extern void WndGblVarInspect( mod_handle mod ) { a_window *wnd; wnd = WndFindExisting( WND_GLOBALS ); if( wnd != NULL ) { GlobNewMod( wnd, mod ); } else { DoWndGlobOpen( mod ); } }
extern a_window *WndGlobOpen() { return( DoWndGlobOpen( NO_MOD ) ); }
a_window *WndGlobOpen( void ) { return( DoWndGlobOpen( NO_MOD ) ); }