void version0018() { UpdateManager updateManager; Update* pUpdate: int version = 18 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Zone.inf 1374"); pUpdate->setParam(1,"Data/Info/Zone.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.inf 12254"); pUpdate->setParam(1,"Data/Info/Creature.inf"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version15() { UpdateManager updateManager; Update* pUpdate; int version = 15; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Updater2.exe 950272"); pUpdate->setParam(1,"Updater2.exe"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"UpdateClient.inf 94"); pUpdate->setParam(1,"Data\\Info\\UpdateClient.inf"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version12() { UpdateManager updateManager; Update* pUpdate; int version = 12; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New12Effect.aspk 4199002"); pUpdate->setParam(1,"Data\\Image\\Effect.aspk"); pUpdate->setParam(2,"New12Effect.aspki 1014"); pUpdate->setParam(3,"Data\\Image\\Effect.aspki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DomainExp.inf 11236"); pUpdate->setParam(1,"Data\\Info\\DomainExp.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"INTExp.inf 1204"); pUpdate->setParam(1,"Data\\Info\\INTExp.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"STRExp.inf 1204"); pUpdate->setParam(1,"Data\\Info\\STRExp.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DEXExp.inf 1204"); pUpdate->setParam(1,"Data\\Info\\DEXExp.inf"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version0019() { UpdateManager updateManager; Update* pUpdate: int version = 19 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Progress.spk 3878880"); pUpdate->setParam(1,"Data/UI/SPK/Progress.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"String.inf 2252"); pUpdate->setParam(1,"Data/Info/String.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Chat.inf 10659"); pUpdate->setParam(1,"Data/Info/Chat.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DarkEden.exe 3874816"); pUpdate->setParam(1,"DarkEden.exe"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version0013() { UpdateManager updateManager; Update* pUpdate: int version = 13 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g2.spr 48870"); pUpdate->setParam(1,"Data/Image/g2.spr"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g3.spr 47444"); pUpdate->setParam(1,"Data/Image/g3.spr"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ex3.spr 66564"); pUpdate->setParam(1,"Data/Image/ex3.spr"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g1.spr 49802"); pUpdate->setParam(1,"Data/Image/g1.spr"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version16() { UpdateManager updateManager; Update * pUpdate; int version = 16; //-------------------------------------------------------------------------------- // save //-------------------------------------------------------------------------------- pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DarkEden.exe 3796992"); pUpdate->setParam(1,"DarkEden.exe"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Item.inf 20496"); pUpdate->setParam(1,"Data\\Info\\Item.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bamp00.map 238828"); pUpdate->setParam(1,"Data\\Image\\bamp00.map"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR,version); remove(filename); updateManager.save(filename); }
void version13() { UpdateManager updateManager; Update* pUpdate; int version = 13; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"InventoryBackColor.spk 122642"); pUpdate->setParam(1,"Data\\UI\\spk\\InventoryBackColor.spk"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version0006() { UpdateManager updateManager; Update* pUpdate: int version = 6 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"itemTile.ifpk 866"); pUpdate->setParam(1,"Data/Image/itemTile.ifpk"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version0016() { UpdateManager updateManager; Update* pUpdate: int version = 16 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bamp00.map 238828"); pUpdate->setParam(1,"Data/Map/bamp00.map"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version8() { UpdateManager updateManager; Update* pUpdate; int version = 8; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Event_Fanfare.wav 746540"); pUpdate->setParam(1,"Data\\Sound\\Event_Fanfare.wav"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version15() { UpdateManager updateManager; Update * pUpdate; int version = 15; //-------------------------------------------------------------------------------- // save //-------------------------------------------------------------------------------- pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ex2.spr 66564"); pUpdate->setParam(1,"Data\\Image\\ex2.spr"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR,version); remove(filename); updateManager.save(filename); }
void version0014() { UpdateManager updateManager; Update* pUpdate: int version = 14 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-01.map 541650"); pUpdate->setParam(1,"Data/Map/Exit-01.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Skill.inf 4626"); pUpdate->setParam(1,"Data/Info/Skill.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"gb1.spr 47226"); pUpdate->setParam(1,"Data/Image/gb1.spr"); updateManager.push_back(pUpdate); // [Error] Not Exist Info. --> NewTile.spk pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-02.map 699632"); pUpdate->setParam(1,"Data/Map/Exit-02.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemBroken.afpk 982"); pUpdate->setParam(1,"Data/Image/ItemBroken.afpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild-B1.map 36636"); pUpdate->setParam(1,"Data/Map/guild-B1.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"NewImageObject.spk 2133494"); pUpdate->setParam(1,"Data/Image/ImageObject.spk"); pUpdate->setParam(2,"NewImageObject.spki 314"); pUpdate->setParam(3,"Data/Image/ImageObject.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"NewImageObject.sspk 5946"); pUpdate->setParam(1,"Data/Image/ImageObject.sspk"); pUpdate->setParam(2,"NewImageObject.sspki 314"); pUpdate->setParam(3,"Data/Image/ImageObject.sspki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bg00.spr 49234"); pUpdate->setParam(1,"Data/Image/bg00.spr"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemOption.inf 2684"); pUpdate->setParam(1,"Data/Info/ItemOption.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemBroken.spk 35130"); pUpdate->setParam(1,"Data/Image/ItemBroken.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-04.map 602400"); pUpdate->setParam(1,"Data/Map/Exit-04.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild-2.map 41110"); pUpdate->setParam(1,"Data/Map/guild-2.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild-3.map 44778"); pUpdate->setParam(1,"Data/Map/guild-3.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"NewEffect.aspk 991390"); pUpdate->setParam(1,"Data/Image/Effect.aspk"); pUpdate->setParam(2,"NewEffect.aspki 250"); pUpdate->setParam(3,"Data/Image/Effect.aspki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild-1.map 43222"); pUpdate->setParam(1,"Data/Map/guild-1.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-03.map 568822"); pUpdate->setParam(1,"Data/Map/Exit-03.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemDrop.afpk 5550"); pUpdate->setParam(1,"Data/Image/ItemDrop.afpk"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version20() { UpdateManager updateManager; Update* pUpdate; int version = 20; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Effect.efpk 123088"); pUpdate->setParam(1,"Data\\Image\\Effect.efpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.inf 27443"); pUpdate->setParam(1,"Data\\Info\\Creature.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VD_drained.wav 179244"); pUpdate->setParam(1,"Data\\Sound\\VD_drained.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VD_damage.wav 16428"); pUpdate->setParam(1,"Data\\Sound\\VD_damage.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Help.rpk 10740"); pUpdate->setParam(1,"Data\\UI\\txt\\Help.rpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CreatureSprite.inf 1246"); pUpdate->setParam(1,"Data\\Info\\CreatureSprite.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VD_die.wav 116780"); pUpdate->setParam(1,"Data\\Sound\\VD_die.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"UICreature.cfpk 1578"); pUpdate->setParam(1,"Data\\UI\\frame\\UICreature.cfpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_knight_3F.map 40710"); pUpdate->setParam(1,"Data\\Map\\guild_knight_3F.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ShopTemplate.inf 1204"); pUpdate->setParam(1,"Data\\Info\\ShopTemplate.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_blade_TS.wav 69292"); pUpdate->setParam(1,"Data\\Sound\\Slayer_blade_TS.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"BF_drain.wav 225580"); pUpdate->setParam(1,"Data\\Sound\\BF_drain.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Action.inf 41685"); pUpdate->setParam(1,"Data\\Info\\Action.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.ispki 47514"); pUpdate->setParam(1,"Data\\Image\\Creature.ispki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"NpcFace.spk 1478514"); pUpdate->setParam(1,"Data\\UI\\spk\\NpcFace.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_Enchant_Identify.wav 161412"); pUpdate->setParam(1,"Data\\Sound\\Slayer_Enchant_Identify.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bathory_dungeon_B3F.mip 156"); pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B3F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_Heal_Sacrifice.wav 110380"); pUpdate->setParam(1,"Data\\Sound\\Slayer_Heal_Sacrifice.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"EffectStatus.inf 587"); pUpdate->setParam(1,"Data\\Info\\EffectStatus.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_Enchant_DetectInvisibility.wav 71980"); pUpdate->setParam(1,"Data\\Sound\\Slayer_Enchant_DetectInvisibility.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"limbo_lair_SE.mip 233"); pUpdate->setParam(1,"Data\\Map\\limbo_lair_SE.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"UICreature.ispk 583074"); pUpdate->setParam(1,"Data\\UI\\spk\\UICreature.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_army_3F.map 41686"); pUpdate->setParam(1,"Data\\Map\\guild_army_3F.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemOption.inf 4714"); pUpdate->setParam(1,"Data\\Info\\ItemOption.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_enchant_PFA.wav 66988"); pUpdate->setParam(1,"Data\\Sound\\Slayer_enchant_PFA.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_sword_SW.wav 47660"); pUpdate->setParam(1,"Data\\Sound\\Slayer_sword_SW.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_sword_LH.wav 30590"); pUpdate->setParam(1,"Data\\Sound\\Slayer_sword_LH.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"BF_attack.wav 35948"); pUpdate->setParam(1,"Data\\Sound\\BF_attack.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VD_attack.wav 28108"); pUpdate->setParam(1,"Data\\Sound\\VD_attack.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"BF_die.wav 192044"); pUpdate->setParam(1,"Data\\Sound\\BF_die.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"NpcFace.spki 190"); pUpdate->setParam(1,"Data\\UI\\spk\\NpcFace.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_sword_SC.wav 47468"); pUpdate->setParam(1,"Data\\Sound\\Slayer_sword_SC.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"BF_damage.wav 21452"); pUpdate->setParam(1,"Data\\Sound\\BF_damage.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Sound.inf 9547"); pUpdate->setParam(1,"Data\\Info\\Sound.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"NPCScript.inf 48008"); pUpdate->setParam(1,"Data\\Info\\NPCScript.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DEUtil.dll 32768"); pUpdate->setParam(1,"DEUtil.dll"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_village.mip 215"); pUpdate->setParam(1,"Data\\Map\\vampire_village.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_cleric_3F.map 42942"); pUpdate->setParam(1,"Data\\Map\\guild_cleric_3F.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Zone.inf 6165"); pUpdate->setParam(1,"Data\\Info\\Zone.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"EffectSpriteType.inf 868"); pUpdate->setParam(1,"Data\\Info\\EffectSpriteType.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Skill.inf 5935"); pUpdate->setParam(1,"Data\\Info\\Skill.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Vampire_AcidSwamp.wav 103468"); pUpdate->setParam(1,"Data\\Sound\\Vampire_AcidSwamp.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VampireExp.inf 1204"); pUpdate->setParam(1,"Data\\Info\\VampireExp.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VD_drain.wav 216364"); pUpdate->setParam(1,"Data\\Sound\\VD_drain.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"BF_drained.wav 181036"); pUpdate->setParam(1,"Data\\Sound\\BF_drained.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"NPC.inf 548"); pUpdate->setParam(1,"Data\\Info\\NPC.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"String.inf 2729"); pUpdate->setParam(1,"Data\\Info\\String.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"New18Creature.ispk 4343846"); pUpdate->setParam(1,"Data\\Image\\New18Creature.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_DIRECTORY); pUpdate->setParam(0,"Data\\Profile"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version2() { UpdateManager updateManager; Update* pUpdate; int version = 2; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"common_button.spk 22184"); pUpdate->setParam(1,"Data\\UI\\spk\\common_button.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AddonShadow.cfpk 1413570"); pUpdate->setParam(1,"Data\\Image\\AddonShadow.cfpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"MousePointer.spk 16350"); pUpdate->setParam(1,"Data\\UI\\spk\\MousePointer.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AssembleMessageBoxCommon.spk 123968"); pUpdate->setParam(1,"Data\\UI\\spk\\AssembleMessageBoxCommon.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VampireGameMenu.spk 142870"); pUpdate->setParam(1,"Data\\UI\\spk\\VampireGameMenu.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AssembleMessageBox.spk 120510"); pUpdate->setParam(1,"Data\\UI\\spk\\AssembleMessageBox.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ClientConfig.inf 263"); pUpdate->setParam(1,"Data\\Info\\ClientConfig.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AssembleMessageBoxButton.spk 41814"); pUpdate->setParam(1,"Data\\UI\\spk\\AssembleMessageBoxButton.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"tutorial_heliport.mip 61"); pUpdate->setParam(1,"Data\\Map\\tutorial_heliport.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Addon.cfpk 1413570"); pUpdate->setParam(1,"Data\\Image\\Addon.cfpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"tutorial_bokdo.mip 110"); pUpdate->setParam(1,"Data\\Map\\tutorial_bokdo.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Tutorial_Book.spk 563728"); pUpdate->setParam(1,"Data\\UI\\spk\\Tutorial_Book.spk"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version4() { UpdateManager updateManager; Update* pUpdate; int version = 4; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"limbo_dungeon.mip 299"); pUpdate->setParam(1,"Data\\Map\\limbo_dungeon.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"UI.spk 73662"); pUpdate->setParam(1,"Data\\Image\\UI.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"UI.spki 14"); pUpdate->setParam(1,"Data\\Image\\UI.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_knight_2F.mip 160"); pUpdate->setParam(1,"Data\\Map\\guild_knight_2F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VampireSkillView.spk 375782"); pUpdate->setParam(1,"Data\\UI\\spk\\VampireSkillView.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"eslania_dungeon.mip 320"); pUpdate->setParam(1,"Data\\Map\\eslania_dungeon.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Book.rpk 20349"); pUpdate->setParam(1,"Data\\UI\\txt\\Book.rpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"TutorialEtc.rpk 3452"); pUpdate->setParam(1,"Data\\UI\\txt\\TutorialEtc.rpk"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version0002() { UpdateManager updateManager; Update* pUpdate: int version = 2 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemDrop.ispk 332580"); pUpdate->setParam(1,"Data/Image/ItemDrop.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_sys_button.spk 17118"); pUpdate->setParam(1,"Data/UI/SPK/vampire_sys_button.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_etc.spk 47028"); pUpdate->setParam(1,"Data/UI/SPK/vampire_etc.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayer_main.spk 163142"); pUpdate->setParam(1,"Data/UI/SPK/slayer_main.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skilltree_ico_heal.spk 27342"); pUpdate->setParam(1,"Data/UI/SPK/skilltree_ico_heal.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"itemTile.ispk 86008"); pUpdate->setParam(1,"Data/Image/itemTile.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_main.spk 183598"); pUpdate->setParam(1,"Data/UI/SPK/vampire_main.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skilltree_back_heal.spk 201078"); pUpdate->setParam(1,"Data/UI/SPK/skilltree_back_heal.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"item.ispk 293172"); pUpdate->setParam(1,"Data/UI/SPK/item.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skill.rbt 391318"); pUpdate->setParam(1,"Data/UI/RBT/skill.rbt"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Music.inf 303"); pUpdate->setParam(1,"Data/Info/Music.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Slayer_belt.wav 13872"); pUpdate->setParam(1,"Data/Sound/Slayer_belt.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skilltree_ico_gun.spk 30076"); pUpdate->setParam(1,"Data/UI/SPK/skilltree_ico_gun.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"skilltree_back_gun.spk 277118"); pUpdate->setParam(1,"Data/UI/SPK/skilltree_back_gun.spk"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version2() { UpdateManager updateManager; Update* pUpdate; int version = 2; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"UI.spki 14"); pUpdate->setParam(1,"Data\\Image\\UI.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"common_button.spk 22184"); pUpdate->setParam(1,"Data\\UI\\spk\\common_button.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AddonShadow.cfpk 1413570"); pUpdate->setParam(1,"Data\\Image\\AddonShadow.cfpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemOption.inf 4715"); pUpdate->setParam(1,"Data\\Info\\ItemOption.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"MousePointer.spk 16350"); pUpdate->setParam(1,"Data\\UI\\spk\\MousePointer.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AssembleMessageBoxCommon.spk 123968"); pUpdate->setParam(1,"Data\\UI\\spk\\AssembleMessageBoxCommon.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Addon.cfpk 1413570"); pUpdate->setParam(1,"Data\\Image\\Addon.cfpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Skill.inf 5921"); pUpdate->setParam(1,"Data\\Info\\Skill.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Zone.inf 5304"); pUpdate->setParam(1,"Data\\Info\\Zone.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"UI.spk 73662"); pUpdate->setParam(1,"Data\\Image\\UI.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"SkillInfo.inf 7733"); pUpdate->setParam(1,"Data\\Info\\SkillInfo.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"SkillMini.spk 100972"); pUpdate->setParam(1,"Data\\UI\\spk\\SkillMini.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.inf 24003"); pUpdate->setParam(1,"Data\\Info\\Creature.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"String.inf 2439"); pUpdate->setParam(1,"Data\\Info\\String.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"eslania_SW.map 563120"); pUpdate->setParam(1,"Data\\Map\\eslania_SW.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ClientConfig.inf 263"); pUpdate->setParam(1,"Data\\Info\\ClientConfig.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AssembleMessageBoxButton.spk 41814"); pUpdate->setParam(1,"Data\\UI\\spk\\AssembleMessageBoxButton.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"tutorial_heliport.mip 61"); pUpdate->setParam(1,"Data\\Map\\tutorial_heliport.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayer_main.spk 470480"); pUpdate->setParam(1,"Data\\UI\\spk\\slayer_main.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VampireGameMenu.spk 142870"); pUpdate->setParam(1,"Data\\UI\\spk\\VampireGameMenu.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Item.inf 30409"); pUpdate->setParam(1,"Data\\Info\\Item.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"limbo_lair_NE.mip 61"); pUpdate->setParam(1,"Data\\Map\\limbo_lair_NE.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"tutorial_bokdo.mip 110"); pUpdate->setParam(1,"Data\\Map\\tutorial_bokdo.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Tutorial_Book.spk 563728"); pUpdate->setParam(1,"Data\\UI\\spk\\Tutorial_Book.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AssembleMessageBox.spk 120510"); pUpdate->setParam(1,"Data\\UI\\spk\\AssembleMessageBox.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_cleric_B1.mip 169"); pUpdate->setParam(1,"Data\\Map\\guild_cleric_B1.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DarkEden.exe 4247552"); pUpdate->setParam(1,"DarkEden.exe"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DEUtil.dll 32768"); pUpdate->setParam(1,"DEUtil.dll"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version18() { UpdateManager updateManager; Update* pUpdate; int version = 18; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bathory_dungeon_B1F.mip 262"); pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B1F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Item.ispki 942"); pUpdate->setParam(1,"Data\\UI\\spk\\Item.ispki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemDrop.ispk 556160"); pUpdate->setParam(1,"Data\\Image\\ItemDrop.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_village.map 149230"); pUpdate->setParam(1,"Data\\Map\\vampire_village.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayers_training.mip 187"); pUpdate->setParam(1,"Data\\Map\\slayers_training.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bathory_dungeon_B3F.map 266674"); pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B3F.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"eslania_NW.mip 51"); pUpdate->setParam(1,"Data\\Map\\eslania_NW.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_cleric_4F.map 4304"); pUpdate->setParam(1,"Data\\Map\\guild_cleric_4F.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CreatureShadow.cfpki 270"); pUpdate->setParam(1,"Data\\Image\\CreatureShadow.cfpki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Skill.rpk 19498"); pUpdate->setParam(1,"Data\\UI\\txt\\Skill.rpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemTile.ispk 136688"); pUpdate->setParam(1,"Data\\Image\\ItemTile.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_army_4F.mip 47"); pUpdate->setParam(1,"Data\\Map\\guild_army_4F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"drobeta_SW.mip 26"); pUpdate->setParam(1,"Data\\Map\\drobeta_SW.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Item.ispk 419102"); pUpdate->setParam(1,"Data\\UI\\spk\\item.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CreatureShadow.cfpk 387307"); pUpdate->setParam(1,"Data\\Image\\CreatureShadow.cfpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bathory_dungeon_B1F.map 241144"); pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B1F.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemDescription.spki 862"); pUpdate->setParam(1,"Data\\UI\\spk\\ItemDescription.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New18Effect.aspk 1293266"); pUpdate->setParam(1,"Data\\Image\\Effect.aspk"); pUpdate->setParam(2,"New18Effect.aspki 730"); pUpdate->setParam(3,"Data\\Image\\Effect.aspki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_cleric_4F.mip 47"); pUpdate->setParam(1,"Data\\Map\\guild_cleric_4F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_cleric_3F.mip 167"); pUpdate->setParam(1,"Data\\Map\\guild_cleric_3F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"SkillIcon.spk 331662"); pUpdate->setParam(1,"Data\\UI\\spk\\SkillIcon.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bathory_dungeon_B2F.map 236896"); pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B2F.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"limbo_lair_NW.mip 58"); pUpdate->setParam(1,"Data\\Map\\limbo_lair_NW.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"drobeta_SE.mip 26"); pUpdate->setParam(1,"Data\\Map\\drobeta_SE.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"limbo_lair_NE.mip 33"); pUpdate->setParam(1,"Data\\Map\\limbo_lair_NE.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_army_4F.map 4304"); pUpdate->setParam(1,"Data\\Map\\guild_army_4F.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New18Creature.sspk 558166"); pUpdate->setParam(1,"Data\\Image\\Creature.sspk"); pUpdate->setParam(2,"New18Creature.sspki 4194"); pUpdate->setParam(3,"Data\\Image\\Creature.sspki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_knight_4F.mip 47"); pUpdate->setParam(1,"Data\\Map\\guild_knight_4F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"SkillMini.spk 100972"); pUpdate->setParam(1,"Data\\UI\\spk\\SkillMini.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"eslania_SE.mip 51"); pUpdate->setParam(1,"Data\\Map\\eslania_SE.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"drobeta_NE.mip 33"); pUpdate->setParam(1,"Data\\Map\\drobeta_NE.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_army_3F.mip 181"); pUpdate->setParam(1,"Data\\Map\\guild_army_3F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bathory_lair.mip 40"); pUpdate->setParam(1,"Data\\Map\\bathory_lair.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemTile.ifpk 1388"); pUpdate->setParam(1,"Data\\Image\\ItemTile.ifpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"eslania_NE.mip 152"); pUpdate->setParam(1,"Data\\Map\\eslania_NE.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New18Tile.spk 5645274"); pUpdate->setParam(1,"Data\\Image\\tile.spk"); pUpdate->setParam(2,"New18Tile.spki 12682"); pUpdate->setParam(3,"Data\\Image\\tile.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New18ImageObject.sspk 36842"); pUpdate->setParam(1,"Data\\Image\\ImageObject.sspk"); pUpdate->setParam(2,"New18ImageObject.sspki 522"); pUpdate->setParam(3,"Data\\Image\\ImageObject.sspki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bathory_dungeon_B2F.mip 75"); pUpdate->setParam(1,"Data\\Map\\bathory_dungeon_B2F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"limbo_lair_SW.mip 58"); pUpdate->setParam(1,"Data\\Map\\limbo_lair_SW.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"SkillIcon.spki 462"); pUpdate->setParam(1,"Data\\UI\\spk\\SkillIcon.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bathory_lair.map 33734"); pUpdate->setParam(1,"Data\\Map\\bathory_lair.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"SkillMini.spki 462"); pUpdate->setParam(1,"Data\\UI\\spk\\SkillMini.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_knight_3F.mip 174"); pUpdate->setParam(1,"Data\\Map\\guild_knight_3F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"drobeta_NW.mip 33"); pUpdate->setParam(1,"Data\\Map\\drobeta_NW.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"eslania_SW.mip 51"); pUpdate->setParam(1,"Data\\Map\\eslania_SW.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayers_training.map 679678"); pUpdate->setParam(1,"Data\\Map\\slayers_training.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemDrop.afpk 8780"); pUpdate->setParam(1,"Data\\Image\\ItemDrop.afpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_knight_4F.map 4304"); pUpdate->setParam(1,"Data\\Map\\guild_knight_4F.map"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version16() { UpdateManager updateManager; Update* pUpdate; int version = 16; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"face.spk 253570"); pUpdate->setParam(1,"Data\\UI\\spk\\face.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayer_sys_button.spk 43434"); pUpdate->setParam(1,"Data\\UI\\spk\\slayer_sys_button.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Time.spk 98198"); pUpdate->setParam(1,"Data\\UI\\spk\\Time.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_sys_button.spk 45826"); pUpdate->setParam(1,"Data\\UI\\spk\\vampire_sys_button.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_etc.spk 160744"); pUpdate->setParam(1,"Data\\UI\\spk\\vampire_etc.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Time.spki 26"); pUpdate->setParam(1,"Data\\UI\\spk\\Time.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"face.spki 34"); pUpdate->setParam(1,"Data\\UI\\spk\\face.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"vampire_main.spk 476434"); pUpdate->setParam(1,"Data\\UI\\spk\\vampire_main.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayer_main.spk 470480"); pUpdate->setParam(1,"Data\\UI\\spk\\slayer_main.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VampireSkillView.spki 14"); pUpdate->setParam(1,"Data\\UI\\spk\\VampireSkillView.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"minimap.spki 154"); pUpdate->setParam(1,"Data\\UI\\spk\\minimap.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"minimap.spk 1157772"); pUpdate->setParam(1,"Data\\UI\\spk\\minimap.spk"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version21() { UpdateManager updateManager; Update* pUpdate; int version = 21; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Item.inf 33074"); pUpdate->setParam(1,"Data\\Info\\Item.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"New18ImageObject.spk 1968462"); pUpdate->setParam(1,"Data\\Image\\New18ImageObject.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"SkillInfo.inf 7966"); pUpdate->setParam(1,"Data\\Info\\SkillInfo.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.cfpk 387763"); pUpdate->setParam(1,"Data\\Image\\Creature.cfpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.cfpki 270"); pUpdate->setParam(1,"Data\\Image\\Creature.cfpki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Chat.inf 10783"); pUpdate->setParam(1,"Data\\Info\\Chat.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DarkEden.exe 4276224"); pUpdate->setParam(1,"DarkEden.exe"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"limbo_lair_SW.map 606494"); pUpdate->setParam(1,"Data\\Map\\limbo_lair_SW.map"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version6() { UpdateManager updateManager; Update* pUpdate; int version = 6; pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"eslania_NE.map 692298"); pUpdate->setParam(1,"Data\\Map\\eslania_NE.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"credit.spk 974002"); pUpdate->setParam(1,"Data\\UI\\spk\\credit.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"drobeta_SW.map 858870"); pUpdate->setParam(1,"Data\\Map\\drobeta_SW.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_cleric_1F.mip 162"); pUpdate->setParam(1,"Data\\Map\\guild_cleric_1F.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"drobeta_stadium.map 76446"); pUpdate->setParam(1,"Data\\Map\\drobeta_stadium.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"limbo_lair_NE.map 578298"); pUpdate->setParam(1,"Data\\Map\\limbo_lair_NE.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"limbo_lair_SE.map 602508"); pUpdate->setParam(1,"Data\\Map\\limbo_lair_SE.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_knight_B1.mip 204"); pUpdate->setParam(1,"Data\\Map\\guild_knight_B1.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"drobeta_SE.map 618706"); pUpdate->setParam(1,"Data\\Map\\drobeta_SE.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_cleric_B1.mip 169"); pUpdate->setParam(1,"Data\\Map\\guild_cleric_B1.mip"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"drobeta_NW.map 647922"); pUpdate->setParam(1,"Data\\Map\\drobeta_NW.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"eslania_SW.map 562644"); pUpdate->setParam(1,"Data\\Map\\eslania_SW.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Item.rpk 83923"); pUpdate->setParam(1,"Data\\UI\\txt\\Item.rpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemTile.ispki 922"); pUpdate->setParam(1,"Data\\Image\\ItemTile.ispki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"eslania_SE.map 611136"); pUpdate->setParam(1,"Data\\Map\\eslania_SE.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"drobeta_NE.map 649370"); pUpdate->setParam(1,"Data\\Map\\drobeta_NE.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild_army_B1.mip 174"); pUpdate->setParam(1,"Data\\Map\\guild_army_B1.mip"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version0017() { UpdateManager updateManager; Update* pUpdate: int version = 17 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Action.inf 23615"); pUpdate->setParam(1,"Data/Info/Action.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DS_DRAINED.wav 147218"); pUpdate->setParam(1,"Data/Sound/DS_DRAINED.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CG_ATTACK.wav 44216"); pUpdate->setParam(1,"Data/Sound/CG_ATTACK.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"RE_DIE.wav 153104"); pUpdate->setParam(1,"Data/Sound/RE_DIE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DS_DAMAGE.wav 32444"); pUpdate->setParam(1,"Data/Sound/DS_DAMAGE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"EffectSpriteType.inf 331"); pUpdate->setParam(1,"Data/Info/EffectSpriteType.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"WORLD_WATER_DROP.wav 261992"); pUpdate->setParam(1,"Data/Sound/WORLD_WATER_DROP.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DS_ATTACK.wav 88360"); pUpdate->setParam(1,"Data/Sound/DS_ATTACK.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New17ImageObject.sspk 898"); pUpdate->setParam(1,"Data/Image/ImageObject.sspk"); pUpdate->setParam(2,"New17ImageObject.sspki 210"); pUpdate->setParam(3,"Data/Image/ImageObject.sspki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Etc.spk 19918"); pUpdate->setParam(1,"Data/Image/Etc.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AL_DRAIN.wav 94246"); pUpdate->setParam(1,"Data/Sound/AL_DRAIN.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ExchangeVampire.spk 445206"); pUpdate->setParam(1,"Data/UI/SPK/ExchangeVampire.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ex1.spr 66564"); pUpdate->setParam(1,"Data/Image/ex1.spr"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"UserOption.inf 48"); pUpdate->setParam(1,"Data/Info/UserOption.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New17ImageObject.spk 867616"); pUpdate->setParam(1,"Data/Image/ImageObject.spk"); pUpdate->setParam(2,"New17ImageObject.spki 210"); pUpdate->setParam(3,"Data/Image/ImageObject.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Effect.aspk 20776582"); pUpdate->setParam(1,"Data/Image/Effect.aspk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AL_MAGIC.wav 88360"); pUpdate->setParam(1,"Data/Sound/AL_MAGIC.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Help.inf 1339"); pUpdate->setParam(1,"Data/Info/Help.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ShopTemplate.inf 829"); pUpdate->setParam(1,"Data/Info/ShopTemplate.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"RE_DRAIN.wav 235506"); pUpdate->setParam(1,"Data/Sound/RE_DRAIN.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Effect.efpk 62301"); pUpdate->setParam(1,"Data/Image/Effect.efpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exchange.spk 408350"); pUpdate->setParam(1,"Data/UI/SPK/Exchange.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ClientConfig.inf 263"); pUpdate->setParam(1,"Data/Info/ClientConfig.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Effect.aspki 3626"); pUpdate->setParam(1,"Data/Image/Effect.aspki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New17Creature.sspk 1431374"); pUpdate->setParam(1,"Data/Image/Creature.sspk"); pUpdate->setParam(2,"New17Creature.sspki 10358"); pUpdate->setParam(3,"Data/Image/Creature.sspki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayers.map 679068"); pUpdate->setParam(1,"Data/Map/slayers.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AL_DRAINED.wav 94246"); pUpdate->setParam(1,"Data/Sound/AL_DRAINED.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AL_ATTACK.wav 64816"); pUpdate->setParam(1,"Data/Sound/AL_ATTACK.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"RE_MAGIC.wav 103074"); pUpdate->setParam(1,"Data/Sound/RE_MAGIC.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g001.map 40710"); pUpdate->setParam(1,"Data/Map/g001.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Sound.inf 6658"); pUpdate->setParam(1,"Data/Info/Sound.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CG_DAMAGE.wav 35386"); pUpdate->setParam(1,"Data/Sound/CG_DAMAGE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Config.exe 36864"); pUpdate->setParam(1,"Config.exe"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_DRAIN.wav 120732"); pUpdate->setParam(1,"Data/Sound/GO_DRAIN.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Tutorial_Bookcase.spk 738410"); pUpdate->setParam(1,"Data/UI/SPK/Tutorial_Bookcase.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"RE_ATTACK.wav 55986"); pUpdate->setParam(1,"Data/Sound/RE_ATTACK.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DS_DIE.wav 129560"); pUpdate->setParam(1,"Data/Sound/DS_DIE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayer_etc.spk 45946"); pUpdate->setParam(1,"Data/UI/SPK/slayer_etc.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"VampireGameOption.spk 6046"); pUpdate->setParam(1,"Data/UI/SPK/VampireGameOption.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"RE_DRAINED.wav 106016"); pUpdate->setParam(1,"Data/Sound/RE_DRAINED.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ex4.spr 66564"); pUpdate->setParam(1,"Data/Image/ex4.spr"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g003.map 42278"); pUpdate->setParam(1,"Data/Map/g003.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DEUtil.dll 40960"); pUpdate->setParam(1,"DEUtil.dll"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DS_DRAIN.wav 88360"); pUpdate->setParam(1,"Data/Sound/DS_DRAIN.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"RE_DAMAGE.wav 35386"); pUpdate->setParam(1,"Data/Sound/RE_DAMAGE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.cfpk 238824"); pUpdate->setParam(1,"Data/UI/Frame/Creature.cfpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_DIE.wav 176648"); pUpdate->setParam(1,"Data/Sound/GO_DIE.wav"); updateManager.push_back(pUpdate); // [Error] Not Exist Info. --> New17Tile.spk pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_DRAINED.wav 120732"); pUpdate->setParam(1,"Data/Sound/GO_DRAINED.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g03.map 42922"); pUpdate->setParam(1,"Data/Map/g03.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CreatureSprite.inf 788"); pUpdate->setParam(1,"Data/Info/CreatureSprite.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_MOVE.wav 70702"); pUpdate->setParam(1,"Data/Sound/GO_MOVE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CG_DRAINED.wav 147218"); pUpdate->setParam(1,"Data/Sound/CG_DRAINED.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"SlayerGameOption.spk 6046"); pUpdate->setParam(1,"Data/UI/SPK/SlayerGameOption.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AL_DAMAGE.wav 29500"); pUpdate->setParam(1,"Data/Sound/AL_DAMAGE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"New17Creature.ispk 14453772"); pUpdate->setParam(1,"Data/UI/SPK/Creature.ispk"); pUpdate->setParam(2,"New17Creature.ispki 10354"); pUpdate->setParam(3,"Data/Image/Creature.ispki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_DAMAGE.wav 29500"); pUpdate->setParam(1,"Data/Sound/GO_DAMAGE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"GO_ATTACK.wav 82474"); pUpdate->setParam(1,"Data/Sound/GO_ATTACK.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g002.map 38330"); pUpdate->setParam(1,"Data/Map/g002.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"NPC.inf 432"); pUpdate->setParam(1,"Data/Info/NPC.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"AL_DIE.wav 94246"); pUpdate->setParam(1,"Data/Sound/AL_DIE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CreatureShadow.cfpk 238392"); pUpdate->setParam(1,"Data/Image/CreatureShadow.cfpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CG_DIE.wav 103074"); pUpdate->setParam(1,"Data/Sound/CG_DIE.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g02.map 42306"); pUpdate->setParam(1,"Data/Map/g02.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"DS_MAGIC.wav 61872"); pUpdate->setParam(1,"Data/Sound/DS_MAGIC.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Item.inf 20497"); pUpdate->setParam(1,"Data/Info/Item.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"CG_DRAIN.wav 103074"); pUpdate->setParam(1,"Data/Sound/CG_DRAIN.wav"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Tutorial_Book.spk 563730"); pUpdate->setParam(1,"Data/UI/SPK/Tutorial_Book.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"EffectStatus.inf 180"); pUpdate->setParam(1,"Data/Info/EffectStatus.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"slayers.spr 43322"); pUpdate->setParam(1,"Data/Image/slayers.spr"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"g01.map 40498"); pUpdate->setParam(1,"Data/Map/g01.map"); updateManager.push_back(pUpdate); char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR, version); remove(filename); updateManager.save(filename); }
void version14() { UpdateManager updateManager; Update * pUpdate; int version = 14; //-------------------------------------------------------------------------------- // save //-------------------------------------------------------------------------------- pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Action.inf 23527"); pUpdate->setParam(1,"Data\\Info\\Action.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Chat.inf 10569"); pUpdate->setParam(1,"Data\\Info\\Chat.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ClientConfig.inf 177"); pUpdate->setParam(1,"Data\\Info\\ClientConfig.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Config.exe 36864"); pUpdate->setParam(1,"Config.exe"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Creature.inf 7084"); pUpdate->setParam(1,"Data\\Info\\Creature.inf"); updateManager.push_back(pUpdate); //5 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Effect.efpk 57668"); pUpdate->setParam(1,"Data\\Image\\Effect.efpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"EffectSpriteType.inf 304"); pUpdate->setParam(1,"Data\\Info\\EffectSpriteType.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"EffectStatus.inf 158"); pUpdate->setParam(1,"Data\\Info\\EffectStatus.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Etc.spk 14830"); pUpdate->setParam(1,"Data\\Image\\Etc.spk"); updateManager.push_back(pUpdate); //10 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exchange.spk 380028"); pUpdate->setParam(1,"Data\\UI\\SPK\\Exchange.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ExchangeVampire.spk 437152"); pUpdate->setParam(1,"Data\\UI\\SPK\\ExchangeVampire.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-01.map 541650"); pUpdate->setParam(1,"Data\\Map\\Exit-01.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-02.map 699632"); pUpdate->setParam(1,"Data\\Map\\Exit-02.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-03.map 568822"); pUpdate->setParam(1,"Data\\Map\\Exit-03.map"); updateManager.push_back(pUpdate); //15 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Exit-04.map 602400"); pUpdate->setParam(1,"Data\\Map\\Exit-04.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemBroken.afpk 982"); pUpdate->setParam(1,"Data\\Image\\ItemBroken.afpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemBroken.ifpk 140"); pUpdate->setParam(1,"Data\\Image\\ItemBroken.ifpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemBroken.spk 35130"); pUpdate->setParam(1,"Data\\Image\\ItemBroken.spk"); updateManager.push_back(pUpdate); //20 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemDrop.afpk 5550"); pUpdate->setParam(1,"Data\\Image\\ItemDrop.afpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemTile.ifpk 878"); pUpdate->setParam(1,"Data\\Image\\ItemTile.ifpk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemTile.ispk 90292"); pUpdate->setParam(1,"Data\\Image\\ItemTile.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"NPC.inf 176"); pUpdate->setParam(1,"Data\\Info\\NPC.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"NewEffect.aspk 991390"); pUpdate->setParam(1,"Data\\Image\\Effect.aspk"); pUpdate->setParam(2,"NewEffect.aspki 250"); pUpdate->setParam(3,"Data\\Image\\Effect.aspki"); updateManager.push_back(pUpdate); //26 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"NewImageObject.spk 2133494"); pUpdate->setParam(1,"Data\\Image\\ImageObject.spk"); pUpdate->setParam(2,"NewImageObject.spki 314"); pUpdate->setParam(3,"Data\\Image\\ImageObject.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"NewImageObject.sspk 5946"); pUpdate->setParam(1,"Data\\Image\\ImageObject.sspk"); pUpdate->setParam(2,"NewImageObject.sspki 314"); pUpdate->setParam(3,"Data\\Image\\ImageObject.sspki"); updateManager.push_back(pUpdate); //30 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_APPEND_SPRITE_PACK); pUpdate->setParam(0,"NewTile.spk 5866180"); pUpdate->setParam(1,"Data\\Image\\Tile.spk"); pUpdate->setParam(2,"NewTile.spki 15282"); pUpdate->setParam(3,"Data\\Image\\Tile.spki"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ShopTemplate.inf 379"); pUpdate->setParam(1,"Data\\Info\\ShopTemplate.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Skill.inf 4626"); pUpdate->setParam(1,"Data\\Info\\Skill.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Storage.spk 490982"); pUpdate->setParam(1,"Data\\UI\\SPK\\Storage.spk"); updateManager.push_back(pUpdate); //35 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"StorageVampire.spk 535284"); pUpdate->setParam(1,"Data\\UI\\SPK\\StorageVampire.spk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"String.inf 1844"); pUpdate->setParam(1,"Data\\Info\\String.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"UserOption.inf 32"); pUpdate->setParam(1,"Data\\Info\\UserOption.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"Zone.inf 632"); pUpdate->setParam(1,"Data\\Info\\Zone.inf"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"bg00.spr 49234"); pUpdate->setParam(1,"Data\\Image\\bg00.spr"); updateManager.push_back(pUpdate); //40 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"gb1.spr 47226"); pUpdate->setParam(1,"Data\\Image\\gb1.spr"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild-1.map 43222"); pUpdate->setParam(1,"Data\\Map\\guild-1.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild-2.map 41110"); pUpdate->setParam(1,"Data\\Map\\guild-2.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild-3.map 44778"); pUpdate->setParam(1,"Data\\Map\\guild-3.map"); updateManager.push_back(pUpdate); //45 pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"guild-B1.map 36636"); pUpdate->setParam(1,"Data\\Map\\guild-B1.map"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"itemDrop.ispk 351268"); pUpdate->setParam(1,"Data\\Image\\itemDrop.ispk"); updateManager.push_back(pUpdate); pUpdate = new Update(); pUpdate->setVersion(version); pUpdate->setUpdateType(UPDATETYPE_CREATE_FILE); pUpdate->setParam(0,"ItemOption.inf 2684"); pUpdate->setParam(1,"Data\\Info\\ItemOption.inf"); updateManager.push_back(pUpdate); //48 char filename[256]; sprintf(filename,"%s/v%05d/index.dat",PATCH_DIR,version); remove(filename); updateManager.save(filename); }