Esempio n. 1
0
C4ValueArray::C4ValueArray(const C4ValueArray &ValueArray2)
    : iSize(0), iCapacity(0), pData(NULL)
{
    SetSize(ValueArray2.GetSize());
    for (int32_t i = 0; i < iSize; i++)
        pData[i].Set(ValueArray2.GetItem(i));
}
bool C4MapScriptAlgo::GetXYProps(const C4PropList *props, C4PropertyName k, int32_t *out_xy, bool zero_defaults)
{
	// Evaluate property named "k" in proplist props to store two numbers in out_xy:
	// If props->k is a single integer, fill both numbers in out_xy with it
	// If props->k is an array, check that it contains two numbers and store them in out_xy
	if (!props->HasProperty(&Strings.P[k]))
	{
		if (zero_defaults) out_xy[0] = out_xy[1] = 0;
		return false;
	}
	C4Value val; C4ValueArray *arr;
	props->GetProperty(k, &val);
	if ((arr = val.getArray()))
	{
		if (arr->GetSize() != 2)
			throw C4AulExecError(FormatString("C4MapScriptAlgo: Expected either integer or array with two integer elements in property \"%s\".", Strings.P[k].GetCStr()).getData());
		out_xy[0] = arr->GetItem(0).getInt();
		out_xy[1] = arr->GetItem(1).getInt();
	}
	else
	{
		out_xy[0] = out_xy[1] = val.getInt();
	}
	return true;
}
Esempio n. 3
0
bool C4ValueArray::operator==(const C4ValueArray& IntList2) const
{
    for (int32_t i=0; i<std::max(iSize, IntList2.GetSize()); i++)
        if (GetItem(i) != IntList2.GetItem(i))
            return false;

    return true;
}
C4MapScriptAlgoPolygon::C4MapScriptAlgoPolygon(const C4PropList *props)
{
	// Get MAPALGO_Polygon properties
	C4Value vptx, vpty;
	props->GetProperty(P_X, &vptx); props->GetProperty(P_Y, &vpty);
	C4ValueArray *ptx = vptx.getArray(), *pty = vpty.getArray();
	if (!ptx || !pty || ptx->GetSize() != pty->GetSize())
		throw C4AulExecError("C4MapScriptAlgoPolygon: Expected two equally sized int arrays in properties \"X\" and \"Y\".");
	poly.resize(ptx->GetSize());
	for (int32_t i=0; i<ptx->GetSize(); ++i)
	{
		poly[i].x = ptx->GetItem(i).getInt();
		poly[i].y = pty->GetItem(i).getInt();
	}
	wdt = props->GetPropertyInt(P_Wdt);
	if (!wdt) wdt = 1;
	empty = !!props->GetPropertyInt(P_Empty);
	open = !!props->GetPropertyInt(P_Open);
	if (open && !empty) throw C4AulExecError("C4MapScriptAlgoPolygon: Only empty polygons may be open.");
}
C4MapScriptAlgoModifier::C4MapScriptAlgoModifier(const C4PropList *props, int32_t min_ops, int32_t max_ops)
{
	// Evaluate "Op" property of all algos that take another algo or layer as an operand
	// Op may be a proplist or an array of proplists
	C4Value vops; int32_t n; C4ValueArray temp_ops;
	props->GetProperty(P_Op, &vops);
	C4ValueArray *ops = vops.getArray();
	if (!ops)
	{
		C4PropList *op = vops.getPropList();
		if (op)
		{
			temp_ops.SetItem(0, vops);
			ops = &temp_ops;
			n = 1;
		}
	}
	else
	{
		n = ops->GetSize();
	}
	if (!ops || n<min_ops || (max_ops && n>max_ops))
		throw C4AulExecError(FormatString("C4MapScriptAlgo: Expected between %d and %d operands in property \"Op\".", (int)min_ops, (int)max_ops).getData());
	operands.resize(n);
	try
	{
		// can easily crash this by building a recursive prop list
		// unfortunately, protecting against that is not trivial
		for (int32_t i=0; i<n; ++i)
		{
			C4MapScriptAlgo *new_algo = FnParAlgo(ops->GetItem(i).getPropList());
			if (!new_algo) throw C4AulExecError(FormatString("C4MapScriptAlgo: Operand %d in property \"Op\" not valid.", (int)i).getData());
			operands[i] = new_algo;
		}
	}
	catch (...)
	{
		Clear();
		throw;
	}
}