static void ReloadLoginIDBans() { // init variables char szDataPath[MAX_PATH]; GetUserDataPath(szDataPath); string scAcctPath = string(szDataPath) + "\\Accts\\MultiPlayer\\loginidbans.ini"; if (set_iPluginDebug) ConPrint(L"NOTICE: Loading Login ID bans from %s\n",stows(scAcctPath).c_str()); INI_Reader ini; set_lstLoginIDBans.clear(); if (ini.open(scAcctPath.c_str(), false)) { while (ini.read_header()) { while (ini.read_value()) { set_lstLoginIDBans.push_back(Trim(ini.get_name_ptr())); if (set_iPluginDebug) ConPrint(L"NOTICE: Adding Login ID ban %s\n", stows(ini.get_name_ptr()).c_str()); } } ini.close(); } ConPrint(L"ID Bans [%u]\n",set_lstLoginIDBans.size()); }
/// Load the flhook section from the character file void __stdcall CharacterSelect(struct CHARACTER_ID const &charid, unsigned int client) { returncode = DEFAULT_RETURNCODE; string path = scAcctPath + GetAccountDir(client) + "\\" + charid.szCharFilename; //ConPrint(L"CharacterSelect=%s\n", stows(path).c_str()); clients[client].charfilename = charid.szCharFilename; clients[client].lines.clear(); // Read the flhook section so that we can rewrite after the save so that it isn't lost INI_Reader ini; if (ini.open(path.c_str(), false)) { while (ini.read_header()) { if (ini.is_header("flhook")) { wstring tag; while (ini.read_value()) { clients[client].lines[ini.get_name_ptr()] = ini.get_value_string(); } } } ini.close(); } }