int angrylionRomOpen (void) { /* TODO/FIXME: For now just force it to 640x480. * * Later on we might want a low-res mode (320x240) * for better performance as well in case screen_width * is 320 and height is 240. */ if (screen_width < 640) screen_width = 640; if (screen_width > 640) screen_width = 640; if (screen_height < 480) screen_height = 480; if (screen_height > 480) screen_height = 480; pitchindwords = PRESCALE_WIDTH / 1; /* sizeof(DWORD) == sizeof(pixel) == 4 */ screen_pitch = PRESCALE_WIDTH << 2; rdp_init(); overlay = ConfigGetParamBool(l_ConfigAngrylion, "VIOverlay"); return 1; }
PackedScreenResolution Config_ReadScreenSettings() { PackedScreenResolution packedResolution; packedResolution.width = ConfigGetParamInt(video_general_section, "ScreenWidth"); packedResolution.height = ConfigGetParamInt(video_general_section, "ScreenHeight"); packedResolution.fullscreen = ConfigGetParamBool(video_general_section, "Fullscreen"); return packedResolution; }
EXPORT m64p_error CALL ConfigGetParameter(m64p_handle ConfigSectionHandle, const char *ParamName, m64p_type ParamType, void *ParamValue, int MaxSize) { config_section *section; config_var *var; /* check input conditions */ if (!l_ConfigInit) return M64ERR_NOT_INIT; if (ConfigSectionHandle == NULL || ParamName == NULL || ParamValue == NULL || (int) ParamType < 1 || (int) ParamType > 4) return M64ERR_INPUT_ASSERT; section = (config_section *) ConfigSectionHandle; if (section->magic != SECTION_MAGIC) return M64ERR_INPUT_INVALID; /* if this parameter doesn't already exist, return an error */ var = find_section_var(section, ParamName); if (var == NULL) return M64ERR_INPUT_NOT_FOUND; /* call the specific Get function to translate the parameter to the desired type */ switch(ParamType) { case M64TYPE_INT: if (MaxSize < sizeof(int)) return M64ERR_INPUT_INVALID; if (var->type != M64TYPE_INT && var->type != M64TYPE_FLOAT) return M64ERR_WRONG_TYPE; *((int *) ParamValue) = ConfigGetParamInt(ConfigSectionHandle, ParamName); break; case M64TYPE_FLOAT: if (MaxSize < sizeof(float)) return M64ERR_INPUT_INVALID; if (var->type != M64TYPE_INT && var->type != M64TYPE_FLOAT) return M64ERR_WRONG_TYPE; *((float *) ParamValue) = ConfigGetParamFloat(ConfigSectionHandle, ParamName); break; case M64TYPE_BOOL: if (MaxSize < sizeof(int)) return M64ERR_INPUT_INVALID; if (var->type != M64TYPE_BOOL && var->type != M64TYPE_INT) return M64ERR_WRONG_TYPE; *((int *) ParamValue) = ConfigGetParamBool(ConfigSectionHandle, ParamName); break; case M64TYPE_STRING: { const char *string; if (MaxSize < 1) return M64ERR_INPUT_INVALID; if (var->type != M64TYPE_STRING && var->type != M64TYPE_BOOL) return M64ERR_WRONG_TYPE; string = ConfigGetParamString(ConfigSectionHandle, ParamName); strncpy((char *) ParamValue, string, MaxSize); *((char *) ParamValue + MaxSize - 1) = 0; break; } default: /* this is logically impossible because of the ParamType check at the top of this function */ break; } return M64ERR_SUCCESS; }
BOOL Config_ReadInt(const char *itemname, const char *desc, int def_value, int create, int isBoolean) { VLOG("Getting value %s", itemname); if (isBoolean) { ConfigSetDefaultBool(video_glide64_section, itemname, def_value, desc); return ConfigGetParamBool(video_glide64_section, itemname); } else { ConfigSetDefaultInt(video_glide64_section, itemname, def_value, desc); return ConfigGetParamInt(video_glide64_section, itemname); } }
void main_message(m64p_msg_level level, unsigned int corner, const char *format, ...) { va_list ap; char buffer[2049]; va_start(ap, format); vsnprintf(buffer, 2047, format, ap); buffer[2048]='\0'; va_end(ap); /* send message to on-screen-display if enabled */ if (ConfigGetParamBool(g_CoreConfig, "OnScreenDisplay")) osd_new_message((enum osd_corner) corner, buffer); /* send message to front-end */ DebugMessage(level, buffer); }
void video_plugin_render_callback(void) { // if the flag is set to take a screenshot, then grab it now if (g_TakeScreenshot != 0) { TakeScreenshot(g_TakeScreenshot - 1); // current frame number +1 is in g_TakeScreenshot g_TakeScreenshot = 0; // reset flag } // if the OSD is enabled, then draw it now if (ConfigGetParamBool(g_CoreConfig, "OnScreenDisplay")) { osd_render(); } }
int angrylionRomOpen (void) { /* TODO/FIXME: For now just force it to 640x480. * * Later on we might want a low-res mode (320x240) * for better performance as well in case screen_width * is 320 and height is 240. */ if (screen_width < 640) screen_width = 640; if (screen_width > 640) screen_width = 640; if (screen_height < 480) screen_height = 480; if (screen_height > 480) screen_height = 480; screen_pitch = PRESCALE_WIDTH << 2; rdp_init(); angrylion_set_vi((int)ConfigGetParamBool(l_ConfigAngrylion, "VIOverlay")); return 1; }
void Config_LoadConfig() { const u32 hacks = config.generalEmulation.hacks; if (!Config_SetDefault()) { config.generalEmulation.hacks = hacks; return; } config.version = ConfigGetParamInt(g_configVideoGliden64, "configVersion"); if (config.version != CONFIG_VERSION_CURRENT) { m64p_error res = ConfigDeleteSection("Video-GLideN64"); assert(res == M64ERR_SUCCESS); ConfigSaveFile(); if (!Config_SetDefault()) { config.generalEmulation.hacks = hacks; return; } } config.video.fullscreen = ConfigGetParamBool(g_configVideoGeneral, "Fullscreen"); config.video.windowedWidth = ConfigGetParamInt(g_configVideoGeneral, "ScreenWidth"); config.video.windowedHeight = ConfigGetParamInt(g_configVideoGeneral, "ScreenHeight"); config.video.verticalSync = ConfigGetParamBool(g_configVideoGeneral, "VerticalSync"); #ifdef GL_MULTISAMPLING_SUPPORT config.video.multisampling = ConfigGetParamInt(g_configVideoGliden64, "MultiSampling"); #else config.video.multisampling = 0; #endif config.frameBufferEmulation.aspect = ConfigGetParamInt(g_configVideoGliden64, "AspectRatio"); config.frameBufferEmulation.bufferSwapMode = ConfigGetParamInt(g_configVideoGliden64, "BufferSwapMode"); config.frameBufferEmulation.nativeResFactor = ConfigGetParamInt(g_configVideoGliden64, "UseNativeResolutionFactor"); //#Texture Settings config.texture.bilinearMode = ConfigGetParamBool(g_configVideoGliden64, "bilinearMode"); config.texture.maxAnisotropy = ConfigGetParamInt(g_configVideoGliden64, "MaxAnisotropy"); config.texture.maxBytes = ConfigGetParamInt(g_configVideoGliden64, "CacheSize") * uMegabyte; //#Emulation Settings config.generalEmulation.enableNoise = ConfigGetParamBool(g_configVideoGliden64, "EnableNoise"); config.generalEmulation.enableLOD = ConfigGetParamBool(g_configVideoGliden64, "EnableLOD"); config.generalEmulation.enableHWLighting = ConfigGetParamBool(g_configVideoGliden64, "EnableHWLighting"); config.generalEmulation.enableShadersStorage = ConfigGetParamBool(g_configVideoGliden64, "EnableShadersStorage"); config.generalEmulation.correctTexrectCoords = ConfigGetParamInt(g_configVideoGliden64, "CorrectTexrectCoords"); config.generalEmulation.enableNativeResTexrects = ConfigGetParamBool(g_configVideoGliden64, "enableNativeResTexrects"); #ifdef ANDROID config.generalEmulation.forcePolygonOffset = ConfigGetParamBool(g_configVideoGliden64, "ForcePolygonOffset"); config.generalEmulation.polygonOffsetFactor = ConfigGetParamFloat(g_configVideoGliden64, "PolygonOffsetFactor"); config.generalEmulation.polygonOffsetUnits = ConfigGetParamFloat(g_configVideoGliden64, "PolygonOffsetUnits"); #endif //#Frame Buffer Settings:" config.frameBufferEmulation.enable = ConfigGetParamBool(g_configVideoGliden64, "EnableFBEmulation"); config.frameBufferEmulation.copyAuxToRDRAM = ConfigGetParamBool(g_configVideoGliden64, "EnableCopyAuxiliaryToRDRAM"); config.frameBufferEmulation.copyToRDRAM = ConfigGetParamInt(g_configVideoGliden64, "EnableCopyColorToRDRAM"); config.frameBufferEmulation.copyDepthToRDRAM = ConfigGetParamInt(g_configVideoGliden64, "EnableCopyDepthToRDRAM"); config.frameBufferEmulation.copyFromRDRAM = ConfigGetParamBool(g_configVideoGliden64, "EnableCopyColorFromRDRAM"); config.frameBufferEmulation.N64DepthCompare = ConfigGetParamBool(g_configVideoGliden64, "EnableN64DepthCompare"); config.frameBufferEmulation.fbInfoDisabled = ConfigGetParamBool(g_configVideoGliden64, "DisableFBInfo"); config.frameBufferEmulation.fbInfoReadColorChunk = ConfigGetParamBool(g_configVideoGliden64, "FBInfoReadColorChunk"); config.frameBufferEmulation.fbInfoReadDepthChunk = ConfigGetParamBool(g_configVideoGliden64, "FBInfoReadDepthChunk"); //#Texture filter settings config.textureFilter.txFilterMode = ConfigGetParamInt(g_configVideoGliden64, "txFilterMode"); config.textureFilter.txEnhancementMode = ConfigGetParamInt(g_configVideoGliden64, "txEnhancementMode"); config.textureFilter.txDeposterize = ConfigGetParamInt(g_configVideoGliden64, "txDeposterize"); config.textureFilter.txFilterIgnoreBG = ConfigGetParamBool(g_configVideoGliden64, "txFilterIgnoreBG"); config.textureFilter.txCacheSize = ConfigGetParamInt(g_configVideoGliden64, "txCacheSize") * uMegabyte; config.textureFilter.txHiresEnable = ConfigGetParamBool(g_configVideoGliden64, "txHiresEnable"); config.textureFilter.txHiresFullAlphaChannel = ConfigGetParamBool(g_configVideoGliden64, "txHiresFullAlphaChannel"); config.textureFilter.txHresAltCRC = ConfigGetParamBool(g_configVideoGliden64, "txHresAltCRC"); config.textureFilter.txDump = ConfigGetParamBool(g_configVideoGliden64, "txDump"); config.textureFilter.txForce16bpp = ConfigGetParamBool(g_configVideoGliden64, "txForce16bpp"); config.textureFilter.txCacheCompression = ConfigGetParamBool(g_configVideoGliden64, "txCacheCompression"); config.textureFilter.txSaveCache = ConfigGetParamBool(g_configVideoGliden64, "txSaveCache"); ::mbstowcs(config.textureFilter.txPath, ConfigGetParamString(g_configVideoGliden64, "txPath"), PLUGIN_PATH_SIZE); //#Font settings config.font.name = ConfigGetParamString(g_configVideoGliden64, "fontName"); if (config.font.name.empty()) config.font.name = "arial.ttf"; char buf[16]; sprintf(buf, "0x%s", ConfigGetParamString(g_configVideoGliden64, "fontColor")); long int uColor = strtol(buf, nullptr, 16); if (uColor != 0) { config.font.color[0] = _SHIFTR(uColor, 16, 8); config.font.color[1] = _SHIFTR(uColor, 8, 8); config.font.color[2] = _SHIFTR(uColor, 0, 8); config.font.color[3] = 0xFF; config.font.colorf[0] = _FIXED2FLOAT(config.font.color[0], 8); config.font.colorf[1] = _FIXED2FLOAT(config.font.color[1], 8); config.font.colorf[2] = _FIXED2FLOAT(config.font.color[2], 8); config.font.colorf[3] = 1.0f; } config.font.size = ConfigGetParamInt(g_configVideoGliden64, "fontSize"); if (config.font.size == 0) config.font.size = 30; //#Bloom filter settings config.bloomFilter.enable = ConfigGetParamBool(g_configVideoGliden64, "EnableBloom"); config.bloomFilter.thresholdLevel = ConfigGetParamInt(g_configVideoGliden64, "bloomThresholdLevel"); config.bloomFilter.blendMode = ConfigGetParamInt(g_configVideoGliden64, "bloomBlendMode"); config.bloomFilter.blurAmount = ConfigGetParamInt(g_configVideoGliden64, "blurAmount"); config.bloomFilter.blurStrength = ConfigGetParamInt(g_configVideoGliden64, "blurStrength"); //#Gamma correction settings config.gammaCorrection.force = ConfigGetParamBool(g_configVideoGliden64, "ForceGammaCorrection"); config.gammaCorrection.level = ConfigGetParamFloat(g_configVideoGliden64, "GammaCorrectionLevel"); config.generalEmulation.hacks = hacks; }
/********************************************************************************************************* * emulation thread - runs the core */ m64p_error main_run(void) { VILimit = (float) GetVILimit(); VILimitMilliseconds = (double) 1000.0/VILimit; /* take the r4300 emulator mode from the config file at this point and cache it in a global variable */ r4300emu = ConfigGetParamInt(g_CoreConfig, "R4300Emulator"); /* set some other core parameters based on the config file values */ savestates_set_autoinc_slot(ConfigGetParamBool(g_CoreConfig, "AutoStateSlotIncrement")); savestates_select_slot(ConfigGetParamInt(g_CoreConfig, "CurrentStateSlot")); no_compiled_jump = ConfigGetParamBool(g_CoreConfig, "NoCompiledJump"); /* set up the SDL key repeat and event filter to catch keyboard/joystick commands for the core */ event_initialize(); // initialize memory, and do byte-swapping if it's not been done yet if (g_MemHasBeenBSwapped == 0) { init_memory(1); g_MemHasBeenBSwapped = 1; } else { init_memory(0); } // Attach rom to plugins if (!romOpen_gfx()) { free_memory(); SDL_Quit(); return M64ERR_PLUGIN_FAIL; } if (!romOpen_audio()) { romClosed_gfx(); free_memory(); SDL_Quit(); return M64ERR_PLUGIN_FAIL; } if (!romOpen_input()) { romClosed_audio(); romClosed_gfx(); free_memory(); SDL_Quit(); return M64ERR_PLUGIN_FAIL; } if (ConfigGetParamBool(g_CoreConfig, "OnScreenDisplay")) { // init on-screen display int width = 640, height = 480; readScreen(NULL, &width, &height, 0); // read screen to get width and height osd_init(width, height); } // setup rendering callback from video plugin to the core, for screenshots and On-Screen-Display setRenderingCallback(video_plugin_render_callback); #ifdef WITH_LIRC lircStart(); #endif // WITH_LIRC #ifdef DBG if (ConfigGetParamBool(g_CoreConfig, "EnableDebugger")) init_debugger(); #endif /* Startup message on the OSD */ osd_new_message(OSD_MIDDLE_CENTER, "Mupen64Plus Started..."); g_EmulatorRunning = 1; StateChanged(M64CORE_EMU_STATE, M64EMU_RUNNING); /* call r4300 CPU core and run the game */ r4300_reset_hard(); r4300_reset_soft(); r4300_execute(); #ifdef WITH_LIRC lircStop(); #endif // WITH_LIRC #ifdef DBG if (g_DebuggerActive) destroy_debugger(); #endif if (ConfigGetParamBool(g_CoreConfig, "OnScreenDisplay")) { osd_exit(); } romClosed_RSP(); romClosed_input(); romClosed_audio(); romClosed_gfx(); free_memory(); // clean up g_EmulatorRunning = 0; StateChanged(M64CORE_EMU_STATE, M64EMU_STOPPED); SDL_Quit(); return M64ERR_SUCCESS; }
/********************************************************************************************************* * emulation thread - runs the core */ m64p_error main_init(void) { size_t i; unsigned int disable_extra_mem; static int channels[] = { 0, 1, 2, 3 }; /* take the r4300 emulator mode from the config file at this point and cache it in a global variable */ r4300emu = ConfigGetParamInt(g_CoreConfig, "R4300Emulator"); /* set some other core parameters based on the config file values */ no_compiled_jump = ConfigGetParamBool(g_CoreConfig, "NoCompiledJump"); disable_extra_mem = ConfigGetParamInt(g_CoreConfig, "DisableExtraMem"); #if 0 count_per_op = ConfigGetParamInt(g_CoreConfig, "CountPerOp"); #endif if (count_per_op <= 0) count_per_op = 2; /* do byte-swapping if it's not been done yet */ if (g_MemHasBeenBSwapped == 0) { swap_buffer(g_rom, 4, g_rom_size / 4); g_MemHasBeenBSwapped = 1; } if (g_DDMemHasBeenBSwapped == 0) { swap_buffer(g_ddrom, 4, g_ddrom_size / 4); g_DDMemHasBeenBSwapped = 1; } connect_all(&g_r4300, &g_dp, &g_sp, &g_ai, &g_pi, &g_ri, &g_si, &g_vi, &g_dd, g_rdram, (disable_extra_mem == 0) ? 0x800000 : 0x400000, g_rom, g_rom_size, g_ddrom, g_ddrom_size, g_dd_disk, g_dd_disk_size); init_memory(); // Attach rom to plugins printf("Gfx RomOpen.\n"); if (!gfx.romOpen()) { printf("Gfx RomOpen failed.\n"); return M64ERR_PLUGIN_FAIL; } printf("Input RomOpen.\n"); if (!input.romOpen()) { printf("Input RomOpen failed.\n"); gfx.romClosed(); return M64ERR_PLUGIN_FAIL; } /* connect external time source to AF_RTC component */ g_si.pif.af_rtc.user_data = NULL; g_si.pif.af_rtc.get_time = get_time_using_C_localtime; /* connect external game controllers */ for(i = 0; i < GAME_CONTROLLERS_COUNT; ++i) { g_si.pif.controllers[i].user_data = &channels[i]; g_si.pif.controllers[i].is_connected = egcvip_is_connected; g_si.pif.controllers[i].get_input = egcvip_get_input; } /* connect external rumblepaks */ for(i = 0; i < GAME_CONTROLLERS_COUNT; ++i) { g_si.pif.controllers[i].rumblepak.user_data = &channels[i]; g_si.pif.controllers[i].rumblepak.rumble = rvip_rumble; } /* connect saved_memory.mempacks to mempaks */ for(i = 0; i < GAME_CONTROLLERS_COUNT; ++i) { g_si.pif.controllers[i].mempak.user_data = NULL; g_si.pif.controllers[i].mempak.save = dummy_save; g_si.pif.controllers[i].mempak.data = &saved_memory.mempack[i][0]; } /* connect saved_memory.eeprom to eeprom */ g_si.pif.eeprom.user_data = NULL; g_si.pif.eeprom.save = dummy_save; g_si.pif.eeprom.data = saved_memory.eeprom; if (ROM_SETTINGS.savetype != EEPROM_16KB) { /* 4kbits EEPROM */ g_si.pif.eeprom.size = 0x200; g_si.pif.eeprom.id = 0x8000; } else { /* 16kbits EEPROM */ g_si.pif.eeprom.size = 0x800; g_si.pif.eeprom.id = 0xc000; } /* connect saved_memory.flashram to flashram */ g_pi.flashram.user_data = NULL; g_pi.flashram.save = dummy_save; g_pi.flashram.data = saved_memory.flashram; /* connect saved_memory.sram to SRAM */ g_pi.sram.user_data = NULL; g_pi.sram.save = dummy_save; g_pi.sram.data = saved_memory.sram; #ifdef DBG if (ConfigGetParamBool(g_CoreConfig, "EnableDebugger")) init_debugger(); #endif g_EmulatorRunning = 1; StateChanged(M64CORE_EMU_STATE, M64EMU_RUNNING); /* call r4300 CPU core and run the game */ r4300_reset_hard(); r4300_reset_soft(); r4300_init(); return M64ERR_SUCCESS; }
/********************************************************************************************************* * emulation thread - runs the core */ m64p_error main_run(void) { DebugMessage(M64MSG_STATUS, "Main Run!"); VILimit = (float) GetVILimit(); VILimitMilliseconds = (double) 1000.0/VILimit; /* take the r4300 emulator mode from the config file at this point and cache it in a global variable */ r4300emu = ConfigGetParamInt(g_CoreConfig, "R4300Emulator"); /* set some other core parameters based on the config file values */ savestates_set_autoinc_slot(ConfigGetParamBool(g_CoreConfig, "AutoStateSlotIncrement")); savestates_select_slot(ConfigGetParamInt(g_CoreConfig, "CurrentStateSlot")); no_compiled_jump = ConfigGetParamBool(g_CoreConfig, "NoCompiledJump"); /* set up the SDL key repeat and event filter to catch keyboard/joystick commands for the core */ event_initialize(); // initialize memory, and do byte-swapping if it's not been done yet if (g_MemHasBeenBSwapped == 0) { init_memory(1); g_MemHasBeenBSwapped = 1; } else { init_memory(0); } // Attach rom to plugins if (!romOpen_gfx()) { free_memory(); return M64ERR_PLUGIN_FAIL; } DebugMessage(M64MSG_STATUS, "Graphics Plugin Opened!"); if (!romOpen_audio()) { romClosed_gfx(); free_memory(); return M64ERR_PLUGIN_FAIL; } DebugMessage(M64MSG_STATUS, "Audio Plugin Opened!"); if (!romOpen_input()) { romClosed_audio(); romClosed_gfx(); free_memory(); return M64ERR_PLUGIN_FAIL; } DebugMessage(M64MSG_STATUS, "Input Plugin Opened!"); printf("Plugins opened!\n");fflush(stdout); #ifdef WITH_LIRC lircStart(); #endif // WITH_LIRC #ifdef DBG if (ConfigGetParamBool(g_CoreConfig, "EnableDebugger")) init_debugger(); #endif //PumpEvents(); g_EmulatorRunning = 1; StateChanged(M64CORE_EMU_STATE, M64EMU_RUNNING); DebugMessage(M64MSG_STATUS, "Starting to reset r4300!");fflush(stdout); /* call r4300 CPU core and run the game */ r4300_reset_hard(); r4300_reset_soft(); DebugMessage(M64MSG_STATUS, "About to execute!"); fflush(stdout); r4300_execute(); #ifdef WITH_LIRC lircStop(); #endif // WITH_LIRC #ifdef DBG if (g_DebuggerActive) destroy_debugger(); #endif romClosed_RSP(); romClosed_input(); romClosed_audio(); romClosed_gfx(); free_memory(); // clean up g_EmulatorRunning = 0; StateChanged(M64CORE_EMU_STATE, M64EMU_STOPPED); //PDL_Quit(); SDL_Quit(); return M64ERR_SUCCESS; }