Subject: 3D Programming, 2nd yr
Course: Digital Games Development Engineering @ IPCA
Description: 3D Solar System in C & OpenGL. First project of the abovementioned subject, enabling students to gain empirical experience with OpenGL API programming.
- Object Oriented like code structure in C, through data hiding using incomplete types
- Simulation with real scientific data
- Some alpha blending sauce
- Neat GUI using AntTweakBar
- GLUT
For more in-depth information about the project, check the presentation in SlideShare or docs\YASS_EN.pptx.
This repo has the compiled binaries tested on Windows 7 and 8. The code was created in Windows 7 + Visual Studio 2010. To compile it you will need:
- SOIL
- AntTweakBar
- GLUT
- bin/textures folder - with all the textures inside - next to the compiled .exe (app will crash on start if any texture isn't present)
Álison Fernandes | DementedVice.wordpress.com/about
Hugo Ruivo | LinkedIn | HRuivoPortfolio.wordpress.com