/** Rotates this vector with the opposite angle of the specified transform. */ void Vect2D::subtractRotation(Transform2D& xform) { // note that sin(-x) == -sin(x) and cos(-x) == cos(x) rotateXY(xform.getCosAngleXY(), -xform.getSinAngleXY()); }
/** Rotates this vector with the angle of the specified transform. */ void Vect2D::addRotation(Transform2D& xform) { rotateXY(xform.getCosAngleXY(), xform.getSinAngleXY()); }