Esempio n. 1
0
void SceneController::addTarget()
{
	CCSprite *target = CCSprite::create("components/Target.png", CCRectMake(0,0,27,40));
    m_pOwner->addChild(target, 1, 2);
    
    target->addComponent(EnemyController::create());
	target->setTag(2);
    _targets->addObject(target);
}