int DisplayManagerRPI::getCurrentDisplayMode(int display) { if (!isValidDisplay(display)) return -1; TV_GET_STATE_RESP_T tvstate; if (vc_tv_get_state(&tvstate)) return -1; for (int mode = 0; mode < m_displays[display]->m_videoModes.size(); mode++) { TV_SUPPORTED_MODE_NEW_T* tvmode = &m_modes[mode]; if (tvmode->width == tvstate.width && tvmode->height == tvstate.height && tvmode->frame_rate == tvstate.frame_rate && tvmode->scan_mode == tvstate.scan_mode) { bool ntsc = false; HDMI_PROPERTY_PARAM_T property; property.property = HDMI_PROPERTY_PIXEL_CLOCK_TYPE; property.param1 = 0; property.param2 = 0; if (!vc_tv_hdmi_get_property(&property)) ntsc = property.param1 == HDMI_PIXEL_CLOCK_TYPE_NTSC; return mode * 2 + (ntsc ? 1 : 0); } } return -1; }
int tvserviceInit() { if (initialized) return 0; VCHI_INSTANCE_T vchi_instance; VCHI_CONNECTION_T *vchi_connections; // initialise bcm_host initializeBCM(); // initialise vcos/vchi initializeVCOS(); if (vchi_initialise(&vchi_instance) != VCHIQ_SUCCESS) { logInfo(LOG_TVSERVICE, "failed to open vchiq instance\n"); return -2; } // create a vchi connection if ( vchi_connect( NULL, 0, vchi_instance ) != 0) { logInfo(LOG_TVSERVICE, "failed to connect to VCHI\n"); return -3; } // connect to tvservice if ( vc_vchi_tv_init( vchi_instance, &vchi_connections, 1) != 0) { logInfo(LOG_TVSERVICE, "failed to connect to tvservice\n"); return -4; } vc_tv_register_callback(&tvserviceCallback, NULL); tvstate = malloc(sizeof(TV_GET_STATE_RESP_T)); vc_tv_get_state(tvstate); logInfo(LOG_TVSERVICE, "tvstate: %dx%d, %d fps, %s\n", tvstate->width, tvstate->height, tvstate->frame_rate, tvstate->scan_mode ? "interlaced" : "progressive"); if (vc_tv_hdmi_set_spd("1st Setup", "piMythClient", HDMI_SPD_TYPE_PMP) != 0) { logInfo(LOG_TVSERVICE, "failed to vc_tv_hdmi_set_spd\n"); } initialized = 1; return 0; }
static bool recreate_dispmanx(struct ra_ctx *ctx) { struct priv *p = ctx->priv; int display_nr = 0; int layer = 0; MP_VERBOSE(ctx, "Recreating DISPMANX state...\n"); destroy_dispmanx(ctx); p->display = vc_dispmanx_display_open(display_nr); p->update = vc_dispmanx_update_start(0); if (!p->display || !p->update) { MP_FATAL(ctx, "Could not get DISPMANX objects.\n"); goto fail; } uint32_t dispw, disph; if (graphics_get_display_size(0, &dispw, &disph) < 0) { MP_FATAL(ctx, "Could not get display size.\n"); goto fail; } p->w = dispw; p->h = disph; if (ctx->vo->opts->fullscreen) { p->x = p->y = 0; } else { struct vo_win_geometry geo; struct mp_rect screenrc = {0, 0, p->w, p->h}; vo_calc_window_geometry(ctx->vo, &screenrc, &geo); mp_rect_intersection(&geo.win, &screenrc); p->x = geo.win.x0; p->y = geo.win.y0; p->w = geo.win.x1 - geo.win.x0; p->h = geo.win.y1 - geo.win.y0; } // dispmanx is like a neanderthal version of Wayland - you can add an // overlay any place on the screen. VC_RECT_T dst = {.x = p->x, .y = p->y, .width = p->w, .height = p->h}; VC_RECT_T src = {.width = p->w << 16, .height = p->h << 16}; VC_DISPMANX_ALPHA_T alpha = { .flags = DISPMANX_FLAGS_ALPHA_FROM_SOURCE, .opacity = 0xFF, }; p->window = vc_dispmanx_element_add(p->update, p->display, layer, &dst, 0, &src, DISPMANX_PROTECTION_NONE, &alpha, 0, 0); if (!p->window) { MP_FATAL(ctx, "Could not add DISPMANX element.\n"); goto fail; } vc_dispmanx_update_submit_sync(p->update); p->update = vc_dispmanx_update_start(0); p->egl_window = (EGL_DISPMANX_WINDOW_T){ .element = p->window, .width = p->w, .height = p->h, }; p->egl_surface = eglCreateWindowSurface(p->egl_display, p->egl_config, &p->egl_window, NULL); if (p->egl_surface == EGL_NO_SURFACE) { MP_FATAL(ctx, "Could not create EGL surface!\n"); goto fail; } if (!eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface, p->egl_context)) { MP_FATAL(ctx, "Failed to set context!\n"); goto fail; } p->display_fps = 0; TV_GET_STATE_RESP_T tvstate; TV_DISPLAY_STATE_T tvstate_disp; if (!vc_tv_get_state(&tvstate) && !vc_tv_get_display_state(&tvstate_disp)) { if (tvstate_disp.state & (VC_HDMI_HDMI | VC_HDMI_DVI)) { p->display_fps = tvstate_disp.display.hdmi.frame_rate; HDMI_PROPERTY_PARAM_T param = { .property = HDMI_PROPERTY_PIXEL_CLOCK_TYPE, }; if (!vc_tv_hdmi_get_property(¶m) && param.param1 == HDMI_PIXEL_CLOCK_TYPE_NTSC) p->display_fps = p->display_fps / 1.001; } else { p->display_fps = tvstate_disp.display.sdtv.frame_rate; } } p->win_params[0] = display_nr; p->win_params[1] = layer; p->win_params[2] = p->x; p->win_params[3] = p->y; ctx->vo->dwidth = p->w; ctx->vo->dheight = p->h; ra_gl_ctx_resize(ctx->swapchain, p->w, p->h, 0); ctx->vo->want_redraw = true; vo_event(ctx->vo, VO_EVENT_WIN_STATE); return true; fail: destroy_dispmanx(ctx); return false; } static void rpi_swap_buffers(struct ra_ctx *ctx) { struct priv *p = ctx->priv; eglSwapBuffers(p->egl_display, p->egl_surface); } static bool rpi_init(struct ra_ctx *ctx) { struct priv *p = ctx->priv = talloc_zero(ctx, struct priv); bcm_host_init(); vc_tv_register_callback(tv_callback, ctx); p->egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY); if (!eglInitialize(p->egl_display, NULL, NULL)) { MP_FATAL(ctx, "EGL failed to initialize.\n"); goto fail; } if (!mpegl_create_context(ctx, p->egl_display, &p->egl_context, &p->egl_config)) goto fail; if (recreate_dispmanx(ctx) < 0) goto fail; mpegl_load_functions(&p->gl, ctx->log); struct ra_gl_ctx_params params = { .swap_buffers = rpi_swap_buffers, .native_display_type = "MPV_RPI_WINDOW", .native_display = p->win_params, }; if (!ra_gl_ctx_init(ctx, &p->gl, params)) goto fail; return true; fail: rpi_uninit(ctx); return false; } static bool rpi_reconfig(struct ra_ctx *ctx) { return recreate_dispmanx(ctx); } static struct mp_image *take_screenshot(struct ra_ctx *ctx) { struct priv *p = ctx->priv; if (!p->display) return NULL; struct mp_image *img = mp_image_alloc(IMGFMT_BGR0, p->w, p->h); if (!img) return NULL; DISPMANX_RESOURCE_HANDLE_T resource = vc_dispmanx_resource_create(VC_IMAGE_ARGB8888, img->w | ((img->w * 4) << 16), img->h, &(int32_t){0}); if (!resource) goto fail; if (vc_dispmanx_snapshot(p->display, resource, 0)) goto fail; VC_RECT_T rc = {.width = img->w, .height = img->h}; if (vc_dispmanx_resource_read_data(resource, &rc, img->planes[0], img->stride[0])) goto fail; vc_dispmanx_resource_delete(resource); return img; fail: vc_dispmanx_resource_delete(resource); talloc_free(img); return NULL; } static int rpi_control(struct ra_ctx *ctx, int *events, int request, void *arg) { struct priv *p = ctx->priv; switch (request) { case VOCTRL_SCREENSHOT_WIN: *(struct mp_image **)arg = take_screenshot(ctx); return VO_TRUE; case VOCTRL_FULLSCREEN: recreate_dispmanx(ctx); return VO_TRUE; case VOCTRL_CHECK_EVENTS: if (atomic_fetch_and(&p->reload_display, 0)) { MP_WARN(ctx, "Recovering from display mode switch...\n"); recreate_dispmanx(ctx); } return VO_TRUE; case VOCTRL_GET_DISPLAY_FPS: *(double *)arg = p->display_fps; return VO_TRUE; } return VO_NOTIMPL; } const struct ra_ctx_fns ra_ctx_rpi = { .type = "opengl", .name = "rpi", .reconfig = rpi_reconfig, .control = rpi_control, .init = rpi_init, .uninit = rpi_uninit, };