Esempio n. 1
0
void
TExpandoMenuBar::AddTeam(BList* team, BBitmap* icon, char* name,
	char* signature)
{
	float itemWidth = fVertical ? fBarView->Bounds().Width()
		: sMinimumWindowWidth;
	float itemHeight = -1.0f;

	desk_settings* settings = ((TBarApp*)be_app)->Settings();
	TTeamMenuItem* item = new TTeamMenuItem(team, icon, name, signature,
		itemWidth, itemHeight, fDrawLabel, fVertical);

	if (settings->trackerAlwaysFirst && !strcmp(signature, kTrackerSignature)) {
		AddItem(item, fFirstApp);
	} else if (settings->sortRunningApps) {
		TTeamMenuItem* teamItem
			= dynamic_cast<TTeamMenuItem*>(ItemAt(fFirstApp));
		int32 firstApp = fFirstApp;

		// if Tracker should always be the first item, we need to skip it
		// when sorting in the current item
		if (settings->trackerAlwaysFirst && teamItem != NULL
			&& !strcmp(teamItem->Signature(), kTrackerSignature)) {
			firstApp++;
		}

		int32 count = CountItems(), i;
		for (i = firstApp; i < count; i++) {
			teamItem = dynamic_cast<TTeamMenuItem*>(ItemAt(i));
			if (teamItem != NULL && strcasecmp(teamItem->Name(), name) > 0) {
				AddItem(item, i);
				break;
			}
		}
		// was the item added to the list yet?
		if (i == count)
			AddItem(item);
	} else
		AddItem(item);

	if (fVertical) {
		if (item && fShowTeamExpander && fExpandNewTeams)
			item->ToggleExpandState(false);

		fBarView->SizeWindow(BScreen(Window()).Frame());
	} else
		CheckItemSizes(1);

	Window()->UpdateIfNeeded();
}
Esempio n. 2
0
void
TExpandoMenuBar::MouseMoved(BPoint where, uint32 code, const BMessage* message)
{
	if (message == NULL) {
		// force a cleanup
		_FinishedDrag();

		switch (code) {
			case B_ENTERED_VIEW:
			case B_INSIDE_VIEW:
			{
				TTeamMenuItem* item = TeamItemAtPoint(where);
				if (item == NULL) {
					// item is NULL, break out
					fLastMousedOverItem = NULL;
					break;
				}

				if (item->HasLabel()) {
					// item has a visible label, set the item and break out
					fLastMousedOverItem = item;
					break;
				}

				if (item == fLastMousedOverItem) {
					// already set the tooltip for this item, break out
					break;
				}

				// new item, update the tooltip with the item name
				SetToolTip(item->Name());

				// save the current item for the next MouseMoved() call
				fLastMousedOverItem = item;

				break;
			}

			case B_OUTSIDE_VIEW:
			case B_EXITED_VIEW:
				fLastMousedOverItem = NULL;
				break;
		}

		BMenuBar::MouseMoved(where, code, message);
		return;
	}

	uint32 buttons;
	if (Window()->CurrentMessage() == NULL
		|| Window()->CurrentMessage()->FindInt32("buttons", (int32*)&buttons)
			< B_OK) {
		buttons = 0;
	}

	if (buttons == 0)
		return;

	switch (code) {
		case B_ENTERED_VIEW:
			// fPreviousDragTargetItem should always be NULL here anyways.
			if (fPreviousDragTargetItem)
				_FinishedDrag();

			fBarView->CacheDragData(message);
			fPreviousDragTargetItem = NULL;
			break;

		case B_OUTSIDE_VIEW:
			// NOTE: Should not be here, but for the sake of defensive
			// programming...
		case B_EXITED_VIEW:
			_FinishedDrag();
			break;

		case B_INSIDE_VIEW:
			if (fBarView->Dragging()) {
				TTeamMenuItem* item = NULL;
				int32 itemCount = CountItems();
				for (int32 i = 0; i < itemCount; i++) {
					BMenuItem* _item = ItemAt(i);
					if (_item->Frame().Contains(where)) {
						item = dynamic_cast<TTeamMenuItem*>(_item);
						break;
					}
				}
				if (item == fPreviousDragTargetItem)
					break;
				if (fPreviousDragTargetItem != NULL)
					fPreviousDragTargetItem->SetOverrideSelected(false);
				if (item != NULL)
					item->SetOverrideSelected(true);
				fPreviousDragTargetItem = item;
			}
			break;
	}
}