void makePotTex(const struct jpeg_img *img, struct npot_tex *tex) { /* tid is assigned by other routines */ /* only care about calculating the Power-Of-Two size and clip size in s-t texture coordiantes */ tex->real_width = img->width; tex->real_height = img->height; tex->pot_width = pot(tex->real_width); tex->pot_height = pot(tex->real_height); tex->clip_width = tex->real_width / (double)tex->pot_width; tex->clip_height = tex->real_height / (double)tex->pot_height; tex->per_eye_aspect = tex->real_width / (double)tex->real_height; /* correct the real aspect ratio for stereo images */ if (img->is_stereo) { tex->is_stereo = 1; tex->per_eye_aspect /= 2; } else { tex->is_stereo = 0; } /* copy data and pad */ tex->data = malloc(tex->pot_width * tex->pot_height * 3); int rowStride = tex->pot_width * 3; int rowLength = tex->real_width * 3; unsigned char *imgPtr; unsigned char *dataPtr; int row; for (imgPtr=img->data, dataPtr=tex->data, row=0; row < tex->real_height; imgPtr+=rowLength, row++, dataPtr+=rowStride) { memcpy(dataPtr, imgPtr, rowLength); } return; }
int checkIfTriplet(int a, int b, int c){ if(a < b && b < c){ if( pot(c) == (pot(a) + pot(b) )){ return 1; } } return 0; }
static bool d3d_upload_bitmap(ALLEGRO_BITMAP *bitmap) { ALLEGRO_BITMAP_D3D *d3d_bmp = (ALLEGRO_BITMAP_D3D *)bitmap; int w = bitmap->w; int h = bitmap->h; if (d3d_bmp->display->device_lost) return false; if (d3d_bmp->initialized != true) { bool non_pow2 = al_have_d3d_non_pow2_texture_support(); bool non_square = al_have_d3d_non_square_texture_support(); if (non_pow2 && non_square) { // Any shape and size d3d_bmp->texture_w = w; d3d_bmp->texture_h = h; } else if (non_pow2) { // Must be sqaure int max = _ALLEGRO_MAX(w, h); d3d_bmp->texture_w = max; d3d_bmp->texture_h = max; } else { // Must be POW2 d3d_bmp->texture_w = pot(w); d3d_bmp->texture_h = pot(h); } // Some cards/drivers don't like small textures if (d3d_bmp->texture_w < 16) d3d_bmp->texture_w = 16; if (d3d_bmp->texture_h < 16) d3d_bmp->texture_h = 16; if (d3d_bmp->video_texture == 0) if (!d3d_create_textures(d3d_bmp->display, d3d_bmp->texture_w, d3d_bmp->texture_h, d3d_bmp->bitmap.flags, &d3d_bmp->video_texture, &d3d_bmp->system_texture, bitmap->format)) { return false; } /* * Keep track of created bitmaps, in case the display is lost * or resized. */ *(ALLEGRO_BITMAP_D3D **)_al_vector_alloc_back(&created_bitmaps) = d3d_bmp; d3d_bmp->initialized = true; } d3d_do_upload(d3d_bmp, 0, 0, w, h, false); return true; }
/* testa funcao pot */ main() { int i; for (int i = 0; i < 10; ++i) { printf("%d %d %d\n", i, pot(2,i), pot(-3, i) ); } return 0; }
void generate(PARAMS *p,SSDATA *d) { double GPE,KE,f; int i,j; for (i=0;i<p->N;i++) { gen_body(p,&d[i],i); for (j=0;j<i;j++) if (OVERLAP(d[i].pos,d[i].radius,d[j].pos,d[j].radius)) { (void) printf("Particle %i overlaps particle %i\n" "-- regenerating particle %i\n",i,j,i); --i; break; } } GPE = KE = 0.0; for (i=0;i<p->N;i++) { GPE += d[i].mass*pot(p,d,i); KE += 0.5*d[i].mass*MAG_SQ(d[i].vel); } (void) printf("Starting KE = %g = %g times GPE\n",KE,KE/GPE); assert(KE > 0.0); f = -0.5*p->KEf*GPE/KE; assert(f >= 0.0); for (i=0;i<p->N;i++) reset_vel(p,f,&d[i]); GPE = KE = 0.0; for (i=0;i<p->N;i++) { GPE += d[i].mass*pot(p,d,i); KE += 0.5*d[i].mass*MAG_SQ(d[i].vel); } (void) printf("Adjusted KE = %g = %g times GPE (= %g times virial)\n",KE,KE/GPE,-2*KE/GPE); { double t_dyn,t_step; t_dyn = 2*sqrt(CUBE(p->Rd)/(p->N*p->m)); (void) printf("Dynamical time ~ %g\n",t_dyn); t_step = 2*sqrt(CUBE(p->R)/p->m)/33; (void) printf("Recommended time step < %g\n",t_step); (void) printf("Estimated number of steps needed per t_dyn = %i\n",(int) (t_dyn/t_step + 0.5)); } }
/* function to calculate the potency (a^n % q) */ Mod Mod::pot(unsigned int n){ if(n == 0){ return Mod(1); }else{ if(n == 1){ return Mod(get_a()); } if(n % 2 == 0){ return pot(n/2) * pot(n/2); } if(n % 2 == 1){ return pot(n-1) * Mod(get_a()); } } }
ComplexType ExternalPotential::operator()(PosType r){ ComplexType pot(0,0); for (int i=0;i<_pset.n;i++){ pot -= _pset.ptcls[i]->q/( (r-_pset.ptcls[i]->r).norm() ); } return pot; }
int main() { int N, C, testes, i, j; int INV, A; scanf("%d", &testes); fat[0] = 0; fat[1] = 1; for(i=2; i<2000001; i++) { fat[i] = ((long long)fat[i-1]*i)%MOD; if(i < 1000001) inv[i] = pot(fat[i], MOD-2); } for(i=0;i<testes;i++) { scanf("%d %d", &N, &C); INV = 1; if (C+N > MOD) { printf("0\n"); } else { INV = ((long long)inv[N-1]*inv[C])%MOD; A = ((long long)fat[N+C-1]*INV)%MOD; printf("%d\n", A); } } return 0; }
static void appTaskMonitor(void *pdata) { MMA7455 acc(P0_27, P0_28); AnalogIn pot(p15); LM75B lm75B(P0_27, P0_28, LM75B::ADDRESS_1); d->setCursor(2,2); if (!acc.setMode(MMA7455::ModeMeasurement)) { d->printf("Unable to set mode for MMA7455!\n"); } else { if (!acc.calibrate()) { d->printf("Failed to calibrate MMA7455!\n"); } else { d->printf("MMA7455 initialised\n"); } } lm75B.open(); while ( true ) { acc.read(nodeData.ax, nodeData.ay, nodeData.az); nodeData.pt = (int32_t)((1.0F - pot.read()) * 100); nodeData.js = 0; nodeData.tm = lm75B.temp(); (void)OSSemPost(dataSem); OSTimeDly(200); } }
int main(int argc, char* argv[]) { CPointerPot pot(32000); int i, j, k; TPotItem itm; clock_t t1, t2; for (i = 0; i < 164000; i++) { itm = rand(); pot.Add(itm); } t1= clock(); pot.Sort(my_cmp); t2= clock(); printf("done in %ld\n", (long)(t2 - t1)); for (i=0; i < 31900; i+= 500) { for (j = i; j < i+10; j++) { k = (int) pot.get(j); printf("%d\t", k); } printf("\n"); } }
bool CSymbolEngineChipAmounts::EvaluateSymbol(const char *name, double *result, bool log /* = false */) { FAST_EXIT_ON_OPENPPL_SYMBOLS(name); if (memcmp(name, "pot", 3)==0) { // CHIP AMOUNTS 1(2) if (memcmp(name, "pot", 3)==0 && strlen(name)==3) { *result = pot(); } else if (memcmp(name, "potcommon", 9)==0 && strlen(name)==9) { *result = potcommon(); } else if (memcmp(name, "potplayer", 9)==0 && strlen(name)==9) { *result = potplayer(); } else { // Invalid symbol return false; } // Valid symbol return true; } else if (memcmp(name, "balance", 7)==0) { if (memcmp(name, "balance", 7)==0 && strlen(name)==7) { *result = p_table_state->User()->_balance; } else if (memcmp(name, "balance", 7)==0 && strlen(name)==8) { *result = p_table_state->_players[name[7]-'0']._balance; } else if (memcmp(name, "balanceatstartofsession", 23)==0 && strlen(name)==23) { *result = balanceatstartofsession(); } else if (memcmp(name, "balance_rank", 12)==0 && strlen(name)==13) { *result = SortedBalance(name[12]-'0'); } else { // Invalid symbol return false; } // Valid symbol return true; } if (memcmp(name, "maxbalance", 10)==0 && strlen(name)==10) { *result = maxbalance(); } else if (memcmp(name, "stack", 5)==0 && strlen(name)==6) { *result = stack(name[5]-'0'); } else if (memcmp(name, "currentbet", 10)==0 && strlen(name)==10) { *result = currentbet(p_symbol_engine_userchair->userchair()); } else if (memcmp(name, "currentbet", 10)==0 && strlen(name)==11) { *result = currentbet(name[10]-'0'); } else if (memcmp(name, "call", 4)==0 && strlen(name)==4) { *result = call(); } else if (memcmp(name, "nbetstocall", 11)==0 && strlen(name)==11) { *result = nbetstocall(); } else if (memcmp(name, "nbetstorais", 11)==0 && strlen(name)==11) { *result = nbetstorais(); } else if (memcmp(name, "ncurrentbets", 12)==0 && strlen(name)==12) { *result = ncurrentbets(); } else if (memcmp(name, "ncallbets", 9)==0 && strlen(name)==9) { *result = ncallbets(); } else if (memcmp(name, "nraisbets", 9)==0 && strlen(name)==9) { *result = nraisbets(); } else { // Symbol of a different symbol-engine return false; } // Valid symbol return true; }
void inventory::form_from_map(game *g, point origin, int range) { items.clear(); for (int x = origin.x - range; x <= origin.x + range; x++) { for (int y = origin.y - range; y <= origin.y + range; y++) { if (g->m.has_flag(sealed, x, y)) continue; for (int i = 0; i < g->m.i_at(x, y).size(); i++) if (!g->m.i_at(x, y)[i].made_of(LIQUID)) add_item(g->m.i_at(x, y)[i]); // Kludges for now! ter_id terrain_id = g->m.ter(x, y); furn_id furniture_id = g->m.furn(x, y); if ((g->m.field_at(x, y).findField(fd_fire)) || (terrain_id == t_lava)) { item fire(g->itypes["fire"], 0); fire.charges = 1; add_item(fire); } if (terrain_id == t_water_sh || terrain_id == t_water_dp){ item water(g->itypes["water"], 0); water.charges = 50; add_item(water); } int vpart = -1; vehicle *veh = g->m.veh_at(x, y, vpart); if (veh) { const int kpart = veh->part_with_feature(vpart, vpf_kitchen); const int weldpart = veh->part_with_feature(vpart, vpf_weldrig); if (kpart >= 0) { item hotplate(g->itypes["hotplate"], 0); hotplate.charges = veh->fuel_left("battery", true); add_item(hotplate); item water(g->itypes["water_clean"], 0); water.charges = veh->fuel_left("water"); add_item(water); item pot(g->itypes["pot"], 0); add_item(pot); item pan(g->itypes["pan"], 0); add_item(pan); } if (weldpart >= 0) { item welder(g->itypes["welder"], 0); welder.charges = veh->fuel_left("battery", true); add_item(welder); item soldering_iron(g->itypes["soldering_iron"], 0); soldering_iron.charges = veh->fuel_left("battery", true); add_item(soldering_iron); } } } } }
main(){ int ncases, cases, a, b; for( scanf("%d", &ncases), cases = 1; cases <= ncases ; cases++){ scanf("%d %d", &a, &b); printf("%lld\n", pot(((long long)a)%MOD, (long long)b)); } return 0; }
int pot(int m, int n) { if (n == 1) { return m; } return m * pot(m, n - 1); }
int testPotentialFunction() { StandardValuePotentialFunction pot(5.0); CHECK_EQ(pot.ratePosition(0.0, 0.0), 5.0); CHECK_EQ(pot.ratePosition(GPSPosition(5.0, 6.0)), 5.0); CHECK_EQ(pot.ratePosition(5.0, 6.0), pot.ratePosition(GPSPosition(5.0, 6.0))); return EXIT_SUCCESS; }
inline friend bool cmp(const line &p, const line &q) { pot v = p.v; v = pot(v.y, -v.x); if(v.y == 0) return p.a.y < q.a.y || (p.a.y == q.a.y && p.a.x < q.a.x); else { db px = (p.a.x*v.y-p.a.y*v.x)/(db)v.y, qx = (q.a.x*v.y-q.a.y*v.x)/(db)v.y; return px < qx && !equal(px, qx); } }
pair<int, int> mcmf(int source, int sink){ ll flow = 0, cost = 0; vector<pair<int,int>> p(V, {-1, -1}); vector<ll> pot(V, 0); d.assign(V, -1); while(true){ } }
int arrToInt(char * buf, int largo_buf) { int i, numero; numero = 0; for(i=0; i<largo_buf; i++) numero += ((int)buf[i] - (int)'0') * pot(10, largo_buf -1 -i); return numero; }
static void show_cursor(ALLEGRO_DISPLAY_RASPBERRYPI *d) { if (d->cursor_data == NULL || cursor_added) { return; } int width = d->cursor_width; int height = d->cursor_height; uint32_t unused; cursor_resource = vc_dispmanx_resource_create(VC_IMAGE_ARGB8888, width, height, &unused); VC_RECT_T r; r.x = 0; r.y = 0; r.width = width; r.height = height; int dpitch = pot(sizeof(uint32_t) * width); dispman_update = vc_dispmanx_update_start(0); vc_dispmanx_resource_write_data(cursor_resource, VC_IMAGE_ARGB8888, dpitch, d->cursor_data, &r); vc_dispmanx_update_submit_sync(dispman_update); ALLEGRO_MOUSE_STATE state; al_get_mouse_state(&state); dst_rect.x = state.x+d->cursor_offset_x; dst_rect.y = state.y+d->cursor_offset_y; dst_rect.width = width; dst_rect.height = height; src_rect.x = 0; src_rect.y = 0; src_rect.width = width << 16; src_rect.height = height << 16; dispman_update = vc_dispmanx_update_start(0); cursor_element = vc_dispmanx_element_add( dispman_update, dispman_display, 0/*layer*/, &dst_rect, cursor_resource, &src_rect, DISPMANX_PROTECTION_NONE, 0 /*alpha*/, 0/*clamp*/, 0/*transform*/ ); vc_dispmanx_update_submit_sync(dispman_update); cursor_added = true; }
int main(int argc, char** argv) { int k,n; scanf("%d%d", &k, &n); printf("%d", pot(k,n)); double poc=0., kraj=1000., sr, rez; int i; for(i=0; i<40; i++) { sr = (poc+kraj)/2; rez = pot(sr, k); //printf("%lf\n", sr); if( n<rez ) kraj=sr; if( n>rez ) poc=sr; if( n==rez ) break; } printf("SR: %lf\n", sr); return 0; }
Scalar bilinear_form_H(int n, double *wt, Func<Scalar> *u_ext[], Func<Real> *u, Func<Real> *v, Geom<Real> *e, ExtData<Scalar> *ext) { Scalar result = 0; for (int i=0; i < n; i++) { double x = e->x[i]; double y = e->y[i]; result +=4*PI*x*wfun(x,y)*(u->dx[i]*v->dx[i]+u->dy[i]*v->dy[i])*wt[i]+pot(x, y)*4*PI*x*wfun(x,y)*u->val[i]*v->val[i]* wt[i]; } return result; }
int main (int argc, char *argv[]) { int ctrl, i, x = 1, b = atoi (argv[1]), k = atoi (argv[2]); for (i = 1; i <= k; i++) { ctrl = pot (b, i, &x); if (ctrl == STATUS_FAIL) { printf ("Overflow aritmetico\n"); return 0; } printf ("%10d | %10d \n", x, piso_log2 (x)); } return 0; }
int main(){ float angulo, velocidadeInicial, distancia, espessura, altura, momento1, momento2, alturaProjetil1, alturaProjetil2; unsigned short int colidiu; /* obtencao dos dados */ printf("Angulo de lancamento: "); scanf("%f", &angulo); limpa_entrada(); printf("Velocidade inicial (m/s): "); scanf("%f", &velocidadeInicial); limpa_entrada(); printf("Distancia do objeto (m): "); scanf("%f", &distancia); limpa_entrada(); printf("Espessura do objeto (m): "); scanf("%f", &espessura); limpa_entrada(); printf("Altura do objeto (m): "); scanf("%f", &altura); limpa_entrada(); /* calculo dos instantes em que o projetil passa pelos limites do objeto */ momento1 = distancia/(velocidadeInicial * cos(angulo * 3.1415/180)); momento2 = (distancia + espessura)/ (velocidadeInicial * cos(angulo * 3.1415/180)); /* calculo da altura do projetil nos dois instantes */ alturaProjetil1 = velocidadeInicial * sen(angulo * 3.1415/180) * momento1 - 9.8 * pot(momento1, 2)/2; alturaProjetil2 = velocidadeInicial * sen(angulo * 3.1415/180) * momento1 - 9.8 * pot(momento1, 2)/2; /* verificacao da colisao */ colidiu = alturaProjetil1 <= altura && alturaProjetil1 > 0 || alturaProjetil2 <= altura && alturaProjetil2 > 0; /* resultado */ printf("Houve colisao? %d\n", colidiu); return 0; }
int main(int argc, char *argv[]) { # include "setRootCase.H" # include "createTime.H" # include "createMesh.H" potential pot(mesh); moleculeCloud molecules(mesh, pot); # include "temperatureAndPressureVariables.H" # include "readmdEquilibrationDict.H" label nAveragingSteps = 0; Info << "\nStarting time loop\n" << endl; while (runTime.loop()) { nAveragingSteps++; Info << "Time = " << runTime.timeName() << endl; molecules.evolve(); # include "meanMomentumEnergyAndNMols.H" # include "temperatureAndPressure.H" # include "temperatureEquilibration.H" runTime.write(); if (runTime.outputTime()) { nAveragingSteps = 0; } Info << "ExecutionTime = " << runTime.elapsedCpuTime() << " s" << " ClockTime = " << runTime.elapsedClockTime() << " s" << nl << endl; } Info << "End\n" << endl; return 0; }
void PerfMon::drawGraph(QPainter *painter) { painter->save(); for(int i = 0;i<m_nChannelCount;i++) { // check to see if there's a need to draw specified data channel if(!m_visibleVec.at(i)) { continue ; } // customize specified channel's graph color painter->setPen(QPen(m_clrVec.at(i))); QVector<qreal> dataVec = m_dataVec[i]; QVector<QPointF> potVec; qreal startX = width(); for(int j = 0;j < dataVec.count();j++) { qreal yValue = dataVec.at(j); qreal y = yValue*((qreal)height()/100); QPointF pot(startX,height()-y); // if(j<(dataVec.count()-1)) { qreal yNextValue=dataVec.at(j+1); qreal yNext=yNextValue*((qreal)height()/100); QPointF nextPot(startX-m_nIncrement,height()-yNext); potVec.push_back(nextPot); } // startX-=m_nIncrement; // potVec.push_back(pot); } painter->drawLines(potVec); } painter->restore(); }
static void set_cursor_data(ALLEGRO_DISPLAY_RASPBERRYPI *d, uint32_t *data, int width, int height) { al_free(d->cursor_data); int spitch = sizeof(uint32_t) * width; int dpitch = pot(spitch); d->cursor_data = al_malloc(dpitch * height); int y; for (y = 0; y < height; y++) { uint8_t *p1 = (uint8_t *)d->cursor_data + y * dpitch; uint8_t *p2 = (uint8_t *)data + y * spitch; memcpy(p1, p2, spitch); } d->cursor_width = width; d->cursor_height = height; }
int pot (int b, int p) { if (p == 0) return 1; /* b^p mod m */ int tmp; b %= m; tmp = pot (b, p/2) % m; tmp = (tmp * tmp) % m; if ( p%2 == 1) tmp = (tmp * b) % m; return tmp % m; }
void inventory::form_from_map(game *g, point origin, int range) { items.clear(); for (int x = origin.x - range; x <= origin.x + range; x++) { for (int y = origin.y - range; y <= origin.y + range; y++) { for (int i = 0; i < g->m.i_at(x, y).size(); i++) if (!g->m.i_at(x, y)[i].made_of(LIQUID)) add_item(g->m.i_at(x, y)[i]); // Kludges for now! if (g->m.field_at(x, y).type == fd_fire) { item fire(g->itypes["fire"], 0); fire.charges = 1; add_item(fire); } ter_id terrain_id = g->m.ter(x, y); if (terrain_id == t_toilet || terrain_id == t_water_sh || terrain_id == t_water_dp){ item water(g->itypes["water"], 0); water.charges = 50; add_item(water); } int vpart = -1; vehicle *veh = g->m.veh_at(x, y, vpart); if (veh) { const int kpart = veh->part_with_feature(vpart, vpf_kitchen); if (kpart >= 0) { item hotplate(g->itypes["hotplate"], 0); hotplate.charges = veh->fuel_left(AT_BATT, true); add_item(hotplate); item water(g->itypes["water_clean"], 0); water.charges = veh->fuel_left(AT_WATER); add_item(water); item pot(g->itypes["pot"], 0); add_item(pot); item pan(g->itypes["pan"], 0); add_item(pan); } } } } }
int main(){ int i = 0, j = 0, v = 0, w = 0; int m = 0, k = 0, a = 0, r = 0; double p = 0, P = 0; while(scanf("%d %d %d %lf", &n, &m, &k, &p) != EOF){ for(i = 0; i < n; i++){ peso[i] = 0; for(j = 0; j < n; j++) G[i][j] = 0; } for(i = 0; i < m; i++){ scanf("%d %d", &v, &w); edge(v - 1, w - 1); } scanf("%d", &a); for(i = 0; i < a; i++){ scanf("%d", &r); peso[r - 1]++; } scanf("%d %d", &v, &w); v--; w--; dijkstra(v, w); P = 0; if(dis[w] <= k) P = pot(p, dis[w]); printf("%.3lf\n", P); } return 0; }
int main() { int m, n, i; for (i = 0; i < 5; i++) { printf("UTILIZANDO FUNCAO RECURSIVA\n"); scanf(" %d", &m); scanf(" %d", &n); printf("%d", pot(m,n)); } for (i = 0; i < 5; i++) { printf("UTILIZANDO FOR\n"); scanf(" %d", &m); scanf(" %d", &n); printf("%d", pot2(m,n)); } return 0; }