Esempio n. 1
0
//通知创建一个新窗口
BOOL CDataPool::OnCreateNewWindow(CEGUI::Window* pWinParent)
{
	CEGUI::Window* pWindow = NULL;
	if (m_szCreateWindowType.IsEmpty())
	{
		g_pEditorView->setCreateWindowFlag(false);
		g_pEditorView->setCreateWindow(NULL);
		return FALSE;
	}

	////显示名字对话框
	//CCreateWindowDlg dlg(pWinParent == NULL);
	//if (dlg.DoModal() == IDCANCEL)
	//{
	//	return FALSE;
	//}


	//CString name ;
	//name = dlg.m_szDefaultName;

	//if (name.IsEmpty())
	//{
	//	g_pEditorView->setCreateWindowFlag(false);
	//	g_pEditorView->setCreateWindow(NULL);
	//	return FALSE;
	//}

	//创建窗口
	try
	{
		pWindow = WindowManager::getSingleton().createWindow(m_szCreateWindowType.GetString()/*, name.GetString()*/);
		pWindow->setClippedByParent(true);
		//pWindow->setPosition(CEGUI::Absolute, Point(0,0));
		pWindow->setSize(CEGUI::Absolute, Size(100,100));
		if (pWinParent == NULL)
		{
			System::getSingleton().getGUISheet()->addChildWindow(pWindow);
			g_leftTreeWindow->InsertItemToTree(pWindow->getName().c_str(), NULL);
		}
		else
		{
			pWinParent->addChildWindow(pWindow);
			CString szParentPath = GetParentTreePath(pWindow);
			g_leftTreeWindow->InsertItemToTree(pWindow->getName().c_str(), szParentPath);
		}
		g_pEditorView->setCreateWindow(pWindow);
		return TRUE;
	}
	catch (...)
	{
		MessageBox(AfxGetMainWnd()->GetSafeHwnd(), "创建窗口出现未知错误", "提示", MB_OK);
	}
	return FALSE;
}
Esempio n. 2
0
//只改变位置不改变大小
void CUIEditorView::moveWindow(CPoint point,CPoint step,CEGUI::Window* pWin/* = NULL*/)
{
	CEGUI::Window* pWindow =  pWin ? pWin : m_pSelectedWindow;
	if (pWindow)
	{
		//方向键操作
		if ( step.x != 0 || step.y != 0 )
		{
			CEGUI::Point pos = pWindow->getAbsolutePosition();
			pos.d_x += step.x;
			pos.d_y += step.y;
			pWindow->setPosition(CEGUI::Absolute, pos);
		}
		//鼠标操作
		else
		{
			CEGUI::Window* pParent = pWindow;
			CEGUI::Point pt = CEGUI::Point(point.x, point.y);
			if (pWindow->getParent() == CEGUI::System::getSingleton().getGUISheet())
			{
				pParent = pWindow->getParent();
				CEGUI::Point pointWindow = pWindow->getPixelRect().getPosition();
				//初始化位置
				if(m_ptMouseMovePos.x == 0 && m_ptMouseMovePos.y == 0)
				{
					m_ptMouseMovePos.x = point.x -  pointWindow.d_x;
					m_ptMouseMovePos.y = point.y -  pointWindow.d_y;
				}
				pt.d_x -= m_ptMouseMovePos.x;
				pt.d_y -= m_ptMouseMovePos.y;
			}
			else
			{
				while (pParent && pParent->getParent() != CEGUI::System::getSingleton().getGUISheet())
				{
					pParent = pParent->getParent();
				}
				CEGUI::Point pointParent = pParent->getPixelRect().getPosition();
				CEGUI::Point pointWindow = pWindow->getPixelRect().getPosition();
				//初始化位置
				if(m_ptMouseMovePos.x == 0 && m_ptMouseMovePos.y == 0)
				{
					m_ptMouseMovePos.x = point.x -  pointWindow.d_x;
					m_ptMouseMovePos.y = point.y -  pointWindow.d_y;
				}
				pt = CEGUI::Point(point.x-pointParent.d_x /*+pointWindow.d_x*/ - m_ptMouseMovePos.x, 
					point.y - pointParent.d_y/* +pointWindow.d_y*/ - m_ptMouseMovePos.y);
			}
			pWindow->setClippedByParent(true);
			pWindow->setPosition(CEGUI::Absolute, pt);
		}
	}
}
Esempio n. 3
0
//只改变大小,不改变位置
void CUIEditorView::sizingWindow(CPoint point,INT type,CEGUI::Window* pWin/* = NULL*/)
{
	CEGUI::Window* pWindow =  pWin ? pWin : m_pSelectedWindow;
	if (pWindow)
	{
		CEGUI::Window* pParent = pWindow;
		CEGUI::Size pt(0,0);
		if (pWindow->getParent() == CEGUI::System::getSingleton().getGUISheet())
		{
			CEGUI::Point pos = pWindow->getPixelRect().getPosition();
			pt = CEGUI::Size(point.x - pos.d_x, point.y - pos.d_y);
		}
		else
		{
			while (pParent && pParent->getParent() != CEGUI::System::getSingleton().getGUISheet())
			{
				pParent = pParent->getParent();
			}
			CEGUI::Rect	 rectWindow = pWindow->getPixelRect();
			pt = CEGUI::Size(point.x -rectWindow.getPosition().d_x   ,point.y -rectWindow.getPosition().d_y);
		}
		pWindow->setClippedByParent(true);
		if(type == 0)
		{
			pWindow->setHeight(CEGUI::Absolute,pt.d_height);
		}
		else if (type == 1)
		{
			pWindow->setWidth(CEGUI::Absolute,pt.d_width);
		}
		else
		{
			pWindow->setSize(CEGUI::Absolute, pt);
		}
	}
}