TStageObjectId TCameraDataElement::restoreCamera(TXsheet *xsh, bool copyPosition) const
{
	TStageObjectTree *tree = xsh->getStageObjectTree();

	// Search the first unused camera id in the xsheet
	int index = 0;
	while (tree->getStageObject(TStageObjectId::CameraId(index), false))
		++index;

	// Create the new camera object and assign stored data
	TStageObject *newCamera = tree->getStageObject(TStageObjectId::CameraId(index), true);
	newCamera->assignParams(m_params);
	*(newCamera->getCamera()) = m_camera;

	if (copyPosition)
		newCamera->setDagNodePos(m_dagPos);

	return newCamera->getId();
}
TStageObjectId TStageObjectDataElement::restoreObject(TXsheet *xsh, bool copyPosition) const
{
	int index = 2; // Skip the table and camera 1 (I guess)

	// Search the first unused common (pegbar) id
	TStageObjectTree *tree = xsh->getStageObjectTree();
	while (tree->getStageObject(TStageObjectId::PegbarId(index), false))
		++index;

	// Create the new object to be inserted
	TStageObject *newObj = tree->getStageObject(TStageObjectId::PegbarId(index), true);
	newObj->setParent(m_params->m_parentId);
	newObj->assignParams(m_params);

	// If specified, copy the stored position in the viewer
	if (copyPosition)
		newObj->setDagNodePos(m_dagPos);

	return newObj->getId();
}
Esempio n. 3
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void StageSchematicScene::updateScene()
{
	clearAllItems();

	QPointF firstPos = sceneRect().center();
	m_nextNodePos = TPointD(firstPos.x(), firstPos.y());

	TStageObjectTree *pegTree = m_xshHandle->getXsheet()->getStageObjectTree();

	m_nodeTable.clear();
	m_GroupTable.clear();
	m_groupEditorTable.clear();
	m_gridDimension = pegTree->getDagGridDimension();

	QMap<int, QList<TStageObject *>> groupedObj;
	QMap<int, QList<SchematicNode *>> editedGroup;
	// in order to draw the position-specified nodes first
	QList<int> modifiedNodeIds;
	for (int i = 0; i < pegTree->getStageObjectCount(); i++) {
		TStageObject *pegbar = pegTree->getStageObject(i);
		if (pegbar->getDagNodePos() == TConst::nowhere)
			modifiedNodeIds.push_back(i);
		else
			modifiedNodeIds.push_front(i);
	}

	for (int i = 0; i < modifiedNodeIds.size(); i++) {
		TStageObject *pegbar = pegTree->getStageObject(modifiedNodeIds.at(i));
		if (pegbar->isGrouped() && !pegbar->isGroupEditing()) {
			groupedObj[pegbar->getGroupId()].push_back(pegbar);
			continue;
		}
		StageSchematicNode *node = addStageSchematicNode(pegbar);
		if (node != 0) {
			m_nodeTable[pegbar->getId()] = node;
			if (pegbar->isGrouped())
				editedGroup[pegbar->getEditingGroupId()].append(node);
		}
	}

	//Motion Path
	m_splineTable.clear();
	for (int i = 0; i < pegTree->getSplineCount(); i++) {
		TStageObjectSpline *spline = pegTree->getSpline(i);
		StageSchematicSplineNode *node = addSchematicSplineNode(spline);
		if (node != 0) {
			m_splineTable[spline] = node;
			connect(node, SIGNAL(currentObjectChanged(const TStageObjectId &, bool)), this,
					SLOT(onCurrentObjectChanged(const TStageObjectId &, bool)));
		}
	}
std::vector<TStageObjectId> StageObjectsData::restoreObjects(std::set<int> &columnIndices, std::list<int> &restoredSpline,
															 TXsheet *xsh, int fxFlags, const TPointD &pos) const
{
	bool doClone = (fxFlags & eDoClone);
	bool resetFxDagPositions = (fxFlags & eResetFxDagPositions);

	QMap<TStageObjectId, TStageObjectId> idTable; // Trace stored/restored id pairings
	std::map<TFx *, TFx *> fxTable;					  // Same for fxs here
	std::vector<TStageObjectId> restoredIds;

	std::set<int>::iterator idxt = columnIndices.begin();
	int index = -1; // The actual column insertion index

	int i, elementsCount = m_elements.size();
	for (i = 0; i < elementsCount; ++i) {
		TStageObjectDataElement *element = m_elements[i];

		TCameraDataElement *cameraElement = dynamic_cast<TCameraDataElement *>(element);
		TColumnDataElement *columnElement = dynamic_cast<TColumnDataElement *>(element);

		// Restore the object depending on its specific type
		TStageObjectId restoredId = TStageObjectId::NoneId;

		if (!cameraElement && !columnElement)
			restoredId = element->restoreObject(xsh, pos != TConst::nowhere);
		else if (cameraElement)
			restoredId = cameraElement->restoreCamera(xsh, pos != TConst::nowhere);
		else if (columnElement) {
			// Build the column insertion index
			if (idxt != columnIndices.end())
				index = *idxt++;
			else {
				++index;
				columnIndices.insert(index);
			}

			// Restore the column element
			restoredId = columnElement->restoreColumn(xsh, index, fxFlags, pos != TConst::nowhere);

			FxDag *fxDag = xsh->getFxDag();

			TXshColumn *column = columnElement->m_column.getPointer();
			TXshColumn *pastedColumn = xsh->getColumn(index);

			TFx *fx = column->getFx();
			TFx *pastedFx = pastedColumn->getFx();

			if (fx && pastedFx)
				fxTable[fx] = pastedFx;

			// Enforce the correct terminality. Added columns are terminal by default.
			bool terminal = (fx && (m_terminalFxs.count(fx) > 0));
			if (!terminal)
				fxDag->getTerminalFxs()->removeFx(pastedFx);

			// In case we've cloned a zerary fx column, update the actual fx's data
			if (TXshZeraryFxColumn *zc = dynamic_cast<TXshZeraryFxColumn *>(pastedColumn)) {
				TZeraryColumnFx *zfx = zc->getZeraryColumnFx();
				TFx *zeraryFx = zfx->getZeraryFx();
				if (zeraryFx && doClone) {
					std::wstring app = zeraryFx->getName();
					fxDag->assignUniqueId(zeraryFx);
					zeraryFx->setName(app);
				}
			}
		}

		// Remember stored/restored stage object pairings
		idTable[element->m_params->m_id] = restoredId;
		restoredIds.push_back(restoredId);
	}

	// Apply stage object-parental relationships
	for (i = 0; i < elementsCount; ++i) {
		TStageObjectDataElement *element = m_elements[i];

		TStageObjectId id = element->m_params->m_id;
		TStageObjectId parentId = element->m_params->m_parentId;

		TStageObjectId pastedId = idTable[id];
		TStageObjectId pastedParentId = parentId;

		if (parentId.isColumn()) // Why discriminating for columns only ?
		{
			//Columns are redirected to table ids. If no redirected parent exists, store
			//a void value that will be avoided later
			QMap<TStageObjectId, TStageObjectId>::iterator it = idTable.find(parentId);
			pastedParentId = (it == idTable.end()) ? TStageObjectId::NoneId : it.value();
		}

		if (pastedParentId != TStageObjectId::NoneId) {
			xsh->setStageObjectParent(pastedId, pastedParentId);
			TStageObject *pastedObj = xsh->getStageObject(pastedId);

			// Shouldn't these be done outside ?
			pastedObj->setHandle(element->m_params->m_handle);
			pastedObj->setParentHandle(element->m_params->m_parentHandle);
		}
	}

	// Iterate stored fxs
	std::set<TFx *>::const_iterator fxt, end = m_fxs.end();
	for (fxt = m_fxs.begin(); fxt != end; ++fxt) {
		TFx *fxOrig = *fxt, *fx = fxOrig;

		// Only NOT COLUMN fxs - ie internal fxs
		if (fxTable.find(fxOrig) != fxTable.end())
			continue;

		// Internal fxs

		if (doClone) {
			fx = fxOrig->clone(false);

			fx->setName(fxOrig->getName());
			fx->getAttributes()->setId(fxOrig->getAttributes()->getId());
			fx->getAttributes()->passiveCacheDataIdx() = -1;

			if (resetFxDagPositions)
				fx->getAttributes()->setDagNodePos(TConst::nowhere);

			xsh->getFxDag()->assignUniqueId(fx);
		}

		fxTable[fxOrig] = fx;

		// Insert the passed fx in the xsheet
		TOutputFx *outFx = dynamic_cast<TOutputFx *>(fx);
		if (!outFx)
			xsh->getFxDag()->getInternalFxs()->addFx(fx);
		else
			xsh->getFxDag()->addOutputFx(outFx);

		if (m_terminalFxs.count(fxOrig) > 0)
			xsh->getFxDag()->getTerminalFxs()->addFx(fx);

		if (!doClone) {
			// Err.... don't remember. Inquire further? :|
			int fxTypeCount = xsh->getFxDag()->getFxTypeCount(fx);

			int maxFxTypeId = std::max(fxTypeCount, fx->getAttributes()->getId());
			xsh->getFxDag()->updateFxTypeTable(fx, maxFxTypeId);
			xsh->getFxDag()->updateFxIdTable(fx);
		}

		bool isLinked = (fxOrig->getLinkedFx() != fxOrig);
		if (isLinked) {
			if (m_fxs.find(fxOrig->getLinkedFx()) == m_fxs.end())
				fx->linkParams(fxOrig->getLinkedFx());
			else {
				TFx *linkedFx, *oldLinkedFx = fxOrig->getLinkedFx();
				if (doClone) {
					// Clone the linked fx too
					linkedFx = fx->clone(false);
					linkedFx->linkParams(fx);

					linkedFx->setName(oldLinkedFx->getName());
					linkedFx->getAttributes()->setId(oldLinkedFx->getAttributes()->getId());
					linkedFx->getAttributes()->passiveCacheDataIdx() = -1;

					if (resetFxDagPositions)
						linkedFx->getAttributes()->setDagNodePos(TConst::nowhere);
					else
						linkedFx->getAttributes()->setDagNodePos(oldLinkedFx->getAttributes()->getDagNodePos());

					xsh->getFxDag()->assignUniqueId(linkedFx);
				} else
					linkedFx = oldLinkedFx;

				fxTable[oldLinkedFx] = linkedFx;

				xsh->getFxDag()->getInternalFxs()->addFx(linkedFx);
				if (m_terminalFxs.count(oldLinkedFx) > 0)
					xsh->getFxDag()->getTerminalFxs()->addFx(linkedFx);

				if (!doClone) {
					int fxTypeCount = xsh->getFxDag()->getFxTypeCount(linkedFx);
					int maxFxTypeId = std::max(fxTypeCount, linkedFx->getAttributes()->getId());
					xsh->getFxDag()->updateFxTypeTable(linkedFx, maxFxTypeId);
					xsh->getFxDag()->updateFxIdTable(linkedFx);
				}
			}
		}
	}

	// Update the link, like in functions above
	if (!fxTable.empty() && doClone)
		updateFxLinks(fxTable);

	// Paste any associated spline (not stored im m_splines)
	std::map<TStageObjectSpline *, TStageObjectSpline *> splines;
	for (i = 0; i < (int)restoredIds.size(); ++i) {
		TStageObjectId id = restoredIds[i];
		TStageObject *obj = xsh->getStageObject(id);

		TStageObjectSpline *spline = obj->getSpline();
		if (!spline)
			continue;

		TStageObjectTree *objTree = xsh->getStageObjectTree();
		if (objTree->containsSpline(spline)) // No need to add it if it's already there
			continue;

		std::map<TStageObjectSpline *, TStageObjectSpline *>::iterator it = splines.find(spline);
		if (it != splines.end()) {
			// Seems that multiple objects can have the same spline...
			// BTW, shouldn't this case stop at the continue before ?
			obj->setSpline(it->second);
			continue;
		}

		// The spline was not found. Clone and add it to the xsheet
		TStageObjectSpline *newSpline = spline->clone(); // Not checking doClone ?
		objTree->assignUniqueSplineId(newSpline);
		objTree->insertSpline(newSpline);
		obj->setSpline(newSpline);

		splines[spline] = newSpline;
	}

	//paste stored path
	QList<TSplineDataElement *>::const_iterator splinIt;
	for (splinIt = m_splines.begin(); splinIt != m_splines.end(); ++splinIt) {
		TStageObjectTree *objTree = xsh->getStageObjectTree();
		TSplineDataElement *splineEl = *splinIt;
		TStageObjectSpline *spline = splineEl->restoreSpline(fxFlags);
		if (doClone)
			objTree->assignUniqueSplineId(spline);
		objTree->insertSpline(spline);
		restoredSpline.push_back(spline->getId());
	}

	xsh->updateFrameCount();

	if (pos != TConst::nowhere) {
		// Update objects positions depending on the externally supplied pos

		TPointD middlePos;
		int count = 0;

		for (i = 0; i < (int)restoredIds.size(); ++i) {
			TStageObjectId id = restoredIds[i];
			TStageObject *obj = xsh->getStageObject(id);

			TPointD oldPos = obj->getDagNodePos();
			if (oldPos == TConst::nowhere)
				continue;

			middlePos += oldPos;
			++count;
		}

		middlePos = TPointD(middlePos.x / count, middlePos.y / count);
		TPointD offset = pos - middlePos;

		for (i = 0; i < (int)restoredIds.size(); ++i) {
			TStageObjectId id = restoredIds[i];
			TStageObject *obj = xsh->getStageObject(id);

			TPointD oldPos = obj->getDagNodePos();
			if (oldPos == TConst::nowhere)
				continue;

			obj->setDagNodePos(oldPos + offset);
		}
	}

	return restoredIds;
}