for Windows)
  • MySQL ≥ 5.1.0 (included for Windows)
  • CMake ≥ 2.8.11.2 / 2.8.9 (Windows / Linux)
  • OpenSSL ≥ 1.0.0
  • GCC ≥ 4.7.2 (Linux only)
  • MS Visual Studio ≥ 12 (2013) (Windows only)

Install

Detailed installation guides are available in the wiki for Windows, Linux and Mac OSX.

Reporting issues

Issues can be reported via the Github issue tracker.

Introduction

This is the Core used from German World of Warcraft Project Atom-Network. Its basicly Trinitycore, added with some Customscripts.

I decided to make a Public repo because Trinity is OpenSource! (And i dont want to pay Money lol ^^)

WoW Emulation was made for playing free World of Warcraft and learning in programming. So as is said, Trinity is Opensource! And OpenSource must stay OpenSource!

Feel free to ask If you have any Questions.