Esempio n. 1
0
// add full fill and subtract them from normal fill polys
void Layer::addFullPolygons(const vector<Poly> &newpolys, bool decor)
{
  if (newpolys.size()==0) return;
  Clipping clipp;
  clipp.clear();
  // full fill only where already normal fill
  clipp.addPolys(fillPolygons,subject);
  if (decor) clipp.addPolys(fullFillPolygons,subject);
  clipp.addPolys(newpolys,clip);
  clipp.setZ(Z);
  vector<Poly> inter = clipp.intersect();
  vector<Poly> normals = clipp.subtractMerged(thickness/2.);
  if (decor) {//  && LayerNo != 0) // no decor on base layers
    decorPolygons.insert(decorPolygons.end(), inter.begin(), inter.end());
    Clipping clipp;
    clipp.addPolys(fullFillPolygons,subject);
    clipp.addPolys(inter,clip);
    clipp.setZ(Z);
    setFullFillPolygons(clipp.subtract());
  }
  else {
    fullFillPolygons.insert(fullFillPolygons.end(),inter.begin(),inter.end());
  }

  setNormalFillPolygons(normals);
  //  mergeFullPolygons(false); // done separately
}
Esempio n. 2
0
// find polys in subjlayer that are not covered by shell of cliplayer
vector<Poly> Model::GetUncoveredPolygons(const Layer * subjlayer,
					 const Layer * cliplayer)
{
  Clipping clipp;
  clipp.clear();
  clipp.addPolys(subjlayer->GetFillPolygons(),     subject);
  clipp.addPolys(subjlayer->GetFullFillPolygons(), subject);
  clipp.addPolys(subjlayer->GetBridgePolygons(),   subject);
  clipp.addPolys(subjlayer->GetDecorPolygons(),    subject);
  //clipp.addPolys(cliplayer->GetOuterShell(),       clip); // have some overlap
  clipp.addPolys(cliplayer->GetInnerShell(),       clip); // have some more overlap
  vector<Poly> uncovered = clipp.subtractMerged();
  return uncovered;
}
Esempio n. 3
0
void Layer::mergeFullPolygons(bool bridge)
{
  // if (bridge) {
  //   // setBridgePolygons(Clipping::getMerged(bridgePolygons, thickness));
  //   // clipp.addPolys(bridgePolygons,clip);
  // } else {
  //subtract decor from full
  Clipping clipp;
  // clipp.addPolys(fullFillPolygons,subject);
  // clipp.addPolys(decorPolygons,clip);
  // setFullFillPolygons(clipp.subtract());

  setFullFillPolygons(Clipping::getMerged(fullFillPolygons, thickness));
  cleanup(fullFillPolygons, thickness/CLEANFACTOR);
  //subtract from normal fills
  clipp.clear();
  cleanup(fillPolygons, thickness/CLEANFACTOR);
  clipp.addPolys(fillPolygons,subject);
  clipp.addPolys(fullFillPolygons,clip);
  clipp.addPolys(decorPolygons,clip);
  vector<Poly> normals = clipp.subtractMerged();
  setNormalFillPolygons(normals);
  // }
}