Esempio n. 1
0
//------------------------------------------------------------------------------
void FGraphActionNode::AddChildRecursively(TArray<FString>& CategoryStack, TSharedPtr<FGraphActionNode> NodeToAdd)
{
	if (CategoryStack.Num() > 0)
	{
		FString CategorySection = CategoryStack[0];
		CategoryStack.RemoveAt(0, 1);

		// make sure we don't already have a child that this can nest under
		TSharedPtr<FGraphActionNode> ExistingNode = FindMatchingParent(CategorySection, NodeToAdd);
		if (ExistingNode.IsValid())
		{
			ExistingNode->AddChildRecursively(CategoryStack, NodeToAdd);
		}
		else
		{
			TSharedPtr<FGraphActionNode> CategoryNode = NewCategoryNode(CategorySection, NodeToAdd->Grouping, NodeToAdd->SectionID);
			InsertChild(CategoryNode);
			CategoryNode->AddChildRecursively(CategoryStack, NodeToAdd);
		}
	}
	else
	{
		InsertChild(NodeToAdd);
	}
}
Esempio n. 2
0
//------------------------------------------------------------------------------
void FGraphActionNode::AddChildRecursively(TArray<FString>& CategoryStack, TSharedPtr<FGraphActionNode> NodeToAdd)
{
	if (NodeToAdd->SectionID != INVALID_SECTION_ID)
	{
		TSharedPtr<FGraphActionNode> FoundSectionNode;
		for ( TSharedPtr<FGraphActionNode> const& ChildNode : Children )
		{
			if ( NodeToAdd->SectionID == ChildNode->SectionID && ChildNode->IsSectionHeadingNode() )
			{
				FoundSectionNode = ChildNode;
				break;
			}
		}

		if ( FoundSectionNode.IsValid() )
		{
			FoundSectionNode->AddChildRecursively(CategoryStack, NodeToAdd);
			return;
		}
	}

	if ( CategoryStack.Num() > 0 )
	{
		FString CategorySection = CategoryStack[0];
		CategoryStack.RemoveAt(0, 1);

		// make sure we don't already have a child that this can nest under
		TSharedPtr<FGraphActionNode> ExistingNode = FindMatchingParent(CategorySection, NodeToAdd);
		if ( ExistingNode.IsValid() )
		{
			ExistingNode->AddChildRecursively(CategoryStack, NodeToAdd);
		}
		else
		{
			TSharedPtr<FGraphActionNode> CategoryNode = NewCategoryNode(CategorySection, NodeToAdd->Grouping, NodeToAdd->SectionID);
			InsertChild(CategoryNode);
			CategoryNode->AddChildRecursively(CategoryStack, NodeToAdd);
		}
	}
	else
	{
		InsertChild(NodeToAdd);
	}
}