void dealerTurn(table *t, deck *d) { assert((t) && (d)); showCard(t->dealer->playerHand->cards[0]); sleep(1); displayTable(t, 1); /*Condition for soft 17*/ if ((t->dealer->playerHand->score == 17) && (t->dealer->playerHand->cardCount == 2) && (isHiAce(t->dealer->playerHand->cards[0]) || isHiAce(t->dealer->playerHand->cards[1]))) { dealCard(t, d, t->dealer, 1); assessHand(t->dealer->playerHand); sleep(1); displayTable(t, 1); } while (t->dealer->playerHand->score < 17) { dealCard(t, d, t->dealer, 1); assessHand(t->dealer->playerHand); sleep(1); displayTable(t, 1); } }
int main() { int choice; char ans = 'y'; char fname[SIZE]; struct linknode *hashTable[TABLESIZE]; initializeHashTable(hashTable); while(ans == 'y') { printf("\n1. Create file\n"); printf("2. Delete File\n"); printf("3. Search File\n"); printf("4. Display Table\n"); printf("5. Exit\n"); printf("6. Write to disk\n"); printf("7. Read from disk\n"); printf("\nEnter choice: "); scanf("%d", &choice); switch(choice) { case 1: printf("Enter file name: "); scanf("%s", fname); insertFile(fname, hashTable); break; case 2: printf("Enter file name: "); scanf("%s", fname); deleteFile(fname, hashTable); break; case 3: printf("Enter file name: "); scanf("%s", fname); searchFile(fname, hashTable); break; case 4: displayTable(hashTable); break; case 5: exit(0); case 6: writeToDisk(hashTable); break; case 7: readFromDisk(hashTable); break; } } return (0); }
int main(void){ // 顯示陣列 int bingoTable[SIZE][SIZE] = {0}; int playerTable[SIZE][SIZE] = {0}; int *tmpRand; int score = 0; int guessTime = 0; tmpRand = createRandNum(); setValueInTable(tmpRand, bingoTable); // 以下為 while or do while while(score < 3){ printf("|隱藏的賓果盤|\n"); displayTable(bingoTable); printf("|玩家戳號盤|\n"); displayTable(playerTable); printf("Score:%d\n", score); int number; printf("Plz input a number:"); scanf(" %d", &number); selectNumber(bingoTable, playerTable, number); guessTime++; score = score + checkRow(playerTable) + checkColumn(playerTable) + checkCross(playerTable); system("CLS"); } printf("|隱藏的賓果盤|\n"); displayTable(bingoTable); printf("|玩家戳號盤|\n"); displayTable(playerTable); printf("恭喜結束遊戲\n"); printf("Score:%d\n", score); printf("猜測次數:%2d\n", guessTime); system("pause"); return 0; }
int main() { table tList; // Create table of events tList = createTable(NUMTASKS, NUMRES, OVERHEAD); // populateTask(tList.tasks, "name", run, per); // must be done from smallest to largest period populateTask(tList.tasks, "Compute Altitude Data", 1300, 2560); populateTask(tList.tasks + 1, "Compute Velocity Data", 4700, 40960); populateTask(tList.tasks + 2, "Compose Altitude Message", 9000, 61440); populateTask(tList.tasks + 3, "Display Data", 23000, 1000000); populateTask(tList.tasks + 4, "Compose Navigation Message", 38300, 1024000); populateTask(tList.tasks + 5, "Compute Position Data", 3000, 1280000); // Resources makeResources(&tList); // fillResource(&tList, task, res, useTime); fillResource(&tList, 0, 0, 200); fillResource(&tList, 0, 1, 0); fillResource(&tList, 1, 0, 200); fillResource(&tList, 1, 1, 0); fillResource(&tList, 2, 0, 150); fillResource(&tList, 2, 1, 3000); fillResource(&tList, 3, 0, 300); fillResource(&tList, 3, 1, 0); fillResource(&tList, 4, 0, 300); fillResource(&tList, 4, 1, 6000); fillResource(&tList, 5, 0, 200); fillResource(&tList, 5, 1, 0); // Blocking calculateBlocking(&tList); // Print table displayTable(&tList); // RMA algorithm if (rma(tList)) printf("\nAll tasks schedulable!\n\n"); return 0; }
int main() { /*Se hace un test con la cadena hexadecimal 6F1A840E315041592E5359532E4444463031A5088801025F2D02656E cuyo significado es el siguiente: 6F(File Control Information(FCI) Template) 1A 84(Dedicated File(DF) Name) 0E -len 315041592E5359532E4444463031 - value(1PAY.SYS.DDF01 en hexa) A5(File Control information(FCI) Propietary template) 08-len 88(Short File Identifier(SFI)) 01- len 02 -value 5F2D(language preference) 02-len 656E-value */ dict_t *dict[HASHSIZE]; memset(dict, 0, sizeof(dict)); emvInit(dict); displayTable(dict); unsigned char test[] = {0x6F,0x1A,0x84,0x0E,0x31,0x50,0x41,0x59,0x2E,0x53,0x59, 0x53,0x2E,0x44,0x44,0x46,0x30,0x31,0xA5,0x08,0x88,0x01, 0x02,0x5F,0x2D,0x02,0x65,0x6E, 0x6F,0x1A,0x84,0x0E,0x31,0x50,0x41,0x59,0x2E,0x53,0x59, 0x53,0x2E,0x44,0x44,0x46,0x30,0x31,0xA5,0x08,0x88,0x01, 0x02,0x5F,0x2D,0x02,0x65,0x6E }; //unsigned char test[] = {0x9F, 0x35, 0x00}; //consulta de tag unsigned short size = sizeof(test)/sizeof(test[0]); tlvInfo_t *t=malloc(sizeof(tlvInfo_t)*size); memset(t,0,size); tlvInfo_init(t); int tindex =0; emvparse(test, size, t, &tindex , 0, dict); emvPrint_result(t, tindex); return 0; }
void playerTurn(table *t, player *p, deck *d) { char ans; ans = 'd'; assert((t) && (p) && (d)); while ((ans != 's') && (p->playerHand->bust != 1)) { printf("Hit: h\tStay: s\n"); newlines(1); tabs(t->margin); spaces(t->buffer); ans = getchar(); if (ans == 'h') { dealCard(t, d, p, 1); } assessHand(p->playerHand); displayTable(t, 1); } }
int main() { int choice=0; int k,a,i; char nam[20]; struct node *temp; hashTable=initializeHT(BKT_NUM); struct hash*temp1; hashTable=(struct hash*)malloc(sizeof(struct hash)*BKT_NUM); for(i=0;i<BKT_NUM;i++) { hashTable[i].head=NULL; hashTable[i].count=0; } while(choice!=3) { printf("\n Enter Choice: "); scanf("%d",&choice); switch(choice) { case 1: printf("Enter the key:"); scanf("%d",&k); printf("Enter the name:"); scanf("%s",nam); printf("Enter the age:"); scanf("%d",&a); temp=createNode(k,nam,a); insert(temp); break; case 2: displayTable(hashTable); break; default: break; } } return 0; }
Qt1::Qt1(QWidget *parent):QDialog(parent) { setupUi(this); connect(pbOK,SIGNAL(clicked()),this,SLOT(fun())); connect(pbExit,SIGNAL(clicked()),this,SLOT(fun2())); le1->setAlignment(Qt::AlignRight); // le1->setMaxLength(4) ; // le2->setEchoMode(2); leRes->setReadOnly(true); // textchanged信号和textedit信号两者的一个区别在于, // textchanged信号是在文本有任何改变的时候就会触发这样的一个信号, // 无论是编辑还是设置,都会触发这样的一个textchanged信号; // 而textedit信号只是在编辑的时候才会发出这样的一个信号。 // 信号带参数的时候,不要给出参数名,只须给出参数类型即可。 connect(le1,SIGNAL(textEdited(const QString &)),this,SLOT(fun1(QString))); connect(le2,SIGNAL(textChanged(const QString &)),this,SLOT(fun3(QString))); displayTable(); connect(pbqqqq,SIGNAL(clicked()),tabWidget,SLOT(hide())); //qtabwidget当前页的改变,将会发送一个currentChanged信号 connect(tabWidget,SIGNAL(currentChanged(int)),this,SLOT(tellme(int))); }
void Dijkstra( int s) { int i,current; /* Make all vertices temporary */ for(i=0; i<n; i++) { predecessor[i] = NIL; pathLength[i] = infinity; status[i] = TEMP; } /* Make pathLength of source vertex equal to 0 */ pathLength[s] = 0; while(1) { /*Search for temporary vertex with minimum pathLength and make it current vertex*/ displayTable(); current = min_temp( ); printf("Current vertex is %d\n\n", current); STOP; if( current == NIL ) { printf("Now either there are no temporary vertices or\n"); printf("all temporary vertices have pathLength infinity\n"); return; } status[current] = PERM; for(i=0;i<n;i++) { /*Checks for adjacent temporary vertices */ if ( adj[current][i] !=0 && status[i] == TEMP ) { printf("Vertex %d is temporary, and is adjacent to current vertex %d\n", i, current); if( pathLength[current] + adj[current][i] < pathLength[i] ) { printf("pathLength(%d) + weight(%d,%d) < pathLength(%d)\n",current,current,i,i); printf("%d + %d < %d\n",pathLength[current],adj[current][i],pathLength[i]); printf("Relabel vertex %d\n",i); predecessor[i] = current; pathLength[i] = pathLength[current] + adj[current][i]; printf("pathLength[%d] = %d,",i,pathLength[current] + adj[current][i]); printf("predecessor[%d] = %d\n\n ",i,current); } else { if( pathLength[current] + adj[current][i] == pathLength[i] ) { printf("pathLength(%d) + weight(%d,%d) = pathLength(%d)\n",current,current,i,i); printf("%d + %d = %d\n",pathLength[current],adj[current][i],pathLength[i]); } else { printf("pathLength(%d) + weight(%d,%d) > pathLength(%d)\n",current,current,i,i); printf("%d + %d > %d\n",pathLength[current],adj[current][i],pathLength[i]); } printf("Don't Relabel vertex %d\n\n",i); } STOP; } } } }/*End of Dijkstra( )*/