BOOL CMyWinApp::OnIdle(LONG lCount) { // In this example, as in most applications, you should let the // base class CWinApp::OnIdle complete its processing before you // attempt any additional idle loop processing. if (CWinApp::OnIdle(lCount)) return TRUE; // The base class CWinApp::OnIdle reserves the lCount values 0 // and 1 for the framework's own idle processing. If you wish to // share idle processing time at a peer level with the framework, // then replace the above if-statement with a straight call to // CWinApp::OnIdle; and then add a case statement for lCount value // 0 and/or 1. Study the base class implementation first to // understand how your idle loop tasks will compete with the // framework's idle loop processing. switch (lCount) { case 2: Task1(); return TRUE; // next time give Task2 a chance case 3: Task2(); return TRUE; // next time give Task3 and Task4 a chance case 4: Task3(); Task4(); return FALSE; // cycle through the idle loop tasks again } return TRUE; }
int _tmain(int argc, _TCHAR* argv[]) { srand(time(NULL)); Task1(); //Task2(); Task3(); /*Task4();*/ //Task5(); return 0; }
int main() { //Calka z sinusa cout << "CALKA Z SINUSA" << endl; double result = 0.0; TworzenieWatkow calka(0, M_PI, &result); boost::thread thread(calka); cout << "Hardware concurrency: " << boost::thread::hardware_concurrency << endl; cout << "Thread ID" << thread.get_id() << endl; thread.join(); cout << "result" << result << endl; cout << "DONE!"; getchar(); //------------------------------------- //Synchronizacja cout << "SYNCHRONIZACJA" << endl; mutex characterMutex; string lancuch; lancuch.resize(CHARACTERS_TO_WRITE); thread_group threads; for (unsigned int i = 0; i < NUMBER_OF_THREADS; ++i) threads.create_thread(Watek('a'+i,lancuch,characterMutex)); threads.join_all(); cout << lancuch << endl; cout << "DONE!"; getchar(); //---------------------------------------- //Zmienne warunkowe cout << "ZMIENNE WARUNKOWE"<<endl; mutex dataMutex; Monitor<char>container(dataMutex); thread_group conditional; mutex consoleMutex; for (int i = 0; i < 5; i++) { conditional.create_thread(Consumer(container,i,consoleMutex)); conditional.create_thread(Producer(container,i,consoleMutex)); } conditional.join_all(); cout << "DONE!"; getchar(); //------------------------------------ //Pociagi/semafory cout << "STACJA KOLEJOWA"<<endl; Peron p1("p1"), p2("p2"), p3("p3"); Train tr1 = Train("T1", p2, p1); boost::thread t1(tr1); boost::thread t2(Train("T2", p2, p3)); boost::thread t3(Train("T3", p2, p1)); boost::thread t4(Train("T4", p2, p3)); t1.join(); t2.join(); t3.join(); t4.join(); cout << "DONE"<<endl; getchar(); cout << "FILOZOFOWIE" << endl; Semafor eating(PHILOSOPHERS - 1); Fork* forks[5]; thread_group philosophers; for (int i = 0; i<PHILOSOPHERS; i++) { forks[i] = new Fork(i); } for (int i = 0; i<PHILOSOPHERS; i++) { philosophers.create_thread(Philosopher(i, forks[i], forks[(i + (PHILOSOPHERS -1)) % PHILOSOPHERS], eating)); } philosophers.join_all(); cout << "DONE"<<endl; getchar(); cout << "TASK 1" << endl; mutex tConsoleMutex; Task1 taskOne(tConsoleMutex,0); Task1 taskTwo(tConsoleMutex,1); boost::thread th1(taskOne); boost::thread th2(taskTwo); th1.join(); th2.join(); cout << "DONE" << endl; getchar(); cout << "TASK 2" << endl; boost::mutex task2Mutex; Task2 task2DataGenerator(100); boost::thread task2Thread(task2DataGenerator); boost::unique_lock<mutex>task2Lock(task2Mutex); task2DataGenerator.task2isGeneratingData->wait(task2Lock); for (int i = 0; i < 100; i++)cout << task2Array[i] << endl; cout << "DONE" << endl; getchar(); cout << "TASK 3" << endl; thread_group task3Group; Semafor task3Semafor(1); Semafor task3Max3ThreadsSemafor(3); for (int i = 0; i < 10; i++) { task3Group.create_thread(Task3(task3Max3ThreadsSemafor,task3Semafor,i)); } task3Group.join_all(); cout << "DONE" << endl; getchar(); cout << "SMOLKA EXAM"<<endl; cout << "TASK 1"<<endl; boost::mutex sConsoleMutex; STask1 st1(sConsoleMutex); STask1 st2(sConsoleMutex); boost::thread sTask1Thread(st1); boost::thread sTask1Thread2(st2); sTask1Thread.join(); sTask1Thread2.join(); cout << "DONE" << endl; getchar(); cout << "TASK 2" << endl; sN = 75; boost::thread sTask2Thread(sTask2); boost::mutex sTask2Mutex; boost::unique_lock<mutex>sTask2Lock(sTask2Mutex); sTask2Condition.wait(sTask2Lock); for (int i = 0; i < 75; i++) { cout<< sTask2Array[i]<<endl; } getchar(); return 0; }