void Viewport::set_canvas_transform(const Matrix32& p_transform) { canvas_transform=p_transform; VisualServer::get_singleton()->viewport_set_canvas_transform(viewport,find_world_2d()->get_canvas(),canvas_transform); Matrix32 xform = (global_canvas_transform * canvas_transform).affine_inverse(); Size2 ss = get_visible_rect().size; SpatialSound2DServer::get_singleton()->listener_set_transform(listener_2d,Matrix32(0,xform.xform(ss*0.5))); Vector2 ss2 = ss*xform.get_scale(); float panrange = MAX(ss2.x,ss2.y); SpatialSound2DServer::get_singleton()->listener_set_param(listener_2d,SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE,panrange); }
void Viewport::_update_global_transform() { Matrix32 sxform = stretch_transform * global_canvas_transform; VisualServer::get_singleton()->viewport_set_global_canvas_transform(viewport,sxform); Matrix32 xform = (sxform * canvas_transform).affine_inverse(); Size2 ss = get_visible_rect().size; SpatialSound2DServer::get_singleton()->listener_set_transform(listener_2d,Matrix32(0,xform.xform(ss*0.5))); Vector2 ss2 = ss*xform.get_scale(); float panrange = MAX(ss2.x,ss2.y); SpatialSound2DServer::get_singleton()->listener_set_param(listener_2d,SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE,panrange); }
void TileMapEditor::_draw_cell(int p_cell, const Point2i& p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Matrix32& p_xform) { Ref<Texture> t = node->get_tileset()->tile_get_texture(p_cell); if (t.is_null()) return; Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell); Rect2 r = node->get_tileset()->tile_get_region(p_cell); Size2 sc = p_xform.get_scale(); Rect2 rect = Rect2(); rect.pos = node->map_to_world(p_point) + node->get_cell_draw_offset(); if (r.has_no_area()) { rect.size = t->get_size(); } else { rect.size = r.size; } if (rect.size.y > rect.size.x) { if ((p_flip_h && (p_flip_v || p_transpose)) || (p_flip_v && !p_transpose)) tile_ofs.y += rect.size.y - rect.size.x; } else if (rect.size.y < rect.size.x) { if ((p_flip_v && (p_flip_h || p_transpose)) || (p_flip_h && !p_transpose)) tile_ofs.x += rect.size.x - rect.size.y; } if (p_transpose) { SWAP(tile_ofs.x, tile_ofs.y); } if (p_flip_h) { sc.x*=-1.0; tile_ofs.x*=-1.0; } if (p_flip_v) { sc.y*=-1.0; tile_ofs.y*=-1.0; } if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) { rect.pos+=tile_ofs; } else if (node->get_tile_origin()==TileMap::TILE_ORIGIN_CENTER) { rect.pos+=node->get_cell_size()/2; Vector2 s = r.size; Vector2 center = (s/2) - tile_ofs; if (p_flip_h) rect.pos.x-=s.x-center.x; else rect.pos.x-=center.x; if (p_flip_v) rect.pos.y-=s.y-center.y; else rect.pos.y-=center.y; } rect.pos=p_xform.xform(rect.pos); rect.size*=sc; if (r.has_no_area()) canvas_item_editor->draw_texture_rect(t, rect, false, Color(1,1,1,0.5), p_transpose); else canvas_item_editor->draw_texture_rect_region(t, rect, r, Color(1,1,1,0.5), p_transpose); }
void Body2DSW::update_inertias() { //update shapes and motions switch(mode) { case Physics2DServer::BODY_MODE_RIGID: { //update tensor for allshapes, not the best way but should be somehow OK. (inspired from bullet) float total_area=0; for (int i=0;i<get_shape_count();i++) { total_area+=get_shape_aabb(i).get_area(); } real_t _inertia=0; for (int i=0;i<get_shape_count();i++) { const Shape2DSW* shape=get_shape(i); float area=get_shape_aabb(i).get_area(); float mass = area * this->mass / total_area; Matrix32 mtx = get_shape_transform(i); Vector2 scale = mtx.get_scale(); _inertia += shape->get_moment_of_inertia(mass,scale) + mass * mtx.get_origin().length_squared(); //Rect2 ab = get_shape_aabb(i); //_inertia+=mass*ab.size.dot(ab.size)/12.0f; } if (_inertia!=0) _inv_inertia=1.0/_inertia; else _inv_inertia=0.0; //wathever if (mass) _inv_mass=1.0/mass; else _inv_mass=0; } break; case Physics2DServer::BODY_MODE_KINEMATIC: case Physics2DServer::BODY_MODE_STATIC: { _inv_inertia=0; _inv_mass=0; } break; case Physics2DServer::BODY_MODE_CHARACTER: { _inv_inertia=0; _inv_mass=1.0/mass; } break; } //_update_inertia_tensor(); //_update_shapes(); }
void TileMapEditor::_canvas_draw() { if (!node) return; Size2 cell_size=node->get_cell_size(); Matrix32 cell_xf = node->get_cell_transform(); Matrix32 xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform(); Matrix32 xform_inv = xform.affine_inverse(); Size2 screen_size=canvas_item_editor->get_size(); { Rect2 aabb; aabb.pos=node->world_to_map(xform_inv.xform(Vector2())); aabb.expand_to(node->world_to_map(xform_inv.xform(Vector2(0,screen_size.height)))); aabb.expand_to(node->world_to_map(xform_inv.xform(Vector2(screen_size.width,0)))); aabb.expand_to(node->world_to_map(xform_inv.xform(screen_size))); Rect2i si=aabb.grow(1.0); if (node->get_half_offset()!=TileMap::HALF_OFFSET_X) { for(int i=(si.pos.x)-1;i<=(si.pos.x+si.size.x);i++) { Vector2 from = xform.xform(node->map_to_world(Vector2(i,si.pos.y))); Vector2 to = xform.xform(node->map_to_world(Vector2(i,si.pos.y+si.size.y+1))); Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); canvas_item_editor->draw_line(from,to,col,1); } } else { for(int i=(si.pos.x)-1;i<=(si.pos.x+si.size.x);i++) { for(int j=(si.pos.y)-1;j<=(si.pos.y+si.size.y);j++) { Vector2 ofs; if (ABS(j)&1) { ofs=cell_xf[0]*0.5; } Vector2 from = xform.xform(node->map_to_world(Vector2(i,j),true)+ofs); Vector2 to = xform.xform(node->map_to_world(Vector2(i,j+1),true)+ofs); Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); canvas_item_editor->draw_line(from,to,col,1); } } } if (node->get_half_offset()!=TileMap::HALF_OFFSET_Y) { for(int i=(si.pos.y)-1;i<=(si.pos.y+si.size.y);i++) { Vector2 from = xform.xform(node->map_to_world(Vector2(si.pos.x,i))); Vector2 to = xform.xform(node->map_to_world(Vector2(si.pos.x+si.size.x+1,i))); Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); canvas_item_editor->draw_line(from,to,col,1); } } else { for(int i=(si.pos.y)-1;i<=(si.pos.y+si.size.y);i++) { for(int j=(si.pos.x)-1;j<=(si.pos.x+si.size.x);j++) { Vector2 ofs; if (ABS(j)&1) { ofs=cell_xf[1]*0.5; } Vector2 from = xform.xform(node->map_to_world(Vector2(j,i),true)+ofs); Vector2 to = xform.xform(node->map_to_world(Vector2(j+1,i),true)+ofs); Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); canvas_item_editor->draw_line(from,to,col,1); } } } /* for(int i=(si.pos.y/cell_size.y)-1;i<=(si.pos.y+si.size.y)/cell_size.y;i++) { int ofs = i*cell_size.y; Color col=i==0?Color(1,0.8,0.2,0.5):Color(1,0.3,0.1,0.2); canvas_item_editor->draw_line(xform.xform(Point2(si.pos.x,ofs)),xform.xform(Point2(si.pos.x+si.size.x,ofs)),col,1);*/ } if (selection_active) { Vector<Vector2> points; points.push_back( xform.xform( node->map_to_world(( selection.pos ) ))); points.push_back( xform.xform( node->map_to_world((selection.pos+Point2(selection.size.x+1,0)) ) )); points.push_back( xform.xform( node->map_to_world((selection.pos+Point2(selection.size.x+1,selection.size.y+1)) ) )); points.push_back( xform.xform( node->map_to_world((selection.pos+Point2(0,selection.size.y+1)) ) )); Color col=Color(0.2,0.8,1,0.4); canvas_item_editor->draw_colored_polygon(points,col); } if (mouse_over){ Vector2 endpoints[4]={ ( node->map_to_world(over_tile,true) ) , ( node->map_to_world((over_tile+Point2(1,0)),true ) ), ( node->map_to_world((over_tile+Point2(1,1)),true ) ), ( node->map_to_world((over_tile+Point2(0,1)),true ) ) }; for(int i=0;i<4;i++) { if (node->get_half_offset()==TileMap::HALF_OFFSET_X && ABS(over_tile.y)&1) endpoints[i]+=cell_xf[0]*0.5; if (node->get_half_offset()==TileMap::HALF_OFFSET_Y && ABS(over_tile.x)&1) endpoints[i]+=cell_xf[1]*0.5; endpoints[i]=xform.xform(endpoints[i]); } Color col; if (node->get_cell(over_tile.x,over_tile.y)!=TileMap::INVALID_CELL) col=Color(0.2,0.8,1.0,0.8); else col=Color(1.0,0.4,0.2,0.8); for(int i=0;i<4;i++) canvas_item_editor->draw_line(endpoints[i],endpoints[(i+1)%4],col,2); if (tool==TOOL_DUPLICATING) { Rect2i duplicate=selection; duplicate.pos=over_tile; Vector<Vector2> points; points.push_back( xform.xform( node->map_to_world(duplicate.pos ) )); points.push_back( xform.xform( node->map_to_world((duplicate.pos+Point2(duplicate.size.x+1,0)) ) )); points.push_back( xform.xform( node->map_to_world((duplicate.pos+Point2(duplicate.size.x+1,duplicate.size.y+1))) )); points.push_back( xform.xform( node->map_to_world((duplicate.pos+Point2(0,duplicate.size.y+1))) )); Color col=Color(0.2,1.0,0.8,0.4); canvas_item_editor->draw_colored_polygon(points,col); } else { Ref<TileSet> ts = node->get_tileset(); if (ts.is_valid()) { int st = get_selected_tile(); if (ts->has_tile(st)) { Ref<Texture> t = ts->tile_get_texture(st); if (t.is_valid()) { Vector2 from = node->map_to_world(over_tile)+node->get_cell_draw_offset(); Rect2 r = ts->tile_get_region(st); Size2 sc = xform.get_scale(); if (mirror_x->is_pressed()) sc.x*=-1.0; if (mirror_y->is_pressed()) sc.y*=-1.0; Rect2 rect; if (r==Rect2()) { rect=Rect2(from,t->get_size()); } else { rect=Rect2(from,r.get_size()); } if (node->get_tile_origin()==TileMap::TILE_ORIGIN_TOP_LEFT) { rect.pos+=ts->tile_get_texture_offset(st); } else if (node->get_tile_origin()==TileMap::TILE_ORIGIN_CENTER) { rect.pos+=node->get_cell_size()/2; Vector2 s = r.size; Vector2 center = (s/2) - ts->tile_get_texture_offset(st); if (mirror_x->is_pressed()) rect.pos.x-=s.x-center.x; else rect.pos.x-=center.x; if (mirror_y->is_pressed()) rect.pos.y-=s.y-center.y; else rect.pos.y-=center.y; } rect.pos=xform.xform(rect.pos); rect.size*=sc; if (r==Rect2()) { canvas_item_editor->draw_texture_rect(t,rect,false,Color(1,1,1,0.5),transpose->is_pressed()); } else { canvas_item_editor->draw_texture_rect_region(t,rect,r,Color(1,1,1,0.5),transpose->is_pressed()); } } } } } } }