Esempio n. 1
0
static UINT32 play_to_completion(IXAudio2SourceVoice *src, UINT32 max_samples)
{
    XAUDIO2_VOICE_STATE state;
    HRESULT hr;

    nloopends = 0;

    hr = IXAudio2SourceVoice_Start(src, 0, XAUDIO2_COMMIT_NOW);
    ok(hr == S_OK, "Start failed: %08x\n", hr);

    while(1){
        if(xaudio27)
            IXAudio27SourceVoice_GetState((IXAudio27SourceVoice*)src, &state);
        else
            IXAudio2SourceVoice_GetState(src, &state, 0);
        if(state.BuffersQueued == 0)
            break;
        if(state.SamplesPlayed >= max_samples){
            if(xaudio27)
                IXAudio27SourceVoice_ExitLoop((IXAudio27SourceVoice*)src, XAUDIO2_COMMIT_NOW);
            else
                IXAudio2SourceVoice_ExitLoop(src, XAUDIO2_COMMIT_NOW);
        }
        Sleep(100);
    }

    hr = IXAudio2SourceVoice_Stop(src, 0, XAUDIO2_COMMIT_NOW);
    ok(hr == S_OK, "Start failed: %08x\n", hr);

    return state.SamplesPlayed;
}
Esempio n. 2
0
static void
XAUDIO2_CloseDevice(_THIS)
{
    if (this->hidden != NULL) {
        IXAudio2 *ixa2 = this->hidden->ixa2;
        IXAudio2SourceVoice *source = this->hidden->source;
        IXAudio2MasteringVoice *mastering = this->hidden->mastering;

        if (source != NULL) {
            IXAudio2SourceVoice_Stop(source, 0, XAUDIO2_COMMIT_NOW);
            IXAudio2SourceVoice_FlushSourceBuffers(source);
            IXAudio2SourceVoice_DestroyVoice(source);
        }
        if (ixa2 != NULL) {
            IXAudio2_StopEngine(ixa2);
        }
        if (mastering != NULL) {
            IXAudio2MasteringVoice_DestroyVoice(mastering);
        }
        if (ixa2 != NULL) {
            IXAudio2_Release(ixa2);
        }
        SDL_free(this->hidden->mixbuf);
        if (this->hidden->semaphore != NULL) {
            SDL_DestroySemaphore(this->hidden->semaphore);
        }

        SDL_free(this->hidden);
        this->hidden = NULL;
    }
}
Esempio n. 3
0
gc_result gaX_device_close_xaudio2(ga_DeviceImpl_XAudio2* in_device)
{
  gc_int32 i;
  if(in_device->source)
  {
    IXAudio2SourceVoice_Stop(in_device->source, 0, XAUDIO2_COMMIT_NOW);
    IXAudio2SourceVoice_FlushSourceBuffers(in_device->source);
    IXAudio2SourceVoice_DestroyVoice(in_device->source);
  }
  if(in_device->xa)
    IXAudio2_StopEngine(in_device->xa);
  if(in_device->master)
    IXAudio2MasteringVoice_DestroyVoice(in_device->master);
  if(in_device->xa)
    IXAudio2_Release(in_device->xa);
  CoUninitialize();

  for(i = 0; i < in_device->numBuffers; ++i)
    gcX_ops->freeFunc(in_device->buffers[i]);
  gcX_ops->freeFunc(in_device->buffers);
  in_device->devType = GA_DEVICE_TYPE_UNKNOWN;
  in_device->source = 0;
  in_device->master = 0;
  in_device->xa = 0;
  gcX_ops->freeFunc(in_device);
  return GC_SUCCESS;
}
Esempio n. 4
0
static void xaudio2_free(xaudio2_t *handle)
{
   if (!handle)
      return;

   if (handle->pSourceVoice)
   {
      IXAudio2SourceVoice_Stop(handle->pSourceVoice,
            0, XAUDIO2_COMMIT_NOW);
      IXAudio2SourceVoice_DestroyVoice(handle->pSourceVoice);
   }

   if (handle->pMasterVoice)
   {
      IXAudio2MasteringVoice_DestroyVoice(handle->pMasterVoice);
   }

   if (handle->pXAudio2)
   {
      IXAudio2_Release(handle->pXAudio2);
   }

   if (handle->hEvent)
      CloseHandle(handle->hEvent);

   free(handle->buf);

#if defined(__cplusplus) && !defined(CINTERFACE)
   delete handle;
#else
   free(handle);
#endif
}
Esempio n. 5
0
File: snd.c Progetto: punesemu/puNES
void snd_stop(void) {
	xaudio2.opened = FALSE;

	if (xaudio2.source) {
		IXAudio2SourceVoice_Stop(xaudio2.source, 0, XAUDIO2_COMMIT_NOW);
		IXAudio2SourceVoice_FlushSourceBuffers(xaudio2.source);
		IXAudio2SourceVoice_DestroyVoice(xaudio2.source);
		xaudio2.source = NULL;
	}

	if (xaudio2.engine) {
	    IXAudio2_StopEngine(xaudio2.engine);
	}

	if (xaudio2.master) {
		IXAudio2MasteringVoice_DestroyVoice(xaudio2.master);
		xaudio2.master = NULL;
	}

	if (xaudio2.engine) {
		IXAudio2_Release(xaudio2.engine);
		xaudio2.engine = NULL;
	}

	if (snd.cache) {
		if (SNDCACHE->start) {
			free(SNDCACHE->start);
		}

		if (SNDCACHE->silence) {
			free(SNDCACHE->silence);
		}

	    if (xaudio2.semaphore) {
	        CloseHandle(xaudio2.semaphore);
	        xaudio2.semaphore = NULL;
	    }

		snd.cache = NULL;
	}

	if (audio_channels_quit) {
		audio_channels_quit();
	}

	if (audio_quality_quit) {
		audio_quality_quit();
	}
}
Esempio n. 6
0
void xaudio2_free(xaudio2_t *handle)
{
   if (handle)
   {
      if (handle->pSourceVoice)
      {
         IXAudio2SourceVoice_Stop(handle->pSourceVoice, 0, XAUDIO2_COMMIT_NOW);
         IXAudio2SourceVoice_DestroyVoice(handle->pSourceVoice);
      }

      if (handle->pMasterVoice)
         IXAudio2MasteringVoice_DestroyVoice(handle->pMasterVoice);

      if (handle->pXAudio2)
         IXAudio2_Release(handle->pXAudio2);

      if (handle->hEvent)
         CloseHandle(handle->hEvent);

      free(handle->buf);
      free(handle);
   }
}
Esempio n. 7
0
static void XAudio2_Exit(void) {
	if (UpdateBufferHandle != NULL) {
		/* signal thread to exit and wait for the exit */
		if (threadInUse) {
			threadInUse = 0;
			MUTEX_UNLOCK(vars);
			SetEvent(hBufferEvent);
			WaitForSingleObject(UpdateBufferHandle, INFINITE);
			MUTEX_LOCK(vars);
		}
		CloseHandle(UpdateBufferHandle);
		UpdateBufferHandle = NULL;
	}
	IXAudio2SourceVoice_Stop(pSourceVoice, 0, 0);
	if (pSourceVoice) {
		IXAudio2SourceVoice_DestroyVoice(pSourceVoice);
		pSourceVoice = NULL;
	}
	if (pMasterVoice) {
		IXAudio2MasteringVoice_DestroyVoice(pMasterVoice);
		pMasterVoice = NULL;
	}
	if (pXAudio2) {
		IXAudio2_Release(pXAudio2);
		pXAudio2 = NULL;
	}
#ifndef __cplusplus
	if (hBufferEvent != NULL) {
		CloseHandle(hBufferEvent);
		hBufferEvent = NULL;
	}
#endif
#ifndef _XBOX
	CoUninitialize();
#endif
	VC_Exit();
}
Esempio n. 8
0
ga_DeviceImpl_XAudio2* gaX_device_open_xaudio2(gc_int32 in_numBuffers, gc_int32 in_numSamples, ga_Format* in_format)
{
  ga_DeviceImpl_XAudio2* ret = gcX_ops->allocFunc(sizeof(ga_DeviceImpl_XAudio2));
  HRESULT result;
  WAVEFORMATEX fmt;
  gc_int32 i;
  ret->devType = GA_DEVICE_TYPE_XAUDIO2;
  ret->numBuffers = in_numBuffers;
  ret->numSamples = in_numSamples;
  memcpy(&ret->format, in_format, sizeof(ga_Format));
  ret->sampleSize = ga_format_sampleSize(in_format);
  ret->nextBuffer = 0;
  ret->xa = 0;
  ret->master = 0;

  CoInitializeEx(NULL, COINIT_MULTITHREADED);
  result = XAudio2Create(&ret->xa, 0, XAUDIO2_DEFAULT_PROCESSOR);
  if(FAILED(result))
    goto cleanup;

  result = IXAudio2_CreateMasteringVoice(ret->xa, &ret->master, 2, 44100, 0, 0, 0);
  if(FAILED(result))
    goto cleanup;

  fmt.cbSize = sizeof(WAVEFORMATEX);
  ZeroMemory(&fmt, sizeof(WAVEFORMATEX));
  fmt.cbSize = sizeof(WAVEFORMATEX);
  fmt.wFormatTag = WAVE_FORMAT_PCM;
  fmt.nChannels = 2;
  fmt.wBitsPerSample = 16;
  fmt.nSamplesPerSec = 44100;
  fmt.nBlockAlign = fmt.nChannels * (fmt.wBitsPerSample / 8);
  fmt.nAvgBytesPerSec = fmt.nSamplesPerSec * fmt.nBlockAlign;

  result = IXAudio2_CreateSourceVoice(ret->xa, &ret->source, &fmt, XAUDIO2_VOICE_NOPITCH, XAUDIO2_DEFAULT_FREQ_RATIO, 0, 0, 0);
  if(FAILED(result))
    goto cleanup;

  result =IXAudio2_StartEngine(ret->xa);
  if(FAILED(result))
    goto cleanup;

  result = IXAudio2SourceVoice_Start(ret->source, 0, XAUDIO2_COMMIT_NOW);
  if(FAILED(result))
    goto cleanup;

  ret->buffers = gcX_ops->allocFunc(ret->numBuffers * sizeof(void*));
  for(i = 0; i < ret->numBuffers; ++i)
    ret->buffers[i] = gcX_ops->allocFunc(ret->numSamples * ret->sampleSize);

  return ret;

cleanup:
  if(ret->source)
  {
    IXAudio2SourceVoice_Stop(ret->source, 0, XAUDIO2_COMMIT_NOW);
    IXAudio2SourceVoice_FlushSourceBuffers(ret->source);
    IXAudio2SourceVoice_DestroyVoice(ret->source);
  }
  if(ret->xa)
    IXAudio2_StopEngine(ret->xa);
  if(ret->master)
    IXAudio2MasteringVoice_DestroyVoice(ret->master);
  if(ret->xa)
    IXAudio2_Release(ret->xa);
  CoUninitialize();
  gcX_ops->freeFunc(ret);
  return 0;
}
Esempio n. 9
0
static void XAudio2_PlayStop(void) {
	do_update = 0;
	if (pSourceVoice)
		IXAudio2SourceVoice_Stop(pSourceVoice, 0, 0);
	VC_PlayStop();
}