HexEditorCtrl::~HexEditorCtrl( void ){ Dynamic_Disconnector(); Clear(); MainTagArray.Clear(); delete select; delete offset_scroll; }
HexEditorCtrl::~HexEditorCtrl( void ){ Dynamic_Disconnector(); Clear(); WX_CLEAR_ARRAY(MainTagArray) WX_CLEAR_ARRAY(HighlightArray) WX_CLEAR_ARRAY(CompareArray) MainTagArray.Shrink(); HighlightArray.Shrink(); CompareArray.Shrink(); delete select; delete offset_scroll; }