void thread_shader(DeviceTask &task) { KernelGlobals kg = kernel_globals; #ifdef WITH_OSL OSLShader::thread_init(&kg, &kernel_globals, &osl_globals); #endif for (int sample = 0; sample < task.num_samples; sample++) { for (int x = task.shader_x; x < task.shader_x + task.shader_w; x++) shader_kernel()(&kg, (uint4 *)task.shader_input, (float4 *)task.shader_output, task.shader_eval_type, task.shader_filter, x, task.offset, sample); if (task.get_cancel() || task_pool.canceled()) break; task.update_progress(NULL); } #ifdef WITH_OSL OSLShader::thread_free(&kg); #endif }
void thread_shader(DeviceTask& task) { KernelGlobals kg = kernel_globals; #ifdef WITH_OSL OSLShader::thread_init(&kg, &kernel_globals, &osl_globals); #endif void(*shader_kernel)(KernelGlobals*, uint4*, float4*, int, int, int, int); #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_AVX2 if(system_cpu_support_avx2()) shader_kernel = kernel_cpu_avx2_shader; else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_AVX if(system_cpu_support_avx()) shader_kernel = kernel_cpu_avx_shader; else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE41 if(system_cpu_support_sse41()) shader_kernel = kernel_cpu_sse41_shader; else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE3 if(system_cpu_support_sse3()) shader_kernel = kernel_cpu_sse3_shader; else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE2 if(system_cpu_support_sse2()) shader_kernel = kernel_cpu_sse2_shader; else #endif shader_kernel = kernel_cpu_shader; for(int sample = 0; sample < task.num_samples; sample++) { for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) shader_kernel(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x, task.offset, sample); if(task.get_cancel() || task_pool.canceled()) break; task.update_progress(NULL); } #ifdef WITH_OSL OSLShader::thread_free(&kg); #endif }
void path_trace(DeviceTask &task, RenderTile &tile, KernelGlobals *kg) { const bool use_coverage = kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE; scoped_timer timer(&tile.buffers->render_time); Coverage coverage(kg, tile); if (use_coverage) { coverage.init_path_trace(); } float *render_buffer = (float *)tile.buffer; int start_sample = tile.start_sample; int end_sample = tile.start_sample + tile.num_samples; /* Needed for Embree. */ SIMD_SET_FLUSH_TO_ZERO; for (int sample = start_sample; sample < end_sample; sample++) { if (task.get_cancel() || task_pool.canceled()) { if (task.need_finish_queue == false) break; } for (int y = tile.y; y < tile.y + tile.h; y++) { for (int x = tile.x; x < tile.x + tile.w; x++) { if (use_coverage) { coverage.init_pixel(x, y); } path_trace_kernel()(kg, render_buffer, sample, x, y, tile.offset, tile.stride); } } tile.sample = sample + 1; task.update_progress(&tile, tile.w * tile.h); } if (use_coverage) { coverage.finalize(); } }
void thread_shader(DeviceTask& task) { KernelGlobals kg = kernel_globals; #ifdef WITH_OSL OSLShader::thread_init(&kg, &kernel_globals, &osl_globals); #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_AVX if(system_cpu_support_avx()) { for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) { kernel_cpu_avx_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x); if(task.get_cancel() || task_pool.canceled()) break; } } else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE41 if(system_cpu_support_sse41()) { for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) { kernel_cpu_sse41_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x); if(task.get_cancel() || task_pool.canceled()) break; } } else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE3 if(system_cpu_support_sse3()) { for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) { kernel_cpu_sse3_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x); if(task.get_cancel() || task_pool.canceled()) break; } } else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE2 if(system_cpu_support_sse2()) { for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) { kernel_cpu_sse2_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x); if(task.get_cancel() || task_pool.canceled()) break; } } else #endif { for(int x = task.shader_x; x < task.shader_x + task.shader_w; x++) { kernel_cpu_shader(&kg, (uint4*)task.shader_input, (float4*)task.shader_output, task.shader_eval_type, x); if(task.get_cancel() || task_pool.canceled()) break; } } #ifdef WITH_OSL OSLShader::thread_free(&kg); #endif }
void thread_path_trace(DeviceTask& task) { if(task_pool.canceled()) { if(task.need_finish_queue == false) return; } KernelGlobals kg = kernel_globals; #ifdef WITH_OSL OSLShader::thread_init(&kg, &kernel_globals, &osl_globals); #endif RenderTile tile; while(task.acquire_tile(this, tile)) { float *render_buffer = (float*)tile.buffer; uint *rng_state = (uint*)tile.rng_state; int start_sample = tile.start_sample; int end_sample = tile.start_sample + tile.num_samples; #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_AVX if(system_cpu_support_avx()) { for(int sample = start_sample; sample < end_sample; sample++) { if (task.get_cancel() || task_pool.canceled()) { if(task.need_finish_queue == false) break; } for(int y = tile.y; y < tile.y + tile.h; y++) { for(int x = tile.x; x < tile.x + tile.w; x++) { kernel_cpu_avx_path_trace(&kg, render_buffer, rng_state, sample, x, y, tile.offset, tile.stride); } } tile.sample = sample + 1; task.update_progress(tile); } } else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE41 if(system_cpu_support_sse41()) { for(int sample = start_sample; sample < end_sample; sample++) { if (task.get_cancel() || task_pool.canceled()) { if(task.need_finish_queue == false) break; } for(int y = tile.y; y < tile.y + tile.h; y++) { for(int x = tile.x; x < tile.x + tile.w; x++) { kernel_cpu_sse41_path_trace(&kg, render_buffer, rng_state, sample, x, y, tile.offset, tile.stride); } } tile.sample = sample + 1; task.update_progress(tile); } } else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE3 if(system_cpu_support_sse3()) { for(int sample = start_sample; sample < end_sample; sample++) { if (task.get_cancel() || task_pool.canceled()) { if(task.need_finish_queue == false) break; } for(int y = tile.y; y < tile.y + tile.h; y++) { for(int x = tile.x; x < tile.x + tile.w; x++) { kernel_cpu_sse3_path_trace(&kg, render_buffer, rng_state, sample, x, y, tile.offset, tile.stride); } } tile.sample = sample + 1; task.update_progress(tile); } } else #endif #ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE2 if(system_cpu_support_sse2()) { for(int sample = start_sample; sample < end_sample; sample++) { if (task.get_cancel() || task_pool.canceled()) { if(task.need_finish_queue == false) break; } for(int y = tile.y; y < tile.y + tile.h; y++) { for(int x = tile.x; x < tile.x + tile.w; x++) { kernel_cpu_sse2_path_trace(&kg, render_buffer, rng_state, sample, x, y, tile.offset, tile.stride); } } tile.sample = sample + 1; task.update_progress(tile); } } else #endif { for(int sample = start_sample; sample < end_sample; sample++) { if (task.get_cancel() || task_pool.canceled()) { if(task.need_finish_queue == false) break; } for(int y = tile.y; y < tile.y + tile.h; y++) { for(int x = tile.x; x < tile.x + tile.w; x++) { kernel_cpu_path_trace(&kg, render_buffer, rng_state, sample, x, y, tile.offset, tile.stride); } } tile.sample = sample + 1; task.update_progress(tile); } } task.release_tile(tile); if(task_pool.canceled()) { if(task.need_finish_queue == false) break; } } #ifdef WITH_OSL OSLShader::thread_free(&kg); #endif }