static void Init() { CopListActivate(cp); EnableDMA(DMAF_BLITTER | DMAF_RASTER | DMAF_BLITHOG); { WORD i; LONG lines = ReadLineCounter(); #if CPULINE == 1 CpuLineSetup(screen, 0); #else BlitterLineSetup(screen, 0, LINE_OR|LINE_SOLID); #endif for (i = 0; i < screen->width; i += 2) { #if CPULINE == 1 CpuLine(i, 0, screen->width - 1 - i, screen->height - 1); #else BlitterLine(i, 0, screen->width - 1 - i, screen->height - 1); #endif } for (i = 0; i < screen->height; i += 2) { #if CPULINE == 1 CpuLine(0, i, screen->width - 1, screen->height - 1 - i); #else BlitterLine(0, i, screen->width - 1, screen->height - 1 - i); #endif } Log("lines: %ld\n", ReadLineCounter() - lines); } }
static void Init() { WORD i; screen[0] = NewBitmap(WIDTH, HEIGHT, DEPTH); screen[1] = NewBitmap(WIDTH, HEIGHT, DEPTH); custom->dmacon = DMAF_SETCLR | DMAF_BLITTER; for (i = 0; i < 8; i++) { Area2D flare_area = { 0, i * SIZE, SIZE, SIZE }; flare[i] = NewBitmap(SIZE, SIZE, DEPTH); BitmapCopyArea(flare[i], 0, 0, flares, &flare_area); } carry = NewBitmap(SIZE + 16, SIZE, 2); cp = NewCopList(50); for (i = 0; i < 2; i++) BitmapClear(screen[i]); CopInit(cp); CopSetupGfxSimple(cp, MODE_LORES, DEPTH, X(0), Y(0), WIDTH, HEIGHT); CopSetupBitplanes(cp, bplptr, screen[active], DEPTH); CopLoadPal(cp, flares->palette, 0); CopEnd(cp); CopListActivate(cp); custom->dmacon = DMAF_SETCLR | DMAF_RASTER; }
static void Init() { static PixmapT recycled[2]; chunky[0] = &recycled[0]; chunky[1] = &recycled[1]; InitSharedPixmap(chunky[0], WIDTH, HEIGHT, PM_GRAY4, screen[0]->planes[1]); InitSharedPixmap(chunky[1], WIDTH, HEIGHT, PM_GRAY4, screen[1]->planes[1]); UVMapRender = MemAlloc(UVMapRenderSize, MEMF_PUBLIC); textureHi = NewPixmap(texture->width, texture->height * 2, PM_CMAP, MEMF_PUBLIC); textureLo = NewPixmap(texture->width, texture->height * 2, PM_CMAP, MEMF_PUBLIC); MakeUVMapRenderCode(); PixmapScramble(texture, textureHi, textureLo); custom->dmacon = DMAF_SETCLR | DMAF_BLITTER; ITER(i, 0, 4, BlitterClearSync(screen[0], i)); ITER(i, 0, 4, BlitterClearSync(screen[1], i)); memset(screen[0]->planes[4], 0x55, WIDTH * HEIGHT * 4 / 8); memset(screen[1]->planes[4], 0x55, WIDTH * HEIGHT * 4 / 8); cp = NewCopList(1024); MakeCopperList(cp); CopListActivate(cp); custom->dmacon = DMAF_SETCLR | DMAF_RASTER; custom->intena = INTF_SETCLR | INTF_BLIT; }
static void Init() { KeyboardInit(); MouseInit(0, 0, WIDTH - 1, HEIGHT - 1); CopListActivate(cp); custom->dmacon = DMAF_SETCLR | DMAF_RASTER | DMAF_SPRITE; }
static void Render() { SetupLinePointers(); RenderNextLineIfNeeded(); WaitVBlank(); CopListActivate(cp[active]); active ^= 1; }
static void Render() { // LONG lines = ReadLineCounter(); SetupLines(frameCount * 16); SetupTexture(colors[active], frameCount); // Log("twister: %ld\n", ReadLineCounter() - lines); WaitVBlank(); CopListActivate(cp[active]); active ^= 1; }
static void Init() { CopListActivate(cp); custom->dmacon = DMAF_SETCLR | DMAF_RASTER; { LONG lines = ReadLineCounter(); WORD r; for (r = 2; r < screen->height / 2 - 2; r += 2) Circle(screen, 0, screen->width / 2, screen->height / 2, r); Log("circles: %ld\n", ReadLineCounter() - lines); } }
static void Init() { custom->dmacon = DMAF_SETCLR | DMAF_BLITTER; MakeCopperList(&cp[0], 0); MakeCopperList(&cp[1], 1); UpdateSprite(left[0], X(0), Y(0)); UpdateSprite(left[1], X(16), Y(0)); UpdateSprite(right[0], X(320 - 32), Y(0)); UpdateSprite(right[1], X(320 - 16), Y(0)); CopListActivate(cp[1]); custom->dmacon = DMAF_SETCLR | DMAF_RASTER | DMAF_SPRITE; }
static void Init() { custom->dmacon = DMAF_SETCLR | DMAF_BLITTER; BitmapClear(screen); cp = NewCopList(100); CopInit(cp); CopSetupGfxSimple(cp, MODE_LORES, DEPTH, X(0), Y(0), WIDTH, HEIGHT); CopSetupBitplanes(cp, bplptr, screen, DEPTH); CopLoadPal(cp, palette, 0); CopEnd(cp); CopListActivate(cp); custom->dmacon = DMAF_SETCLR | DMAF_RASTER; }
static void Init() { EnableDMA(DMAF_BLITTER); BitmapClear(screen); cp = NewCopList(100); CopInit(cp); CopSetupGfxSimple(cp, MODE_LORES, DEPTH, X(0), Y(0), WIDTH, HEIGHT); CopSetupBitplanes(cp, bplptr, screen, DEPTH); CopLoadPal(cp, palette, 0); CopEnd(cp); CopListActivate(cp); EnableDMA(DMAF_RASTER); }
static void Init() { scroll = NewBitmap(WIDTH, HEIGHT + 16, 1); custom->dmacon = DMAF_SETCLR | DMAF_BLITTER; BitmapClear(scroll); line_start = text; cp[0] = MakeCopperList(0); cp[1] = MakeCopperList(1); CopListActivate(cp[active]); custom->dmacon = DMAF_SETCLR | DMAF_RASTER; }
static void Init() { WORD w = bitmap->width; WORD h = bitmap->height; WORD xs = X((320 - w) / 2); WORD ys = Y((256 - h) / 2); { LONG lines = ReadLineCounter(); BitmapUnpack(bitmap, BM_DISPLAYABLE); lines = ReadLineCounter() - lines; Log("Bitmap unpacking took %ld raster lines.\n", (LONG)lines); } CopInit(cp); CopSetupGfxSimple(cp, MODE_LORES, bitmap->depth, xs, ys, w, h); CopSetupBitplanes(cp, NULL, bitmap, bitmap->depth); CopLoadPal(cp, bitmap->palette, 0); CopEnd(cp); CopListActivate(cp); EnableDMA(DMAF_RASTER); }
static void Init() { custom->dmacon = DMAF_SETCLR | DMAF_BLITTER; BitmapCopy(screen[0], 0, 0, background); BitmapCopy(screen[1], 0, 0, background); BlitterClearSync(screen[0], 4); BlitterClearSync(screen[1], 4); cp = NewCopList(100); CopInit(cp); CopMakePlayfield(cp, bplptr, screen[active], DEPTH); CopMakeDispWin(cp, X(0), Y(0), WIDTH, HEIGHT); pal = CopLoadPal(cp, palette[0], 0); CopLoadPal(cp, palette[1], 16); CopLoadPal(cp, palette[2], 24); CopEnd(cp); CopListActivate(cp); custom->dmacon = DMAF_SETCLR | DMAF_RASTER; custom->intena = INTF_SETCLR | INTF_VERTB; }
static void Init() { { LONG lines = ReadLineCounter(); pixmap = PixmapFromPNG(image, MEMF_PUBLIC); lines = ReadLineCounter() - lines; Log("Png decoding took %ld raster lines.\n", (LONG)lines); } bitmap = NewBitmap(pixmap->width, pixmap->height, 4); bitmap->palette = PaletteFromPNG(image); { LONG lines = ReadLineCounter(); c2p_1x1_4(pixmap->pixels, bitmap->planes[0], pixmap->width, pixmap->height, bitmap->bplSize); lines = ReadLineCounter() - lines; Log("Chunky to planar took %ld raster lines.\n", (LONG)lines); } cp = NewCopList(100); { WORD w = bitmap->width; WORD h = bitmap->height; WORD xs = X((320 - w) / 2); WORD ys = Y((256 - h) / 2); CopInit(cp); CopSetupGfxSimple(cp, MODE_LORES, bitmap->depth, xs, ys, w, h); CopSetupBitplanes(cp, NULL, bitmap, bitmap->depth); CopLoadPal(cp, bitmap->palette, 0); CopEnd(cp); CopListActivate(cp); EnableDMA(DMAF_RASTER); } }
static void Init() { CopListActivate(cp); EnableDMA(DMAF_RASTER | DMAF_SPRITE); }
static void Init() { CopListActivate(cp); custom->dmacon = DMAF_SETCLR | DMAF_RASTER | DMAF_SPRITE; }