Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { Ref<InputEventScreenDrag> sd; sd.instance(); sd->set_device(get_device()); sd->set_index(index); sd->set_position(p_xform.xform(pos + p_local_ofs)); sd->set_relative(p_xform.basis_xform(relative)); sd->set_speed(p_xform.basis_xform(speed)); return sd; }
bool BodyPair2DSW::_test_ccd(real_t p_step, Body2DSW *p_A, int p_shape_A, const Transform2D &p_xform_A, Body2DSW *p_B, int p_shape_B, const Transform2D &p_xform_B, bool p_swap_result) { Vector2 motion = p_A->get_linear_velocity() * p_step; real_t mlen = motion.length(); if (mlen < CMP_EPSILON) return false; Vector2 mnormal = motion / mlen; real_t min, max; p_A->get_shape(p_shape_A)->project_rangev(mnormal, p_xform_A, min, max); bool fast_object = mlen > (max - min) * 0.3; //going too fast in that direction if (!fast_object) { //did it move enough in this direction to even attempt raycast? let's say it should move more than 1/3 the size of the object in that axis return false; } //cast a segment from support in motion normal, in the same direction of motion by motion length //support is the worst case collision point, so real collision happened before int a; Vector2 s[2]; p_A->get_shape(p_shape_A)->get_supports(p_xform_A.basis_xform(mnormal).normalized(), s, a); Vector2 from = p_xform_A.xform(s[0]); Vector2 to = from + motion; Transform2D from_inv = p_xform_B.affine_inverse(); Vector2 local_from = from_inv.xform(from - mnormal * mlen * 0.1); //start from a little inside the bounding box Vector2 local_to = from_inv.xform(to); Vector2 rpos, rnorm; if (!p_B->get_shape(p_shape_B)->intersect_segment(local_from, local_to, rpos, rnorm)) return false; //ray hit something Vector2 hitpos = p_xform_B.xform(rpos); Vector2 contact_A = to; Vector2 contact_B = hitpos; //create a contact if (p_swap_result) _contact_added_callback(contact_B, contact_A); else _contact_added_callback(contact_A, contact_B); return true; }
Ref<InputEvent> InputEventMouseMotion::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const { Vector2 g = p_xform.xform(get_global_position()); Vector2 l = p_xform.xform(get_position() + p_local_ofs); Vector2 r = p_xform.basis_xform(get_relative()); Vector2 s = p_xform.basis_xform(get_speed()); Ref<InputEventMouseMotion> mm; mm.instance(); mm->set_device(get_device()); mm->set_modifiers_from_event(this); mm->set_position(l); mm->set_global_position(g); mm->set_button_mask(get_button_mask()); mm->set_relative(r); mm->set_speed(s); return mm; }
bool CollisionSolver2DSW::solve_static_line(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result) { const LineShape2DSW *line = static_cast<const LineShape2DSW *>(p_shape_A); if (p_shape_B->get_type() == Physics2DServer::SHAPE_LINE) return false; Vector2 n = p_transform_A.basis_xform(line->get_normal()).normalized(); Vector2 p = p_transform_A.xform(line->get_normal() * line->get_d()); real_t d = n.dot(p); Vector2 supports[2]; int support_count; p_shape_B->get_supports(p_transform_A.affine_inverse().basis_xform(-n).normalized(), supports, support_count); bool found = false; for (int i = 0; i < support_count; i++) { supports[i] = p_transform_B.xform(supports[i]); real_t pd = n.dot(supports[i]); if (pd >= d) continue; found = true; Vector2 support_A = supports[i] - n * (pd - d); if (p_result_callback) { if (p_swap_result) p_result_callback(supports[i], support_A, p_userdata); else p_result_callback(support_A, supports[i], p_userdata); } } return found; }
void TextureRegionEditor::_region_draw() { Ref<Texture> base_tex = NULL; if (node_sprite) base_tex = node_sprite->get_texture(); else if (node_patch9) base_tex = node_patch9->get_texture(); else if (obj_styleBox.is_valid()) base_tex = obj_styleBox->get_texture(); else if (atlas_tex.is_valid()) base_tex = atlas_tex->get_atlas(); if (base_tex.is_null()) return; Transform2D mtx; mtx.elements[2] = -draw_ofs; mtx.scale_basis(Vector2(draw_zoom, draw_zoom)); VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx); edit_draw->draw_texture(base_tex, Point2()); VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D()); if (snap_mode == SNAP_GRID) { Size2 s = edit_draw->get_size(); int last_cell; if (snap_step.x != 0) { if (snap_separation.x == 0) for (int i = 0; i < s.width; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x)); if (i == 0) last_cell = cell; if (last_cell != cell) edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3)); last_cell = cell; } else for (int i = 0; i < s.width; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / (snap_step.x + snap_separation.x))); if (i == 0) last_cell = cell; if (last_cell != cell) edit_draw->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), Color(0.3, 0.7, 1, 0.3)); last_cell = cell; } } if (snap_step.y != 0) { if (snap_separation.y == 0) for (int i = 0; i < s.height; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y)); if (i == 0) last_cell = cell; if (last_cell != cell) edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3)); last_cell = cell; } else for (int i = 0; i < s.height; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / (snap_step.y + snap_separation.y))); if (i == 0) last_cell = cell; if (last_cell != cell) edit_draw->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), Color(0.3, 0.7, 1, 0.3)); last_cell = cell; } } } else if (snap_mode == SNAP_AUTOSLICE) { for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) { Rect2 r = E->get(); Vector2 endpoints[4] = { mtx.basis_xform(r.position), mtx.basis_xform(r.position + Vector2(r.size.x, 0)), mtx.basis_xform(r.position + r.size), mtx.basis_xform(r.position + Vector2(0, r.size.y)) }; for (int i = 0; i < 4; i++) { int next = (i + 1) % 4; edit_draw->draw_line(endpoints[i] - draw_ofs, endpoints[next] - draw_ofs, Color(0.3, 0.7, 1, 1), 2); } } } Ref<Texture> select_handle = get_icon("EditorHandle", "EditorIcons"); Rect2 scroll_rect(Point2(), mtx.basis_xform(base_tex->get_size())); scroll_rect.expand_to(mtx.basis_xform(edit_draw->get_size())); Vector2 endpoints[4] = { mtx.basis_xform(rect.position), mtx.basis_xform(rect.position + Vector2(rect.size.x, 0)), mtx.basis_xform(rect.position + rect.size), mtx.basis_xform(rect.position + Vector2(0, rect.size.y)) }; Color color(0.9, 0.5, 0.5); for (int i = 0; i < 4; i++) { int prev = (i + 3) % 4; int next = (i + 1) % 4; Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); ofs *= 1.4144 * (select_handle->get_size().width / 2); edit_draw->draw_line(endpoints[i] - draw_ofs, endpoints[next] - draw_ofs, color, 2); if (snap_mode != SNAP_AUTOSLICE) edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs); ofs = (endpoints[next] - endpoints[i]) / 2; ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2); if (snap_mode != SNAP_AUTOSLICE) edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs); scroll_rect.expand_to(endpoints[i]); } scroll_rect = scroll_rect.grow(200); updating_scroll = true; hscroll->set_min(scroll_rect.position.x); hscroll->set_max(scroll_rect.position.x + scroll_rect.size.x); hscroll->set_page(edit_draw->get_size().x); hscroll->set_value(draw_ofs.x); hscroll->set_step(0.001); vscroll->set_min(scroll_rect.position.y); vscroll->set_max(scroll_rect.position.y + scroll_rect.size.y); vscroll->set_page(edit_draw->get_size().y); vscroll->set_value(draw_ofs.y); vscroll->set_step(0.001); updating_scroll = false; float margins[4]; if (node_patch9 || obj_styleBox.is_valid()) { if (node_patch9) { margins[0] = node_patch9->get_patch_margin(MARGIN_TOP); margins[1] = node_patch9->get_patch_margin(MARGIN_BOTTOM); margins[2] = node_patch9->get_patch_margin(MARGIN_LEFT); margins[3] = node_patch9->get_patch_margin(MARGIN_RIGHT); } else if (obj_styleBox.is_valid()) { margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP); margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM); margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT); margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT); } Vector2 pos[4] = { mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y), -mtx.basis_xform(Vector2(0, margins[1])) + Vector2(0, endpoints[2].y - draw_ofs.y), mtx.basis_xform(Vector2(margins[2], 0)) + Vector2(endpoints[0].x - draw_ofs.x, 0), -mtx.basis_xform(Vector2(margins[3], 0)) + Vector2(endpoints[2].x - draw_ofs.x, 0) }; draw_margin_line(edit_draw, pos[0], pos[0] + Vector2(edit_draw->get_size().x, 0)); draw_margin_line(edit_draw, pos[1], pos[1] + Vector2(edit_draw->get_size().x, 0)); draw_margin_line(edit_draw, pos[2], pos[2] + Vector2(0, edit_draw->get_size().y)); draw_margin_line(edit_draw, pos[3], pos[3] + Vector2(0, edit_draw->get_size().y)); } }
void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { Transform2D mtx; mtx.elements[2] = -draw_ofs; mtx.scale_basis(Vector2(draw_zoom, draw_zoom)); Vector2 endpoints[8] = { mtx.xform(rect.position) + Vector2(-4, -4), mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -4), mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(4, -4), mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(4, 0), mtx.xform(rect.position + rect.size) + Vector2(4, 4), mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, 4), mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-4, 4), mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-4, 0) }; Ref<InputEventMouseButton> mb = p_input; if (mb.is_valid()) { if (mb->get_button_index() == BUTTON_LEFT) { if (mb->is_pressed()) { if (node_patch9 || obj_styleBox.is_valid()) { edited_margin = -1; float margins[4]; if (node_patch9) { margins[0] = node_patch9->get_patch_margin(MARGIN_TOP); margins[1] = node_patch9->get_patch_margin(MARGIN_BOTTOM); margins[2] = node_patch9->get_patch_margin(MARGIN_LEFT); margins[3] = node_patch9->get_patch_margin(MARGIN_RIGHT); } else if (obj_styleBox.is_valid()) { margins[0] = obj_styleBox->get_margin_size(MARGIN_TOP); margins[1] = obj_styleBox->get_margin_size(MARGIN_BOTTOM); margins[2] = obj_styleBox->get_margin_size(MARGIN_LEFT); margins[3] = obj_styleBox->get_margin_size(MARGIN_RIGHT); } Vector2 pos[4] = { mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs, mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs, mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs, mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs }; if (Math::abs(mb->get_position().y - pos[0].y) < 8) { edited_margin = 0; prev_margin = margins[0]; } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) { edited_margin = 1; prev_margin = margins[1]; } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) { edited_margin = 2; prev_margin = margins[2]; } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) { edited_margin = 3; prev_margin = margins[3]; } if (edited_margin >= 0) { drag_from = Vector2(mb->get_position().x, mb->get_position().y); drag = true; } } if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) { Vector2 point = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y)); for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) { if (E->get().has_point(point)) { rect = E->get(); if (Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) { Rect2 r; if (node_sprite) r = node_sprite->get_region_rect(); else if (node_patch9) r = node_patch9->get_region_rect(); else if (obj_styleBox.is_valid()) r = obj_styleBox->get_region_rect(); else if (atlas_tex.is_valid()) r = atlas_tex->get_region(); rect.expand_to(r.position); rect.expand_to(r.position + r.size); } undo_redo->create_action(TTR("Set Region Rect")); if (node_sprite) { undo_redo->add_do_method(node_sprite, "set_region_rect", rect); undo_redo->add_undo_method(node_sprite, "set_region_rect", node_sprite->get_region_rect()); } else if (node_patch9) { undo_redo->add_do_method(node_patch9, "set_region_rect", rect); undo_redo->add_undo_method(node_patch9, "set_region_rect", node_patch9->get_region_rect()); } else if (obj_styleBox.is_valid()) { undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", rect); undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect()); } else if (atlas_tex.is_valid()) { undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect); undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region()); } undo_redo->add_do_method(edit_draw, "update"); undo_redo->add_undo_method(edit_draw, "update"); undo_redo->commit_action(); break; } } } else if (edited_margin < 0) { drag_from = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y)); if (snap_mode == SNAP_PIXEL) drag_from = drag_from.snapped(Vector2(1, 1)); else if (snap_mode == SNAP_GRID) drag_from = snap_point(drag_from); drag = true; if (node_sprite) rect_prev = node_sprite->get_region_rect(); else if (node_patch9) rect_prev = node_patch9->get_region_rect(); else if (obj_styleBox.is_valid()) rect_prev = obj_styleBox->get_region_rect(); else if (atlas_tex.is_valid()) rect_prev = atlas_tex->get_region(); for (int i = 0; i < 8; i++) { Vector2 tuv = endpoints[i]; if (tuv.distance_to(Vector2(mb->get_position().x, mb->get_position().y)) < 8) { drag_index = i; } } if (drag_index == -1) { creating = true; rect = Rect2(drag_from, Size2()); } } } else if (drag) { if (edited_margin >= 0) { undo_redo->create_action("Set Margin"); static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT }; if (node_patch9) { undo_redo->add_do_method(node_patch9, "set_patch_margin", m[edited_margin], node_patch9->get_patch_margin(m[edited_margin])); undo_redo->add_undo_method(node_patch9, "set_patch_margin", m[edited_margin], prev_margin); } else if (obj_styleBox.is_valid()) { undo_redo->add_do_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], obj_styleBox->get_margin_size(m[edited_margin])); undo_redo->add_undo_method(obj_styleBox.ptr(), "set_margin_size", m[edited_margin], prev_margin); obj_styleBox->emit_signal(CoreStringNames::get_singleton()->changed); } edited_margin = -1; } else { undo_redo->create_action("Set Region Rect"); if (node_sprite) { undo_redo->add_do_method(node_sprite, "set_region_rect", node_sprite->get_region_rect()); undo_redo->add_undo_method(node_sprite, "set_region_rect", rect_prev); } else if (atlas_tex.is_valid()) { undo_redo->add_do_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region()); undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", rect_prev); } else if (node_patch9) { // FIXME: Is this intentional? } else if (node_patch9) { undo_redo->add_do_method(node_patch9, "set_region_rect", node_patch9->get_region_rect()); undo_redo->add_undo_method(node_patch9, "set_region_rect", rect_prev); } else if (obj_styleBox.is_valid()) { undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect()); undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev); } drag_index = -1; } undo_redo->add_do_method(edit_draw, "update"); undo_redo->add_undo_method(edit_draw, "update"); undo_redo->commit_action(); drag = false; creating = false; } } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { if (drag) { drag = false; if (edited_margin >= 0) { static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT }; if (node_patch9) node_patch9->set_patch_margin(m[edited_margin], prev_margin); if (obj_styleBox.is_valid()) obj_styleBox->set_margin_size(m[edited_margin], prev_margin); edited_margin = -1; } else { apply_rect(rect_prev); rect = rect_prev; edit_draw->update(); drag_index = -1; } } } else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) { _zoom_in(); } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed()) { _zoom_out(); } } Ref<InputEventMouseMotion> mm = p_input; if (mm.is_valid()) { if (mm->get_button_mask() & BUTTON_MASK_MIDDLE || Input::get_singleton()->is_key_pressed(KEY_SPACE)) { Vector2 draged(mm->get_relative().x, mm->get_relative().y); hscroll->set_value(hscroll->get_value() - draged.x); vscroll->set_value(vscroll->get_value() - draged.y); } else if (drag) { if (edited_margin >= 0) { float new_margin; if (edited_margin == 0) new_margin = prev_margin + (mm->get_position().y - drag_from.y) / draw_zoom; else if (edited_margin == 1) new_margin = prev_margin - (mm->get_position().y - drag_from.y) / draw_zoom; else if (edited_margin == 2) new_margin = prev_margin + (mm->get_position().x - drag_from.x) / draw_zoom; else if (edited_margin == 3) new_margin = prev_margin - (mm->get_position().x - drag_from.x) / draw_zoom; if (new_margin < 0) new_margin = 0; static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT }; if (node_patch9) node_patch9->set_patch_margin(m[edited_margin], new_margin); if (obj_styleBox.is_valid()) obj_styleBox->set_margin_size(m[edited_margin], new_margin); } else { Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position()); if (snap_mode == SNAP_PIXEL) new_pos = new_pos.snapped(Vector2(1, 1)); else if (snap_mode == SNAP_GRID) new_pos = snap_point(new_pos); if (creating) { rect = Rect2(drag_from, Size2()); rect.expand_to(new_pos); apply_rect(rect); edit_draw->update(); return; } switch (drag_index) { case 0: { Vector2 p = rect_prev.position + rect_prev.size; rect = Rect2(p, Size2()); rect.expand_to(new_pos); apply_rect(rect); } break; case 1: { Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y); rect = Rect2(p, Size2(rect_prev.size.x, 0)); rect.expand_to(new_pos); apply_rect(rect); } break; case 2: { Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y); rect = Rect2(p, Size2()); rect.expand_to(new_pos); apply_rect(rect); } break; case 3: { Vector2 p = rect_prev.position; rect = Rect2(p, Size2(0, rect_prev.size.y)); rect.expand_to(new_pos); apply_rect(rect); } break; case 4: { Vector2 p = rect_prev.position; rect = Rect2(p, Size2()); rect.expand_to(new_pos); apply_rect(rect); } break; case 5: { Vector2 p = rect_prev.position; rect = Rect2(p, Size2(rect_prev.size.x, 0)); rect.expand_to(new_pos); apply_rect(rect); } break; case 6: { Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0); rect = Rect2(p, Size2()); rect.expand_to(new_pos); apply_rect(rect); } break; case 7: { Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0); rect = Rect2(p, Size2(0, rect_prev.size.y)); rect.expand_to(new_pos); apply_rect(rect); } break; } } edit_draw->update(); } } }
void Polygon2DEditor::_uv_draw() { Ref<Texture> base_tex = node->get_texture(); if (base_tex.is_null()) return; Transform2D mtx; mtx.elements[2] = -uv_draw_ofs; mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom)); VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), mtx); uv_edit_draw->draw_texture(base_tex, Point2()); VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), Transform2D()); if (snap_show_grid) { Size2 s = uv_edit_draw->get_size(); int last_cell; if (snap_step.x != 0) { for (int i = 0; i < s.width; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x)); if (i == 0) last_cell = cell; if (last_cell != cell) uv_edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3)); last_cell = cell; } } if (snap_step.y != 0) { for (int i = 0; i < s.height; i++) { int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y)); if (i == 0) last_cell = cell; if (last_cell != cell) uv_edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3)); last_cell = cell; } } } PoolVector<Vector2> uvs = node->get_uv(); Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons"); Rect2 rect(Point2(), mtx.basis_xform(base_tex->get_size())); rect.expand_to(mtx.basis_xform(uv_edit_draw->get_size())); for (int i = 0; i < uvs.size(); i++) { int next = (i + 1) % uvs.size(); uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(uvs[next]), Color(0.9, 0.5, 0.5), 2); uv_edit_draw->draw_texture(handle, mtx.xform(uvs[i]) - handle->get_size() * 0.5); rect.expand_to(mtx.basis_xform(uvs[i])); } rect = rect.grow(200); updating_uv_scroll = true; uv_hscroll->set_min(rect.position.x); uv_hscroll->set_max(rect.position.x + rect.size.x); uv_hscroll->set_page(uv_edit_draw->get_size().x); uv_hscroll->set_value(uv_draw_ofs.x); uv_hscroll->set_step(0.001); uv_vscroll->set_min(rect.position.y); uv_vscroll->set_max(rect.position.y + rect.size.y); uv_vscroll->set_page(uv_edit_draw->get_size().y); uv_vscroll->set_value(uv_draw_ofs.y); uv_vscroll->set_step(0.001); updating_uv_scroll = false; }