void Quasar::draw(StelCore* core, StelPainter& painter) { StelSkyDrawer* sd = core->getSkyDrawer(); Vec3f color = sd->indexToColor(BvToColorIndex(bV))*0.75f; Vec3f dcolor = Vec3f(1.2f,0.5f,0.4f); if (StelApp::getInstance().getVisionModeNight()) dcolor = StelUtils::getNightColor(dcolor); float rcMag[2], size, shift; double mag; StelUtils::spheToRect(qRA, qDE, XYZ); mag = getVMagnitude(core, true); if (GETSTELMODULE(Quasars)->getDisplayMode()) { glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE); painter.setColor(dcolor[0], dcolor[1], dcolor[2], 1); Quasar::markerTexture->bind(); size = getAngularSize(NULL)*M_PI/180.*painter.getProjector()->getPixelPerRadAtCenter(); shift = 5.f + size/1.6f; if (labelsFader.getInterstate()<=0.f) { painter.drawSprite2dMode(XYZ, 4); painter.drawText(XYZ, " ", 0, shift, shift, false); } } else { sd->preDrawPointSource(&painter); if (mag <= sd->getLimitMagnitude()) { sd->computeRCMag(mag, rcMag); //sd->drawPointSource(&painter, Vec3f(XYZ[0], XYZ[1], XYZ[2]), rcMag, sd->indexToColor(BvToColorIndex(bV)), false); sd->drawPointSource(&painter, XYZ, rcMag, sd->indexToColor(BvToColorIndex(bV)), false); painter.setColor(color[0], color[1], color[2], 1); size = getAngularSize(NULL)*M_PI/180.*painter.getProjector()->getPixelPerRadAtCenter(); shift = 6.f + size/1.8f; if (labelsFader.getInterstate()<=0.f) { painter.drawText(XYZ, designation, 0, shift, shift, false); } } sd->postDrawPointSource(&painter); } }
void Supernova::draw(StelCore* core, StelPainter& painter) { StelSkyDrawer* sd = core->getSkyDrawer(); Vec3f color = Vec3f(1.f,1.f,1.f); if (StelApp::getInstance().getVisionModeNight()) color = StelUtils::getNightColor(color); float rcMag[2], size, shift; double mag; StelUtils::spheToRect(snra, snde, XYZ); mag = getVMagnitude(core, true); sd->preDrawPointSource(&painter); if (mag <= sd->getLimitMagnitude()) { sd->computeRCMag(mag, rcMag); // sd->drawPointSource(&painter, Vec3f(XYZ[0], XYZ[1], XYZ[2]), rcMag, color, false); sd->drawPointSource(&painter, XYZ, rcMag, color, false); painter.setColor(color[0], color[1], color[2], 1); size = getAngularSize(NULL)*M_PI/180.*painter.getProjector()->getPixelPerRadAtCenter(); shift = 6.f + size/1.8f; if (labelsFader.getInterstate()<=0.f) { painter.drawText(XYZ, designation, 0, shift, shift, false); } } sd->postDrawPointSource(&painter); }
float ConicalViewFrustum::getAngularSize(const AABox& box) const { auto radius = 0.5f * glm::length(box.getScale()); // radius of bounding sphere auto position = box.calcCenter() - _position; // position of bounding sphere in view-frame float distance = glm::length(position); return getAngularSize(distance, radius); }
float ConicalViewFrustum::getAngularSize(const AACube& cube) const { auto radius = 0.5f * SQRT_THREE * cube.getScale(); // radius of bounding sphere auto position = cube.calcCenter() - _position; // position of bounding sphere in view-frame float distance = glm::length(position); return getAngularSize(distance, radius); }
void Nova::draw(StelCore* core, StelPainter* painter) { StelSkyDrawer* sd = core->getSkyDrawer(); StarMgr* smgr = GETSTELMODULE(StarMgr); // It's need for checking displaying of labels for stars Vec3f color = Vec3f(1.f,1.f,1.f); RCMag rcMag; float size, shift; double mag; StelUtils::spheToRect(RA, Dec, XYZ); mag = getVMagnitudeWithExtinction(core); sd->preDrawPointSource(painter); float mlimit = sd->getLimitMagnitude(); if (mag <= mlimit) { sd->computeRCMag(mag, &rcMag); sd->drawPointSource(painter, Vec3f(XYZ[0],XYZ[1],XYZ[2]), rcMag, color, false); painter->setColor(color[0], color[1], color[2], 1.f); size = getAngularSize(NULL)*M_PI/180.*painter->getProjector()->getPixelPerRadAtCenter(); shift = 6.f + size/1.8f; if (labelsFader.getInterstate()<=0.f && (mag+5.f)<mlimit && smgr->getFlagLabels()) { QString name = novaName.isEmpty() ? designation : novaName; painter->drawText(XYZ, name, 0, shift, shift, false); } } sd->postDrawPointSource(painter); }
void Nebula::drawLabel(StelPainter& sPainter, float maxMagLabel) { float lim = mag; if (lim > 50) lim = 15.f; // temporary workaround of this bug: https://bugs.launchpad.net/stellarium/+bug/1115035 --AW if (getEnglishName().contains("Pleiades")) lim = 5.f; if (lim>maxMagLabel) return; Vec3f col(labelColor[0], labelColor[1], labelColor[2]); sPainter.setColor(col[0], col[1], col[2], hintsBrightness); float size = getAngularSize(NULL)*M_PI/180.*sPainter.getProjector()->getPixelPerRadAtCenter(); float shift = 4.f + size/1.8f; QString str; if (!nameI18.isEmpty()) str = getNameI18n(); else { if (M_nb > 0) str = QString("M %1").arg(M_nb); else if (C_nb > 0) str = QString("C %1").arg(C_nb); else if (NGC_nb > 0) str = QString("NGC %1").arg(NGC_nb); else if (IC_nb > 0) str = QString("IC %1").arg(IC_nb); } sPainter.drawText(XY[0]+shift, XY[1]+shift, str, 0, 0, 0, false); }
void Galaxy::draw(StelCore* core, StelPainter& painter, float) { StelSkyDrawer* sd = core->getSkyDrawer(); Vec3f color = Vec3f(0.4f,0.5f,1.2f); if (StelApp::getInstance().getVisionModeNight()) color = StelUtils::getNightColor(color); double mag = getVMagnitude(core, true); StelUtils::spheToRect(RA, DE, XYZ); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); glEnable(GL_TEXTURE_2D); painter.setColor(color[0], color[1], color[2], Galaxy::galaxyBrightness); glColor4f(color[0],color[1],color[2], Galaxy::galaxyBrightness); if (mag <= sd->getLimitMagnitude()) { Galaxy::markerTexture->bind(); float size = getAngularSize(NULL)*M_PI/180.*painter.getProjector()->getPixelPerRadAtCenter(); float shift = 5.f + size/1.6f; if (GETSTELMODULE(POGS)->getDisplayMode()) { painter.drawSprite2dMode(XYZ, 6); painter.drawText(XYZ, " ", 0, shift, shift, false); } else { painter.drawSprite2dMode(XYZ, 6); painter.drawText(XYZ, designation, 0, shift, shift, false); } } }
void Quasar::draw(StelCore* core, StelRenderer* renderer, StelProjectorP projector, StelTextureNew* markerTexture) { StelSkyDrawer* sd = core->getSkyDrawer(); const Vec3f color = sd->indexToColor(BvToColorIndex(bV))*0.75f; Vec3f dcolor = Vec3f(1.2f,0.5f,0.4f); if (StelApp::getInstance().getVisionModeNight()) dcolor = StelUtils::getNightColor(dcolor); float rcMag[2], size, shift; double mag; StelUtils::spheToRect(qRA, qDE, XYZ); mag = getVMagnitude(core, true); if (GETSTELMODULE(Quasars)->getDisplayMode()) { renderer->setBlendMode(BlendMode_Add); renderer->setGlobalColor(dcolor[0], dcolor[1], dcolor[2], 1); markerTexture->bind(); if (labelsFader.getInterstate()<=0.f) { Vec3d win; if(projector->project(XYZ, win)) { renderer->drawTexturedRect(win[0] - 4, win[1] - 4, 8, 8); } } } else { sd->preDrawPointSource(); if (mag <= sd->getLimitMagnitude()) { sd->computeRCMag(mag, rcMag); const Vec3f XYZf(XYZ[0], XYZ[1], XYZ[2]); Vec3f win; if(sd->pointSourceVisible(&(*projector), XYZf, rcMag, false, win)) { sd->drawPointSource(win, rcMag, sd->indexToColor(BvToColorIndex(bV))); } renderer->setGlobalColor(color[0], color[1], color[2], 1.0f); size = getAngularSize(NULL)*M_PI/180.*projector->getPixelPerRadAtCenter(); shift = 6.f + size/1.8f; if (labelsFader.getInterstate()<=0.f) { renderer->drawText(TextParams(XYZ, projector, designation).shift(shift, shift).useGravity()); } } sd->postDrawPointSource(projector); } }
void Exoplanet::draw(StelCore* core, StelPainter *painter) { bool visible; StelSkyDrawer* sd = core->getSkyDrawer(); StarMgr* smgr = GETSTELMODULE(StarMgr); // It's need for checking displaying of labels for stars Vec3f color = exoplanetMarkerColor; if (hasHabitableExoplanets) color = habitableExoplanetMarkerColor; StelUtils::spheToRect(RA, DE, XYZ); double mag = getVMagnitudeWithExtinction(core); painter->setBlending(true, GL_ONE, GL_ONE); painter->setColor(color[0], color[1], color[2], 1); if (timelineMode) { visible = isDiscovered(core); } else { visible = true; } if (habitableMode) { if (!hasHabitableExoplanets) return; } Vec3d win; // Check visibility of exoplanet system if(!visible || !(painter->getProjector()->projectCheck(XYZ, win))) {return;} float mlimit = sd->getLimitMagnitude(); if (mag <= mlimit) { Exoplanet::markerTexture->bind(); float size = getAngularSize(Q_NULLPTR)*M_PI/180.*painter->getProjector()->getPixelPerRadAtCenter(); float shift = 5.f + size/1.6f; painter->drawSprite2dMode(XYZ, distributionMode ? 4.f : 5.f); float coeff = 4.5f + std::log10(sradius + 0.1f); if (labelsFader.getInterstate()<=0.f && !distributionMode && (mag+coeff)<mlimit && smgr->getFlagLabels() && showDesignations) { painter->drawText(XYZ, getNameI18n(), 0, shift, shift, false); } } }
QString MinorPlanet::getInfoString(const StelCore *core, const InfoStringGroup &flags) const { //Mostly copied from Planet::getInfoString(): QString str; QTextStream oss(&str); double az_app, alt_app; StelUtils::rectToSphe(&az_app,&alt_app,getAltAzPosApparent(core)); Q_UNUSED(az_app); if (flags&Name) { oss << "<h2>"; if (minorPlanetNumber) oss << QString("(%1) ").arg(minorPlanetNumber); if (nameIsProvisionalDesignation) oss << provisionalDesignationHtml; else oss << getNameI18n(); // UI translation can differ from sky translation oss.setRealNumberNotation(QTextStream::FixedNotation); oss.setRealNumberPrecision(1); if (sphereScale != 1.f) oss << QString::fromUtf8(" (\xC3\x97") << sphereScale << ")"; oss << "</h2>"; if (!nameIsProvisionalDesignation && !provisionalDesignationHtml.isEmpty()) { oss << QString(q_("Provisional designation: %1")).arg(provisionalDesignationHtml); oss << "<br>"; } } if (flags&ObjectType && getPlanetType()!=isUNDEFINED) { oss << q_("Type: <b>%1</b>").arg(q_(getPlanetTypeString())) << "<br />"; } if (flags&Magnitude) { if (core->getSkyDrawer()->getFlagHasAtmosphere() && (alt_app>-3.0*M_PI/180.0)) // Don't show extincted magnitude much below horizon where model is meaningless. oss << q_("Magnitude: <b>%1</b> (extincted to: <b>%2</b>)").arg(QString::number(getVMagnitude(core), 'f', 2), QString::number(getVMagnitudeWithExtinction(core), 'f', 2)) << "<br>"; else oss << q_("Magnitude: <b>%1</b>").arg(getVMagnitude(core), 0, 'f', 2) << "<br>"; } if (flags&AbsoluteMagnitude) { //TODO: Make sure absolute magnitude is a sane value //If the H-G system is not used, use the default radius/albedo mechanism if (slopeParameter < 0) { oss << q_("Absolute Magnitude: %1").arg(getVMagnitude(core) - 5. * (std::log10(getJ2000EquatorialPos(core).length()*AU/PARSEC)-1.), 0, 'f', 2) << "<br>"; } else { oss << q_("Absolute Magnitude: %1").arg(absoluteMagnitude, 0, 'f', 2) << "<br>"; } } oss << getPositionInfoString(core, flags); if (flags&Distance) { double distanceAu = getJ2000EquatorialPos(core).length(); double distanceKm = AU * distanceAu; if (distanceAu < 0.1) { // xgettext:no-c-format oss << QString(q_("Distance: %1AU (%2 km)")) .arg(distanceAu, 0, 'f', 6) .arg(distanceKm, 0, 'f', 3); } else { // xgettext:no-c-format oss << QString(q_("Distance: %1AU (%2 Mio km)")) .arg(distanceAu, 0, 'f', 3) .arg(distanceKm / 1.0e6, 0, 'f', 3); } oss << "<br>"; } float aSize = 2.*getAngularSize(core)*M_PI/180.; if (flags&Size && aSize>1e-6) oss << q_("Apparent diameter: %1").arg(StelUtils::radToDmsStr(aSize, true)) << "<br>"; // If semi-major axis not zero then calculate and display orbital period for asteroid in days double siderealPeriod = getSiderealPeriod(); if ((flags&Extra) && (siderealPeriod>0)) { // TRANSLATORS: Sidereal (orbital) period for solar system bodies in days and in Julian years (symbol: a) oss << q_("Sidereal period: %1 days (%2 a)").arg(QString::number(siderealPeriod, 'f', 2)).arg(QString::number(siderealPeriod/365.25, 'f', 3)) << "<br>"; } postProcessInfoString(str, flags); return str; }
QString MinorPlanet::getInfoString(const StelCore *core, const InfoStringGroup &flags) const { //Mostly copied from Planet::getInfoString(): QString str; QTextStream oss(&str); if (flags&Name) { oss << "<h2>"; if (minorPlanetNumber) oss << QString("(%1) ").arg(minorPlanetNumber); if (nameIsProvisionalDesignation) oss << provisionalDesignationHtml; else oss << q_(properName); // UI translation can differ from sky translation oss.setRealNumberNotation(QTextStream::FixedNotation); oss.setRealNumberPrecision(1); if (sphereScale != 1.f) oss << QString::fromUtf8(" (\xC3\x97") << sphereScale << ")"; oss << "</h2>"; if (!nameIsProvisionalDesignation && !provisionalDesignationHtml.isEmpty()) { oss << QString(q_("Provisional designation: %1")).arg(provisionalDesignationHtml); oss << "<br>"; } } if (flags&ObjectType) { if (pType.length()>0) oss << q_("Type: <b>%1</b>").arg(q_(pType)) << "<br />"; } if (flags&Magnitude) { if (core->getSkyDrawer()->getFlagHasAtmosphere()) oss << q_("Magnitude: <b>%1</b> (extincted to: <b>%2</b>)").arg(QString::number(getVMagnitude(core), 'f', 2), QString::number(getVMagnitudeWithExtinction(core), 'f', 2)) << "<br>"; else oss << q_("Magnitude: <b>%1</b>").arg(getVMagnitude(core), 0, 'f', 2) << "<br>"; } if (flags&AbsoluteMagnitude) { //TODO: Make sure absolute magnitude is a sane value //If the H-G system is not used, use the default radius/albedo mechanism if (slopeParameter < 0) { oss << q_("Absolute Magnitude: %1").arg(getVMagnitude(core) - 5. * (std::log10(getJ2000EquatorialPos(core).length()*AU/PARSEC)-1.), 0, 'f', 2) << "<br>"; } else { oss << q_("Absolute Magnitude: %1").arg(absoluteMagnitude, 0, 'f', 2) << "<br>"; } } oss << getPositionInfoString(core, flags); if (flags&Distance) { double distanceAu = getJ2000EquatorialPos(core).length(); double distanceKm = AU * distanceAu; if (distanceAu < 0.1) { // xgettext:no-c-format oss << QString(q_("Distance: %1AU (%2 km)")) .arg(distanceAu, 0, 'f', 6) .arg(distanceKm, 0, 'f', 3); } else { // xgettext:no-c-format oss << QString(q_("Distance: %1AU (%2 Mio km)")) .arg(distanceAu, 0, 'f', 3) .arg(distanceKm / 1.0e6, 0, 'f', 3); } oss << "<br>"; } if (flags&Size) oss << q_("Apparent diameter: %1").arg(StelUtils::radToDmsStr(2.*getAngularSize(core)*M_PI/180., true)) << "<br>"; // If semi-major axis not zero then calculate and display orbital period for asteroid in days double siderealPeriod = getSiderealPeriod(); if ((flags&Extra) && (siderealPeriod>0)) { // TRANSLATORS: Sidereal (orbital) period for solar system bodies in days and in Julian years (symbol: a) oss << q_("Sidereal period: %1 days (%2 a)").arg(QString::number(siderealPeriod, 'f', 2)).arg(QString::number(siderealPeriod/365.25, 'f', 3)) << "<br>"; } //This doesn't work, even if setOpenExternalLinks(true) is used in InfoPanel /* if (flags&Extra) oss << QString("<br><a href=\"http://ssd.jpl.nasa.gov/sbdb.cgi?sstr=%1\">JPL Small-Body Database Browser</a>").arg( (minorPlanetNumber) ? QString::number(minorPlanetNumber) : englishName ); */ postProcessInfoString(str, flags); return str; }
void Nebula::drawLabel(StelPainter& sPainter, float maxMagLabel) { float lim = mag; if (lim > 50) lim = 15.f; // temporary workaround of this bug: https://bugs.launchpad.net/stellarium/+bug/1115035 --AW if (getEnglishName().contains("Pleiades")) lim = 5.f; // Dark nebulae. Not sure how to assess visibility from opacity? --GZ if (nType==NebDn) { // GZ: ad-hoc visibility formula: assuming good visibility if objects of mag9 are visible, "usual" opacity 5 and size 30', better visibility (discernability) comes with higher opacity and larger size, // 9-(opac-5)-2*(angularSize-0.5) if (angularSize>0 && mag<50) lim = 15.0f - mag - 2.0f*angularSize; else lim = 9.0f; } else if (nType==NebHII || nType==NebHa) lim=9.0f; if (lim>maxMagLabel) return; Vec3d win; // Check visibility of DSO labels if (!(sPainter.getProjector()->projectCheck(XYZ, win))) return; Vec3f col(labelColor[0], labelColor[1], labelColor[2]); sPainter.setColor(col[0], col[1], col[2], hintsBrightness); float size = getAngularSize(NULL)*M_PI/180.*sPainter.getProjector()->getPixelPerRadAtCenter(); float shift = 4.f + (drawHintProportional ? size : size/1.8f); QString str; if (!nameI18.isEmpty()) str = getNameI18n(); else { // On screen label: one only, priority as given here. NGC should win over Sharpless. (GZ) if (M_nb > 0) str = QString("M %1").arg(M_nb); else if (C_nb > 0) str = QString("C %1").arg(C_nb); else if (NGC_nb > 0) str = QString("NGC %1").arg(NGC_nb); else if (IC_nb > 0) str = QString("IC %1").arg(IC_nb); else if (B_nb > 0) str = QString("B %1").arg(B_nb); else if (Sh2_nb > 0) str = QString("Sh 2-%1").arg(Sh2_nb); else if (VdB_nb > 0) str = QString("VdB %1").arg(VdB_nb); else if (RCW_nb > 0) str = QString("RCW %1").arg(RCW_nb); else if (LDN_nb > 0) str = QString("LDN %1").arg(LDN_nb); else if (LBN_nb > 0) str = QString("LBN %1").arg(LBN_nb); else if (Cr_nb > 0) str = QString("Cr %1").arg(Cr_nb); else if (Mel_nb > 0) str = QString("Mel %1").arg(Mel_nb); } sPainter.drawText(XY[0]+shift, XY[1]+shift, str, 0, 0, 0, false); }
void Nebula::drawHints(StelPainter& sPainter, float maxMagHints) { float lim = mag; if (lim > 50) lim = 15.f; // temporary workaround of this bug: https://bugs.launchpad.net/stellarium/+bug/1115035 --AW if (getEnglishName().contains("Pleiades")) lim = 5.f; // Dark nebulae. Not sure how to assess visibility from opacity? --GZ if (nType==NebDn) { // GZ: ad-hoc visibility formula: assuming good visibility if objects of mag9 are visible, "usual" opacity 5 and size 30', better visibility (discernability) comes with higher opacity and larger size, // 9-(opac-5)-2*(angularSize-0.5) if (angularSize>0 && mag<50) lim = 15.0f - mag - 2.0f*angularSize; else lim = 9.0f; } else if (nType==NebHII || nType==NebHa) { // artificially increase visibility of (most) Sharpless objects? No magnitude recorded:-( lim=9.0f; } if (lim>maxMagHints) return; Vec3d win; // Check visibility of DSO hints if (!(sPainter.getProjector()->projectCheck(XYZ, win))) return; glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE); float lum = 1.f;//qMin(1,4.f/getOnScreenSize(core))*0.8; Vec3f col(circleColor[0]*lum*hintsBrightness, circleColor[1]*lum*hintsBrightness, circleColor[2]*lum*hintsBrightness); sPainter.setColor(col[0], col[1], col[2], 1); switch (nType) { case NebGx: Nebula::texGalaxy->bind(); break; case NebOc: Nebula::texOpenCluster->bind(); break; case NebGc: Nebula::texGlobularCluster->bind(); break; case NebN: case NebHII: case NebRn: Nebula::texDiffuseNebula->bind(); break; case NebPn: Nebula::texPlanetaryNebula->bind(); break; case NebDn: Nebula::texDarkNebula->bind(); break; case NebCn: Nebula::texOpenClusterWithNebulosity->bind(); break; default: Nebula::texCircle->bind(); } if (drawHintProportional) { float size = getAngularSize(NULL)*M_PI/180.*sPainter.getProjector()->getPixelPerRadAtCenter(); sPainter.drawSprite2dMode(XY[0], XY[1], qMax(6.0f,size)); } else sPainter.drawSprite2dMode(XY[0], XY[1], 6.0f); }
// Draw the Comet and all the related infos : name, circle etc... GZ: Taken from Planet.cpp 2013-11-05 and extended void Comet::draw(StelCore* core, float maxMagLabels, const QFont& planetNameFont) { if (hidden) return; if (getEnglishName() == core->getCurrentLocation().planetName) { // GZ moved this up. Maybe even don't do that? E.g., draw tail while riding the comet? Decide later. return; } // The CometOrbit is in fact available in userDataPtr! CometOrbit* orbit=(CometOrbit*)userDataPtr; Q_ASSERT(orbit); if (!orbit->objectDateValid(core->getJDay())) return; // out of useful date range. This allows having hundreds of comet elements. if (orbit->getUpdateTails()){ // Compute lengths and orientations from orbit object, but only if required. // TODO: This part should possibly be moved to another thread to keep draw() free from too much computation. Vec2f tailFactors=getComaDiameterAndTailLengthAU(); float gasTailEndRadius=qMax(tailFactors[0], 0.025f*tailFactors[1]) ; // This avoids too slim gas tails for bright comets like Hale-Bopp. float gasparameter=gasTailEndRadius*gasTailEndRadius/(2.0f*tailFactors[1]); // parabola formula: z=r²/2p, so p=r²/2z // The dust tail is thicker and usually shorter. The factors can be configured in the elements. float dustparameter=gasTailEndRadius*gasTailEndRadius*dustTailWidthFactor*dustTailWidthFactor/(2.0f*dustTailLengthFactor*tailFactors[1]); // Find valid parameters to create paraboloid vertex arrays: dustTail, gasTail. computeParabola(gasparameter, gasTailEndRadius, -0.5f*gasparameter, gastailVertexArr, gastailTexCoordArr, gastailIndices); // This was for a rotated straight parabola: //computeParabola(dustparameter, 2.0f*tailFactors[0], -0.5f*dustparameter, dusttailVertexArr, dusttailTexCoordArr, dusttailIndices); // Now we make a skewed parabola. Skew factor 15 (last arg) ad-hoc/empirical. TBD later: Find physically correct solution. computeParabola(dustparameter, dustTailWidthFactor*gasTailEndRadius, -0.5f*dustparameter, dusttailVertexArr, gastailTexCoordArr, gastailIndices, 25.0f*orbit->getVelocity().length()); // Note that we use a diameter larger than what the formula returns. A scale factor of 1.2 is ad-hoc/empirical (GZ), but may look better. computeComa(1.0f*tailFactors[0]); orbit->setUpdateTails(false); // don't update until position has been recalculated elsewhere } Mat4d mat = Mat4d::translation(eclipticPos) * rotLocalToParent; /* // We can remove that - a Comet has no parent except for the sun... PlanetP p = parent; while (p && p->parent) { mat = Mat4d::translation(p->eclipticPos) * mat * p->rotLocalToParent; p = p->parent; } */ // This removed totally the Planet shaking bug!!! StelProjector::ModelViewTranformP transfo = core->getHeliocentricEclipticModelViewTransform(); transfo->combine(mat); // Compute the 2D position and check if in the screen const StelProjectorP prj = core->getProjection(transfo); float screenSz = getAngularSize(core)*M_PI/180.*prj->getPixelPerRadAtCenter(); float viewport_left = prj->getViewportPosX(); float viewport_bottom = prj->getViewportPosY(); if (prj->project(Vec3d(0), screenPos) && screenPos[1]>viewport_bottom - screenSz && screenPos[1] < viewport_bottom + prj->getViewportHeight()+screenSz && screenPos[0]>viewport_left - screenSz && screenPos[0] < viewport_left + prj->getViewportWidth() + screenSz) { // Draw the name, and the circle if it's not too close from the body it's turning around // this prevents name overlapping (ie for jupiter satellites) float ang_dist = 300.f*atan(getEclipticPos().length()/getEquinoxEquatorialPos(core).length())/core->getMovementMgr()->getCurrentFov(); // if (ang_dist==0.f) ang_dist = 1.f; // if ang_dist == 0, the Planet is sun.. --> GZ: we can remove it. // by putting here, only draw orbit if Comet is visible for clarity drawOrbit(core); // TODO - fade in here also... if (flagLabels && ang_dist>0.25 && maxMagLabels>getVMagnitude(core)) { labelsFader=true; } else { labelsFader=false; } drawHints(core, planetNameFont); draw3dModel(core,transfo,screenSz); } // tails should also be drawn if core is off-screen... drawTail(core,transfo,true); // gas tail drawTail(core,transfo,false); // dust tail //Coma: this is just a fan disk tilted towards the observer;-) drawComa(core, transfo); return; }