Esempio n. 1
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static UA_StatusCode readInteger(void *handle, const UA_NodeId nodeid, UA_Boolean sourceTimeStamp, const UA_NumericRange *range, UA_DataValue *dataValue) {
    dataValue->hasValue = UA_TRUE;
    UA_Variant_setScalarCopy(&dataValue->value, (UA_UInt32*)handle, &UA_TYPES[UA_TYPES_INT32]);
    //note that this is only possible if the identifier is a string - but we are sure to have one here
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Node read %.*s",nodeid.identifier.string.length, nodeid.identifier.string.data);
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "read value %i", *(UA_UInt32*)handle);
    return UA_STATUSCODE_GOOD;
}
Esempio n. 2
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static UA_StatusCode writeInteger(void *handle, const UA_NodeId nodeid, const UA_Variant *data, const UA_NumericRange *range){
    if(UA_Variant_isScalar(data) && data->type == &UA_TYPES[UA_TYPES_INT32] && data->data){
        *(UA_UInt32*)handle = *(UA_Int32*)data->data;
    }
    //note that this is only possible if the identifier is a string - but we are sure to have one here
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Node written %.*s",nodeid.identifier.string.length, nodeid.identifier.string.data);
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "written value %i", *(UA_UInt32*)handle);
    return UA_STATUSCODE_GOOD;
}
Esempio n. 3
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static UA_StatusCode
readInteger(void *handle, const UA_NodeId nodeid, UA_Boolean sourceTimeStamp,
            const UA_NumericRange *range, UA_DataValue *dataValue) {
    dataValue->hasValue = true;
    UA_Variant_setScalarCopy(&dataValue->value, (UA_UInt32*)handle, &UA_TYPES[UA_TYPES_INT32]);
    // we know the nodeid is a string
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Node read %.*s",
                nodeid.identifier.string.length, nodeid.identifier.string.data);
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "read value %i", *(UA_UInt32*)handle);
    return UA_STATUSCODE_GOOD;
}
Esempio n. 4
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static UA_StatusCode
writeInteger(void *handle, const UA_NodeId nodeid,
             const UA_Variant *data, const UA_NumericRange *range) {
    if(UA_Variant_isScalar(data) && data->type == &UA_TYPES[UA_TYPES_INT32] && data->data){
        *(UA_UInt32*)handle = *(UA_UInt32*)data->data;
    }
    // we know the nodeid is a string
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Node written %.*s",
                nodeid.identifier.string.length, nodeid.identifier.string.data);
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "written value %i", *(UA_UInt32*)handle);
    return UA_STATUSCODE_GOOD;
}
Esempio n. 5
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//######################################REP JOB#######################
static void testCallback(UA_Server *server, void *data) {
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "testcallback");

ButtonValue = gpioRead(22);


}
static int
run(UA_String *transportProfile, UA_NetworkAddressUrlDataType *networkAddressUrl) {
    signal(SIGINT, stopHandler);
    signal(SIGTERM, stopHandler);

    UA_Server *server = UA_Server_new();
    UA_ServerConfig *config = UA_Server_getConfig(server);
    UA_ServerConfig_setMinimal(config, 4801, NULL);

    /* Details about the PubSubTransportLayer can be found inside the
     * tutorial_pubsub_connection */
    config->pubsubTransportLayers = (UA_PubSubTransportLayer *)
        UA_calloc(2, sizeof(UA_PubSubTransportLayer));
    if(!config->pubsubTransportLayers) {
        UA_Server_delete(server);
        return EXIT_FAILURE;
    }
    config->pubsubTransportLayers[0] = UA_PubSubTransportLayerUDPMP();
    config->pubsubTransportLayersSize++;
#ifdef UA_ENABLE_PUBSUB_ETH_UADP
    config->pubsubTransportLayers[1] = UA_PubSubTransportLayerEthernet();
    config->pubsubTransportLayersSize++;
#endif

    UA_PubSubConnectionConfig connectionConfig;
    memset(&connectionConfig, 0, sizeof(connectionConfig));
    connectionConfig.name = UA_STRING("UADP Connection 1");
    connectionConfig.transportProfileUri = *transportProfile;
    connectionConfig.enabled = UA_TRUE;
    UA_Variant_setScalar(&connectionConfig.address, networkAddressUrl,
                         &UA_TYPES[UA_TYPES_NETWORKADDRESSURLDATATYPE]);
    UA_NodeId connectionIdent;
    UA_StatusCode retval =
        UA_Server_addPubSubConnection(server, &connectionConfig, &connectionIdent);
    if(retval == UA_STATUSCODE_GOOD)
        UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER,
                    "The PubSub Connection was created successfully!");

    /* The following lines register the listening on the configured multicast
     * address and configure a repeated job, which is used to handle received
     * messages. */
    UA_PubSubConnection *connection =
        UA_PubSubConnection_findConnectionbyId(server, connectionIdent);
    if(connection != NULL) {
        UA_StatusCode rv = connection->channel->regist(connection->channel, NULL, NULL);
        if (rv == UA_STATUSCODE_GOOD) {
            UA_UInt64 subscriptionCallbackId;
            UA_Server_addRepeatedCallback(server, (UA_ServerCallback)subscriptionPollingCallback,
                                          connection, 100, &subscriptionCallbackId);
        } else {
            UA_LOG_WARNING(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "register channel failed: %s!",
                           UA_StatusCode_name(rv));
        }
    }

    retval |= UA_Server_run(server, &running);

    UA_Server_delete(server);
    return retval == UA_STATUSCODE_GOOD ? EXIT_SUCCESS : EXIT_FAILURE;;
}
Esempio n. 7
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static void
serverOnNetworkCallback(const UA_ServerOnNetwork *serverOnNetwork, UA_Boolean isServerAnnounce,
                        UA_Boolean isTxtReceived, void *data) {

    if(discovery_url != NULL || !isServerAnnounce) {
        UA_LOG_DEBUG(logger, UA_LOGCATEGORY_SERVER,
                     "serverOnNetworkCallback called, but discovery URL "
                     "already initialized or is not announcing. Ignoring.");
        return; // we already have everything we need or we only want server announces
    }

    if(self_discovery_url != NULL && UA_String_equal(&serverOnNetwork->discoveryUrl, self_discovery_url)) {
        // skip self
        return;
    }

    if(!isTxtReceived)
        return; // we wait until the corresponding TXT record is announced.
                // Problem: how to handle if a Server does not announce the
                // optional TXT?

    // here you can filter for a specific LDS server, e.g. call FindServers on
    // the serverOnNetwork to make sure you are registering with the correct
    // LDS. We will ignore this for now
    UA_LOG_INFO(logger, UA_LOGCATEGORY_SERVER, "Another server announced itself on %.*s",
                (int)serverOnNetwork->discoveryUrl.length, serverOnNetwork->discoveryUrl.data);

    if(discovery_url != NULL)
        UA_free(discovery_url);
    discovery_url = (char*)UA_malloc(serverOnNetwork->discoveryUrl.length + 1);
    memcpy(discovery_url, serverOnNetwork->discoveryUrl.data, serverOnNetwork->discoveryUrl.length);
    discovery_url[serverOnNetwork->discoveryUrl.length] = 0;
}
Esempio n. 8
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UA_Boolean
compatibleValue(UA_Server *server, const UA_NodeId *targetDataTypeId,
                UA_Int32 targetValueRank, size_t targetArrayDimensionsSize,
                const UA_UInt32 *targetArrayDimensions, const UA_Variant *value,
                const UA_NumericRange *range) {
    /* Empty variant is only allowed for BaseDataType */
    if(!value->type) {
        if(UA_NodeId_equal(targetDataTypeId, &UA_TYPES[UA_TYPES_VARIANT].typeId) ||
           UA_NodeId_equal(targetDataTypeId, &UA_NODEID_NULL))
            return true;
        UA_LOG_INFO(server->config.logger, UA_LOGCATEGORY_SERVER,
                    "Only Variables with data type BaseDataType may contain "
                    "a null (empty) value");
        return false;
    }

    /* Has the value a subtype of the required type? BaseDataType (Variant) can
     * be anything... */
    if(!compatibleDataType(server, &value->type->typeId, targetDataTypeId))
        return false;

    /* Array dimensions are checked later when writing the range */
    if(range)
        return true;

    /* See if the array dimensions match. */
    if(!compatibleValueArrayDimensions(value, targetArrayDimensionsSize, targetArrayDimensions))
        return false;

    /* Check if the valuerank allows for the value dimension */
    return compatibleValueRankValue(targetValueRank, value);
}
Esempio n. 9
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/* call only from the single networking thread */
static UA_StatusCode
ServerNetworkLayerTCP_add(ServerNetworkLayerTCP *layer, UA_Int32 newsockfd) {
    UA_Connection *c = malloc(sizeof(UA_Connection));
    if(!c)
        return UA_STATUSCODE_BADINTERNALERROR;

    struct sockaddr_in addr;
    socklen_t addrlen = sizeof(struct sockaddr_in);
    getsockname(newsockfd, (struct sockaddr*)&addr, &addrlen);
    UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK, "New Connection %i over TCP from %s:%d",
                newsockfd, inet_ntoa(addr.sin_addr), ntohs(addr.sin_port));
    UA_Connection_init(c);
    c->sockfd = newsockfd;
    c->handle = layer;
    c->localConf = layer->conf;
    c->send = socket_write;
    c->close = ServerNetworkLayerTCP_closeConnection;
    c->getSendBuffer = ServerNetworkLayerGetSendBuffer;
    c->releaseSendBuffer = ServerNetworkLayerReleaseSendBuffer;
    c->releaseRecvBuffer = ServerNetworkLayerReleaseRecvBuffer;
    c->state = UA_CONNECTION_OPENING;
    struct ConnectionMapping *nm;
    nm = realloc(layer->mappings, sizeof(struct ConnectionMapping)*(layer->mappingsSize+1));
    if(!nm) {
        UA_LOG_ERROR(layer->logger, UA_LOGCATEGORY_NETWORK, "No memory for a new Connection");
        free(c);
        return UA_STATUSCODE_BADINTERNALERROR;
    }
    layer->mappings = nm;
    layer->mappings[layer->mappingsSize] = (struct ConnectionMapping){c, newsockfd};
    layer->mappingsSize++;
    return UA_STATUSCODE_GOOD;
}
Esempio n. 10
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/**
 * Triggering an event
 * ^^^^^^^^^^^^^^^^^^^
 * First a node representing an event is generated using ``setUpEvent``. Once our event is good to go, we specify
 * a node which emits the event - in this case the server node. We can use ``UA_Server_triggerEvent`` to trigger our
 * event onto said node. Passing ``NULL`` as the second-last argument means we will not receive the `EventId`.
 * The last boolean argument states whether the node should be deleted. */
static UA_StatusCode
generateEventMethodCallback(UA_Server *server,
                         const UA_NodeId *sessionId, void *sessionHandle,
                         const UA_NodeId *methodId, void *methodContext,
                         const UA_NodeId *objectId, void *objectContext,
                         size_t inputSize, const UA_Variant *input,
                         size_t outputSize, UA_Variant *output) {

    UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND, "Creating event");

    /* set up event */
    UA_NodeId eventNodeId;
    UA_StatusCode retval = setUpEvent(server, &eventNodeId);
    if(retval != UA_STATUSCODE_GOOD) {
        UA_LOG_WARNING(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND,
                       "Creating event failed. StatusCode %s", UA_StatusCode_name(retval));
        return retval;
    }

    retval = UA_Server_triggerEvent(server, eventNodeId,
                                    UA_NODEID_NUMERIC(0, UA_NS0ID_SERVER),
                                    NULL, UA_TRUE);
    if(retval != UA_STATUSCODE_GOOD)
        UA_LOG_WARNING(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND, 
                       "Triggering event failed. StatusCode %s", UA_StatusCode_name(retval));

    return retval;
}
Esempio n. 11
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/*receives hello ack, opens secure channel*/
UA_StatusCode
processACKResponseAsync(void *application, UA_Connection *connection,
                         UA_ByteString *chunk) {
    UA_Client *client = (UA_Client*)application;

    /* Decode the message */
    size_t offset = 0;
    UA_TcpMessageHeader messageHeader;
    UA_TcpAcknowledgeMessage ackMessage;
    client->connectStatus = UA_TcpMessageHeader_decodeBinary (chunk, &offset,
                                                              &messageHeader);
    client->connectStatus |= UA_TcpAcknowledgeMessage_decodeBinary(
            chunk, &offset, &ackMessage);
    if (client->connectStatus != UA_STATUSCODE_GOOD) {
        UA_LOG_INFO(&client->config.logger, UA_LOGCATEGORY_NETWORK,
                     "Decoding ACK message failed");
        return client->connectStatus;
    }
    UA_LOG_DEBUG(&client->config.logger, UA_LOGCATEGORY_NETWORK, "Received ACK message");

    client->connectStatus =
        UA_Connection_processHELACK(connection, &client->config.localConnectionConfig,
                                    (const UA_ConnectionConfig*)&ackMessage);
    if(client->connectStatus != UA_STATUSCODE_GOOD)
        return client->connectStatus;

    client->state = UA_CLIENTSTATE_CONNECTED;

    /* Open a SecureChannel. TODO: Select with endpoint  */
    client->channel.connection = &client->connection;
    client->connectStatus = openSecureChannelAsync(client/*, false*/);
    return client->connectStatus;
}
static void
writeVariable(UA_Server *server) {
    UA_StatusCode retval = UA_Server_writeValueRank(server, pointVariableId, 0);
    UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND,
                "Setting the Value Rank failed with Status Code %s",
                UA_StatusCode_name(retval));

}
Esempio n. 13
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static UA_StatusCode
readInteger(UA_Server *server, const UA_NodeId *sessionId,
            void *sessionContext, const UA_NodeId *nodeId,
            void *nodeContext, UA_Boolean includeSourceTimeStamp,
            const UA_NumericRange *range, UA_DataValue *value) {
    UA_Int32 *myInteger = (UA_Int32*)nodeContext;
    value->hasValue = true;
    UA_Variant_setScalarCopy(&value->value, myInteger, &UA_TYPES[UA_TYPES_INT32]);

    // we know the nodeid is a string
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Node read %.*s",
                (int)nodeId->identifier.string.length,
                nodeId->identifier.string.data);
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND,
                "read value %i", *(UA_UInt32 *)myInteger);
    return UA_STATUSCODE_GOOD;
}
Esempio n. 14
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/**
 * process binary message received from Connection
 * dose not modify UA_ByteString you have to free it youself.
 * use of connection->getSendBuffer() and connection->sent() to answer Message
 */
void UA_Server_processBinaryMessage(UA_Server *server, UA_Connection *connection, const UA_ByteString *msg) {
    size_t pos = 0;
    UA_TcpMessageHeader tcpMessageHeader;
    do {
        if(UA_TcpMessageHeader_decodeBinary(msg, &pos, &tcpMessageHeader)) {
            UA_LOG_INFO(server->logger, UA_LOGCATEGORY_NETWORK, "Decoding of message header failed");
            connection->close(connection);
            break;
        }

        size_t targetpos = pos - 8 + tcpMessageHeader.messageSize;
        switch(tcpMessageHeader.messageTypeAndFinal & 0xffffff) {
        case UA_MESSAGETYPEANDFINAL_HELF & 0xffffff:
            processHEL(connection, msg, &pos);
            break;
        case UA_MESSAGETYPEANDFINAL_OPNF & 0xffffff:
            processOPN(connection, server, msg, &pos);
            break;
        case UA_MESSAGETYPEANDFINAL_MSGF & 0xffffff:
#ifndef EXTENSION_STATELESS
            if(connection->state != UA_CONNECTION_ESTABLISHED) {
                connection->close(connection);
                return;
            }
#endif
            processMSG(connection, server, msg, &pos);
            break;
        case UA_MESSAGETYPEANDFINAL_CLOF & 0xffffff:
            processCLO(connection, server, msg, &pos);
            connection->close(connection);
            return;
        default:
            UA_LOG_INFO(server->logger, UA_LOGCATEGORY_NETWORK,
                        "Unknown request type on Connection %i", connection->sockfd);
        }

        UA_TcpMessageHeader_deleteMembers(&tcpMessageHeader);
        if(pos != targetpos) {
            UA_LOG_INFO(server->logger, UA_LOGCATEGORY_NETWORK,
                        "Message on Connection %i was not entirely processed. "
                        "Arrived at position %i, skip after the announced length to position %i",
                        connection->sockfd, pos, targetpos);
            pos = targetpos;
        }
    } while(msg->length > pos);
}
Esempio n. 15
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static UA_StatusCode
onRead(void *handle, const UA_NodeId nodeid, UA_Boolean sourceTimeStamp,
            const UA_NumericRange *range, UA_DataValue *dataValue) {

    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "VALUE READ!!! %i", *(UA_UInt32*)handle);
    handle = &ButtonValue;

    UA_Variant_setScalarCopy(&dataValue->value, (UA_UInt32*)handle, &UA_TYPES[UA_TYPES_INT32]);
}
Esempio n. 16
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static UA_StatusCode
writeInteger(UA_Server *server, const UA_NodeId *sessionId,
             void *sessionContext, const UA_NodeId *nodeId,
             void *nodeContext, const UA_NumericRange *range,
             const UA_DataValue *value) {
    UA_Int32 *myInteger = (UA_Int32*)nodeContext;
    if(value->hasValue && UA_Variant_isScalar(&value->value) &&
       value->value.type == &UA_TYPES[UA_TYPES_INT32] && value->value.data)
        *myInteger = *(UA_Int32 *)value->value.data;

    // we know the nodeid is a string
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Node written %.*s",
                (int)nodeId->identifier.string.length,
                nodeId->identifier.string.data);
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND,
                "written value %i", *(UA_UInt32 *)myInteger);
    return UA_STATUSCODE_GOOD;
}
int main(void) {
    signal(SIGINT, stopHandler);
    signal(SIGTERM, stopHandler);

    UA_ServerConfig *config = UA_ServerConfig_new_minimal(4801, NULL);
    /* Details about the PubSubTransportLayer can be found inside the
     * tutorial_pubsub_connection */
    config->pubsubTransportLayers = (UA_PubSubTransportLayer *)
        UA_malloc(sizeof(UA_PubSubTransportLayer));
    if (!config->pubsubTransportLayers) {
        UA_ServerConfig_delete(config);
        return -1;
    }
    config->pubsubTransportLayers[0] = UA_PubSubTransportLayerUDPMP();
    config->pubsubTransportLayersSize++;
    UA_Server *server = UA_Server_new(config);

    UA_PubSubConnectionConfig connectionConfig;
    memset(&connectionConfig, 0, sizeof(connectionConfig));
    connectionConfig.name = UA_STRING("UDP-UADP Connection 1");
    connectionConfig.transportProfileUri =
        UA_STRING("http://opcfoundation.org/UA-Profile/Transport/pubsub-udp-uadp");
    connectionConfig.enabled = UA_TRUE;
    UA_NetworkAddressUrlDataType networkAddressUrl =
        {UA_STRING_NULL , UA_STRING("opc.udp://224.0.0.22:4840/")};
    UA_Variant_setScalar(&connectionConfig.address, &networkAddressUrl,
                         &UA_TYPES[UA_TYPES_NETWORKADDRESSURLDATATYPE]);
    UA_NodeId connectionIdent;
    UA_StatusCode retval =
        UA_Server_addPubSubConnection(server, &connectionConfig, &connectionIdent);
    if(retval == UA_STATUSCODE_GOOD)
        UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER,
                    "The PubSub Connection was created successfully!");

    /* The following lines register the listening on the configured multicast
     * address and configure a repeated job, which is used to handle received
     * messages. */
    UA_PubSubConnection *connection =
        UA_PubSubConnection_findConnectionbyId(server, connectionIdent);
    if(connection != NULL) {
        UA_StatusCode rv = connection->channel->regist(connection->channel, NULL);
        if (rv == UA_STATUSCODE_GOOD) {
            UA_UInt64 subscriptionCallbackId;
            UA_Server_addRepeatedCallback(server, (UA_ServerCallback)subscriptionPollingCallback,
                                          connection, 100, &subscriptionCallbackId);
        } else {
            UA_LOG_WARNING(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "register channel failed: %s!",
                           UA_StatusCode_name(rv));
        }
    }

    retval |= UA_Server_run(server, &running);
    UA_Server_delete(server);
    UA_ServerConfig_delete(config);
    return (int)retval;
}
Esempio n. 18
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void UA_Server_processBinaryMessage(UA_Server *server, UA_Connection *connection, UA_ByteString *msg) {
    if(msg->length <= 0)
        return;
    size_t pos = 0;
    UA_TcpMessageHeader tcpMessageHeader;
    do {
        if(UA_TcpMessageHeader_decodeBinary(msg, &pos, &tcpMessageHeader)) {
            UA_LOG_INFO(server->logger, UA_LOGCATEGORY_COMMUNICATION, "Decoding of message header failed");
            connection->close(connection);
            break;
        }

        size_t targetpos = pos - 8 + tcpMessageHeader.messageSize;

        switch(tcpMessageHeader.messageTypeAndFinal & 0xffffff) {
        case UA_MESSAGETYPEANDFINAL_HELF & 0xffffff:
            processHEL(connection, msg, &pos);
            break;
        case UA_MESSAGETYPEANDFINAL_OPNF & 0xffffff:
            processOPN(connection, server, msg, &pos);
            break;
        case UA_MESSAGETYPEANDFINAL_MSGF & 0xffffff:
#ifndef EXTENSION_STATELESS
            if(connection->state != UA_CONNECTION_ESTABLISHED)
                connection->close(connection);
            else
#endif
                processMSG(connection, server, msg, &pos);
            break;
        case UA_MESSAGETYPEANDFINAL_CLOF & 0xffffff:
            processCLO(connection, server, msg, &pos);
            connection->close(connection);
            return;
        }

        UA_TcpMessageHeader_deleteMembers(&tcpMessageHeader);
        if(pos != targetpos) {
            UA_LOG_INFO(server->logger, UA_LOGCATEGORY_COMMUNICATION,
                        "The message was not entirely processed, skipping to the end");
            pos = targetpos;
        }
    } while(msg->length > (UA_Int32)pos);
}
Esempio n. 19
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//################################################BUTTON##########################
static UA_StatusCode
readIntegerB(void *handle, const UA_NodeId nodeid, UA_Boolean sourceTimeStamp,
            const UA_NumericRange *range, UA_DataValue *dataValue) {

// Let LED BLink
    gpioPWM(17,255);
    usleep( 1000 );
    gpioPWM(17,0);

// Read Digital value of GPIO 22 and set as Node Value
    handle = &ButtonValue;

    dataValue->hasValue = true;
    UA_Variant_setScalarCopy(&dataValue->value, (UA_UInt32*)handle, &UA_TYPES[UA_TYPES_INT32]);
    // we know the nodeid is a string
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Node read %.*s",
                nodeid.identifier.string.length, nodeid.identifier.string.data);
    UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "read value %i", *(UA_UInt32*)handle);
    return UA_STATUSCODE_GOOD;
}
int main(void) {
    signal(SIGINT, stopHandler); /* catches ctrl-c */

    UA_ClientConfig config = UA_ClientConfig_default;
    /* default timeout is 5 seconds. Set it to 1 second here for demo */
    config.timeout = 1000;
    UA_Client *client = UA_Client_new(config);

    /* Read the value attribute of the node. UA_Client_readValueAttribute is a
     * wrapper for the raw read service available as UA_Client_Service_read. */
    UA_Variant value; /* Variants can hold scalar values and arrays of any type */
    UA_Variant_init(&value);

    /* Endless loop reading the server time */
    while (running) {
        /* if already connected, this will return GOOD and do nothing */
        /* if the connection is closed/errored, the connection will be reset and then reconnected */
        /* Alternatively you can also use UA_Client_getState to get the current state */
        UA_StatusCode retval = UA_Client_connect(client, "opc.tcp://localhost:4840");
        if (retval != UA_STATUSCODE_GOOD) {
            UA_LOG_ERROR(logger, UA_LOGCATEGORY_CLIENT, "Not connected. Retrying to connect in 1 second");
            /* The connect may timeout after 1 second (see above) or it may fail immediately on network errors */
            /* E.g. name resolution errors or unreachable network. Thus there should be a small sleep here */
            UA_sleep_ms(1000);
            continue;
        }

        /* NodeId of the variable holding the current time */
        const UA_NodeId nodeId =
                UA_NODEID_NUMERIC(0, UA_NS0ID_SERVER_SERVERSTATUS_CURRENTTIME);

        retval = UA_Client_readValueAttribute(client, nodeId, &value);
        if (retval == UA_STATUSCODE_BADCONNECTIONCLOSED) {
            UA_LOG_ERROR(logger, UA_LOGCATEGORY_CLIENT, "Connection was closed. Reconnecting ...");
            continue;
        }
        if (retval == UA_STATUSCODE_GOOD &&
            UA_Variant_hasScalarType(&value, &UA_TYPES[UA_TYPES_DATETIME])) {
            UA_DateTime raw_date = *(UA_DateTime *) value.data;
            UA_String string_date = UA_DateTime_toString(raw_date);
            UA_LOG_INFO(logger, UA_LOGCATEGORY_CLIENT, "string date is: %.*s", (int) string_date.length, string_date.data);
            UA_String_deleteMembers(&string_date);
        }
        UA_sleep_ms(1000);
    };

    /* Clean up */
    UA_Variant_deleteMembers(&value);
    UA_Client_delete(client); /* Disconnects the client internally */
    return UA_STATUSCODE_GOOD;
}
Esempio n. 21
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static UA_StatusCode
helloWorldMethod(const UA_NodeId objectId, const UA_Variant *input,
                 UA_Variant *output, void *handle) {
        UA_String *inputStr = (UA_String*)input->data;
        UA_String tmp = UA_STRING_ALLOC("Hello ");
        if(inputStr->length > 0) {
            tmp.data = realloc(tmp.data, tmp.length + inputStr->length);
            memcpy(&tmp.data[tmp.length], inputStr->data, inputStr->length);
            tmp.length += inputStr->length;
        }
        UA_Variant_setScalarCopy(output, &tmp, &UA_TYPES[UA_TYPES_STRING]);
        UA_String_deleteMembers(&tmp);
        UA_LOG_INFO(logger, UA_LOGCATEGORY_SERVER, "Hello World was called");
        return UA_STATUSCODE_GOOD;
} 
Esempio n. 22
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/* callback triggered from the server */
static void ServerNetworkLayerTCP_closeConnection(UA_Connection *connection) {
#ifdef UA_MULTITHREADING
    if(uatomic_xchg(&connection->state, UA_CONNECTION_CLOSED) == UA_CONNECTION_CLOSED)
        return;
#else
    if(connection->state == UA_CONNECTION_CLOSED)
        return;
    connection->state = UA_CONNECTION_CLOSED;
#endif
    ServerNetworkLayerTCP *layer = connection->handle;
    UA_LOG_INFO(layer->layer.logger, UA_LOGCATEGORY_NETWORK, "Closing the Connection %i",
                connection->sockfd);
    /* only "shutdown" here. this triggers the select, where the socket is
       "closed" in the mainloop */
    shutdown(connection->sockfd, 2);
}
Esempio n. 23
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/* Example 3 */
static UA_StatusCode
fooBarMethod(void *handle, const UA_NodeId objectId,
             size_t inputSize, const UA_Variant *input,
             size_t outputSize, UA_Variant *output) {
    /* the same as helloWorld, but returns foobar */
    UA_String *inputStr = (UA_String*)input->data;
    UA_String tmp = UA_STRING_ALLOC("FooBar! ");
    if(inputStr->length > 0) {
        tmp.data = realloc(tmp.data, tmp.length + inputStr->length);
        memcpy(&tmp.data[tmp.length], inputStr->data, inputStr->length);
        tmp.length += inputStr->length;
    }
    UA_Variant_setScalarCopy(output, &tmp, &UA_TYPES[UA_TYPES_STRING]);
    UA_String_deleteMembers(&tmp);
    UA_LOG_INFO(logger, UA_LOGCATEGORY_SERVER, "FooBar was called");
    return UA_STATUSCODE_GOOD;
}
Esempio n. 24
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/**
 * Called in processCompleteChunk for every complete chunk which is received by the server.
 *
 * It will first try to decode the message to get the name of the called service.
 * When we have a name the message is dumped as binary to that file.
 * If the file already exists a new file will be created with a counter at the end.
 */
void
UA_debug_dumpCompleteChunk(UA_Server *const server, UA_Connection *const connection,
                           UA_ByteString *messageBuffer) {
    struct UA_dump_filename dump_filename;
    dump_filename.messageType = NULL;
    dump_filename.serviceName[0] = 0;

    if(!connection->channel) {
        UA_debug_dump_setName_withoutChannel(server, connection, messageBuffer, &dump_filename);
    } else {
        UA_SecureChannel dummy = *connection->channel;
        TAILQ_INIT(&dummy.messages);
        UA_ByteString messageBufferCopy;
        UA_ByteString_copy(messageBuffer, &messageBufferCopy);
        UA_SecureChannel_decryptAddChunk(&dummy, &messageBufferCopy, UA_TRUE);
        UA_SecureChannel_processCompleteMessages(&dummy, &dump_filename, UA_debug_dump_setName_withChannel);
        UA_SecureChannel_deleteMessages(&dummy);
        UA_ByteString_deleteMembers(&messageBufferCopy);
    }

    char fileName[250];
    snprintf(fileName, 255, "%s/%05d_%s%s", UA_CORPUS_OUTPUT_DIR, ++UA_dump_chunkCount,
             dump_filename.messageType ? dump_filename.messageType : "", dump_filename.serviceName);

    char dumpOutputFile[255];
    snprintf(dumpOutputFile, 255, "%s.bin", fileName);
    // check if file exists and if yes create a counting filename to avoid overwriting
    unsigned cnt = 1;
    while ( access( dumpOutputFile, F_OK ) != -1 ) {
        snprintf(dumpOutputFile, 255, "%s_%d.bin", fileName, cnt);
        cnt++;
    }

    UA_LOG_INFO(&server->config.logger, UA_LOGCATEGORY_SERVER,
                "Dumping package %s", dumpOutputFile);

    FILE *write_ptr = fopen(dumpOutputFile, "ab");
    fwrite(messageBuffer->data, messageBuffer->length, 1, write_ptr); // write 10 bytes from our buffer
    // add the available memory size. See the UA_DUMP_RAM_SIZE define for more info.
    uint32_t ramSize = UA_DUMP_RAM_SIZE;
    fwrite(&ramSize, sizeof(ramSize), 1, write_ptr);
    fclose(write_ptr);
}
Esempio n. 25
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static UA_StatusCode
sendHELMessage(UA_Client *client) {
    /* Get a buffer */
    UA_ByteString message;
    UA_Connection *conn = &client->connection;
    UA_StatusCode retval = conn->getSendBuffer(conn, UA_MINMESSAGESIZE, &message);
    if(retval != UA_STATUSCODE_GOOD)
        return retval;

    /* Prepare the HEL message and encode at offset 8 */
    UA_TcpHelloMessage hello;
    UA_String_copy(&client->endpointUrl, &hello.endpointUrl); /* must be less than 4096 bytes */
    memcpy(&hello, &client->config.localConnectionConfig,
           sizeof(UA_ConnectionConfig)); /* same struct layout */

    UA_Byte *bufPos = &message.data[8]; /* skip the header */
    const UA_Byte *bufEnd = &message.data[message.length];
    client->connectStatus = UA_TcpHelloMessage_encodeBinary(&hello, &bufPos, bufEnd);
    UA_TcpHelloMessage_deleteMembers (&hello);

    /* Encode the message header at offset 0 */
    UA_TcpMessageHeader messageHeader;
    messageHeader.messageTypeAndChunkType = UA_CHUNKTYPE_FINAL + UA_MESSAGETYPE_HEL;
    messageHeader.messageSize = (UA_UInt32) ((uintptr_t)bufPos - (uintptr_t)message.data);
    bufPos = message.data;
    retval = UA_TcpMessageHeader_encodeBinary(&messageHeader, &bufPos, bufEnd);
    if(retval != UA_STATUSCODE_GOOD) {
        conn->releaseSendBuffer(conn, &message);
        return retval;
    }

    /* Send the HEL message */
    message.length = messageHeader.messageSize;
    retval = conn->send (conn, &message);

    if(retval == UA_STATUSCODE_GOOD) {
        UA_LOG_DEBUG(&client->config.logger, UA_LOGCATEGORY_NETWORK, "Sent HEL message");
    } else {
        UA_LOG_INFO(&client->config.logger, UA_LOGCATEGORY_NETWORK, "Sending HEL failed");
    }
    return retval;
}
Esempio n. 26
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int main(int argc, char** argv) {
    signal(SIGINT, stopHandler); /* catches ctrl-c */

    UA_ServerConfig *config = UA_ServerConfig_new_default();

    /* load certificate */
    config->serverCertificate = loadFile("server_cert.der");
    if(config->serverCertificate.length > 0)
        UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "Certificate loaded");

    UA_Server *server = UA_Server_new(config);

    UA_StatusCode retval = UA_Server_run(server, &running);

    /* deallocate certificate's memory */
    UA_ByteString_clear(&config->serverCertificate);

    UA_Server_delete(server);
    UA_ServerConfig_delete(config);

    return retval == UA_STATUSCODE_GOOD ? EXIT_SUCCESS : EXIT_FAILURE;
}
Esempio n. 27
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static UA_StatusCode
pumpTypeConstructor(UA_Server *server,
                    const UA_NodeId *sessionId, void *sessionContext,
                    const UA_NodeId *typeId, void *typeContext,
                    const UA_NodeId *nodeId, void **nodeContext) {
    UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_USERLAND, "New pump created");

    /* Find the NodeId of the status child variable */
    UA_RelativePathElement rpe;
    UA_RelativePathElement_init(&rpe);
    rpe.referenceTypeId = UA_NODEID_NUMERIC(0, UA_NS0ID_HASCOMPONENT);
    rpe.isInverse = false;
    rpe.includeSubtypes = false;
    rpe.targetName = UA_QUALIFIEDNAME(1, "Status");

    UA_BrowsePath bp;
    UA_BrowsePath_init(&bp);
    bp.startingNode = *nodeId;
    bp.relativePath.elementsSize = 1;
    bp.relativePath.elements = &rpe;

    UA_BrowsePathResult bpr =
        UA_Server_translateBrowsePathToNodeIds(server, &bp);
    if(bpr.statusCode != UA_STATUSCODE_GOOD ||
       bpr.targetsSize < 1)
        return bpr.statusCode;

    /* Set the status value */
    UA_Boolean status = true;
    UA_Variant value;
    UA_Variant_setScalar(&value, &status, &UA_TYPES[UA_TYPES_BOOLEAN]);
    UA_Server_writeValue(server, bpr.targets[0].targetId.nodeId, value);
    UA_BrowsePathResult_clear(&bpr);

    /* At this point we could replace the node context .. */

    return UA_STATUSCODE_GOOD;
}
Esempio n. 28
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static size_t
ServerNetworkLayerTCP_stop(ServerNetworkLayerTCP *layer, UA_Job **jobs) {
    UA_LOG_INFO(layer->layer.logger, UA_LOGCATEGORY_NETWORK,
                "Shutting down the TCP network layer with %d open connection(s)", layer->mappingsSize);
    shutdown(layer->serversockfd,2);
    CLOSESOCKET(layer->serversockfd);
    UA_Job *items = malloc(sizeof(UA_Job) * layer->mappingsSize * 2);
    if(!items)
        return 0;
    for(size_t i = 0; i < layer->mappingsSize; i++) {
        socket_close(layer->mappings[i].connection);
        items[i*2].type = UA_JOBTYPE_DETACHCONNECTION;
        items[i*2].job.closeConnection = layer->mappings[i].connection;
        items[(i*2)+1].type = UA_JOBTYPE_METHODCALL_DELAYED;
        items[(i*2)+1].job.methodCall.method = FreeConnectionCallback;
        items[(i*2)+1].job.methodCall.data = layer->mappings[i].connection;
    }
#ifdef _WIN32
    WSACleanup();
#endif
    *jobs = items;
    return layer->mappingsSize*2;
}
Esempio n. 29
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static UA_StatusCode
ServerNetworkLayerTCP_start(UA_ServerNetworkLayer *nl) {
    ServerNetworkLayerTCP *layer = nl->handle;
#ifdef _WIN32
    if((layer->serversockfd = socket(PF_INET, SOCK_STREAM,0)) == (UA_Int32)INVALID_SOCKET) {
        UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK, "Error opening socket, code: %d",
                       WSAGetLastError());
        return UA_STATUSCODE_BADINTERNALERROR;
    }
#else
    if((layer->serversockfd = socket(PF_INET, SOCK_STREAM, 0)) < 0) {
        UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK, "Error opening socket");
        return UA_STATUSCODE_BADINTERNALERROR;
    }
#endif
    const struct sockaddr_in serv_addr =
        {.sin_family = AF_INET, .sin_addr.s_addr = INADDR_ANY,
         .sin_port = htons(layer->port), .sin_zero = {0}};
    int optval = 1;
    if(setsockopt(layer->serversockfd, SOL_SOCKET,
                  SO_REUSEADDR, (const char *)&optval, sizeof(optval)) == -1) {
        UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
                       "Error during setting of socket options");
        CLOSESOCKET(layer->serversockfd);
        return UA_STATUSCODE_BADINTERNALERROR;
    }
    if(bind(layer->serversockfd, (const struct sockaddr *)&serv_addr,
            sizeof(serv_addr)) < 0) {
        UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK, "Error during socket binding");
        CLOSESOCKET(layer->serversockfd);
        return UA_STATUSCODE_BADINTERNALERROR;
    }
    socket_set_nonblocking(layer->serversockfd);
    listen(layer->serversockfd, MAXBACKLOG);
    UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK, "TCP network layer listening on %.*s",
                nl->discoveryUrl.length, nl->discoveryUrl.data);
    return UA_STATUSCODE_GOOD;
}

static size_t
ServerNetworkLayerTCP_getJobs(UA_ServerNetworkLayer *nl, UA_Job **jobs, UA_UInt16 timeout) {
    ServerNetworkLayerTCP *layer = nl->handle;
    fd_set fdset;
    UA_Int32 highestfd = setFDSet(layer, &fdset);
    struct timeval tmptv = {0, timeout};
    UA_Int32 resultsize;
    resultsize = select(highestfd+1, &fdset, NULL, NULL, &tmptv);
    if(resultsize < 0) {
        *jobs = NULL;
        return 0;
    }

    /* accept new connections (can only be a single one) */
    if(FD_ISSET(layer->serversockfd, &fdset)) {
        resultsize--;
        struct sockaddr_in cli_addr;
        socklen_t cli_len = sizeof(cli_addr);
        int newsockfd = accept(layer->serversockfd, (struct sockaddr *) &cli_addr, &cli_len);
        int i = 1;
        setsockopt(newsockfd, IPPROTO_TCP, TCP_NODELAY, (void *)&i, sizeof(i));
        if(newsockfd >= 0) {
            socket_set_nonblocking(newsockfd);
            ServerNetworkLayerTCP_add(layer, newsockfd);
        }
    }

    /* alloc enough space for a cleanup-connection and free-connection job per resulted socket */
    if(resultsize == 0)
        return 0;
    UA_Job *js = malloc(sizeof(UA_Job) * resultsize * 2);
    if(!js)
        return 0;

    /* read from established sockets */
    size_t j = 0;
    UA_ByteString buf = UA_BYTESTRING_NULL;
    for(size_t i = 0; i < layer->mappingsSize && j < (size_t)resultsize; i++) {
        if(!(FD_ISSET(layer->mappings[i].sockfd, &fdset)))
            continue;
        UA_StatusCode retval = socket_recv(layer->mappings[i].connection, &buf, 0);
        if(retval == UA_STATUSCODE_GOOD) {
            UA_Boolean realloced = UA_FALSE;
            retval = UA_Connection_completeMessages(layer->mappings[i].connection, &buf, &realloced);
            if(retval != UA_STATUSCODE_GOOD || buf.length == 0)
                continue;
            js[j].job.binaryMessage.connection = layer->mappings[i].connection;
            js[j].job.binaryMessage.message = buf;
            if(!realloced)
                js[j].type = UA_JOBTYPE_BINARYMESSAGE_NETWORKLAYER;
            else
                js[j].type = UA_JOBTYPE_BINARYMESSAGE_ALLOCATED;
            j++;
        } else if (retval == UA_STATUSCODE_BADCONNECTIONCLOSED) {
            UA_Connection *c = layer->mappings[i].connection;
            /* the socket was closed from remote */
            js[j].type = UA_JOBTYPE_DETACHCONNECTION;
            js[j].job.closeConnection = layer->mappings[i].connection;
            layer->mappings[i] = layer->mappings[layer->mappingsSize-1];
            layer->mappingsSize--;
            j++;
            js[j].type = UA_JOBTYPE_METHODCALL_DELAYED;
            js[j].job.methodCall.method = FreeConnectionCallback;
            js[j].job.methodCall.data = c;
            j++;
        }
    }

    if(j == 0) {
    	free(js);
    	js = NULL;
    }

    *jobs = js;
    return j;
}
Esempio n. 30
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static void stopHandler(int sign) {
    UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "received ctrl-c");
    running = false;
}