Slic3r::Polyline ClipperPath_to_Slic3rPolyline(const ClipperLib::Path &input) { Polyline retval; for (ClipperLib::Path::const_iterator pit = input.begin(); pit != input.end(); ++pit) retval.points.emplace_back(pit->X, pit->Y); return retval; }
void BooleanTool::pathObjectToPolygons( const PathObject* object, ClipperLib::Paths& polygons, PolyMap& polymap) { object->update(); polygons.reserve(polygons.size() + object->parts().size()); for (const auto& part : object->parts()) { const PathCoordVector& path_coords = part.path_coords; auto path_coords_end = path_coords.size(); if (part.isClosed()) --path_coords_end; ClipperLib::Path polygon; for (auto i = 0u; i < path_coords_end; ++i) { auto point = MapCoord { path_coords[i].pos }; polygon.push_back(ClipperLib::IntPoint(point.nativeX(), point.nativeY())); polymap.insertMulti(polygon.back(), std::make_pair(&part, &path_coords[i])); } bool orientation = Orientation(polygon); if ( (&part == &object->parts().front()) != orientation ) { std::reverse(polygon.begin(), polygon.end()); } // Push_back shall move the polygon. static_assert(std::is_nothrow_move_constructible<ClipperLib::Path>::value, "ClipperLib::Path must be nothrow move constructible"); polygons.push_back(polygon); } }
void buildMansardShape(const utymap::meshing::Polygon& polygon, ClipperLib::Path& offsetShape, std::size_t index) { std::reverse(offsetShape.begin(), offsetShape.end()); // build top utymap::meshing::Polygon topShape(offsetShape.size(), 0); std::vector<utymap::meshing::Vector2> topShapeVertices; topShapeVertices.reserve(offsetShape.size()); for (const auto& p : offsetShape) { topShapeVertices.push_back(utymap::meshing::Vector2(p.X / Scale, p.Y/ Scale)); } topShape.addContour(topShapeVertices); auto topOptions = utymap::meshing::MeshBuilder::Options{ 0, 0, colorNoiseFreq_, height_, getColorGradient(), minHeight_ }; builderContext_.meshBuilder.addPolygon(meshContext_.mesh, topShape, topOptions); // build sides auto sideOptions = utymap::meshing::MeshBuilder::Options { 0, 0, colorNoiseFreq_, 0, getColorGradient(), 0 }; double topHeight = minHeight_ + height_; auto size = polygon.points.size(); for (std::size_t i = 0; i < size; i += 2) { auto topIndex = i; auto bottomIndex = (index + i) % size; auto nextTopIndex = (i + 2) % size; auto nextBottomIndex = (index + i + 2) % size; auto v0 = utymap::meshing::Vector3(polygon.points[bottomIndex], minHeight_, polygon.points[bottomIndex + 1]); auto v1 = utymap::meshing::Vector3(polygon.points[nextBottomIndex], minHeight_, polygon.points[nextBottomIndex + 1]); auto v2 = utymap::meshing::Vector3(topShape.points[nextTopIndex], topHeight, topShape.points[nextTopIndex + 1]); auto v3 = utymap::meshing::Vector3(topShape.points[topIndex], topHeight, topShape.points[topIndex + 1]); builderContext_.meshBuilder.addTriangle(meshContext_.mesh, v0, v2, v3, sideOptions, false); builderContext_.meshBuilder.addTriangle(meshContext_.mesh, v2, v0, v1, sideOptions, false); } }
void ClipperPath_to_Slic3rMultiPoint(const ClipperLib::Path &input, T &output) { output.points.clear(); for (ClipperLib::Path::const_iterator pit = input.begin(); pit != input.end(); ++pit) { output.points.push_back(Slic3r::Point( (*pit).X, (*pit).Y )); } }
void scaleClipperPolygon(ClipperLib::Path &polygon) { PROFILE_FUNC(); for (ClipperLib::Path::iterator pit = polygon.begin(); pit != polygon.end(); ++pit) { pit->X <<= CLIPPER_OFFSET_POWER_OF_2; pit->Y <<= CLIPPER_OFFSET_POWER_OF_2; } }
T ClipperPath_to_Slic3rMultiPoint(const ClipperLib::Path &input) { T retval; for (ClipperLib::Path::const_iterator pit = input.begin(); pit != input.end(); ++pit) retval.points.push_back(Point( (*pit).X, (*pit).Y )); return retval; }
void ClipperPath_to_Slic3rMultiPoint(const ClipperLib::Path &input, T* output) { PROFILE_FUNC(); output->points.clear(); output->points.reserve(input.size()); for (ClipperLib::Path::const_iterator pit = input.begin(); pit != input.end(); ++pit) output->points.push_back(Slic3r::Point( (*pit).X, (*pit).Y )); }
void unscaleClipperPolygon(ClipperLib::Path &polygon) { PROFILE_FUNC(); for (ClipperLib::Path::iterator pit = polygon.begin(); pit != polygon.end(); ++pit) { pit->X += CLIPPER_OFFSET_SCALE_ROUNDING_DELTA; pit->Y += CLIPPER_OFFSET_SCALE_ROUNDING_DELTA; pit->X >>= CLIPPER_OFFSET_POWER_OF_2; pit->Y >>= CLIPPER_OFFSET_POWER_OF_2; } }
std::string SVG::get_path_d(const ClipperLib::Path &path, double scale, bool closed) const { std::ostringstream d; d << "M "; for (ClipperLib::Path::const_iterator p = path.begin(); p != path.end(); ++p) { d << COORD(scale * p->X - origin.x) << " "; d << COORD(scale * p->Y - origin.y) << " "; } if (closed) d << "z"; return d.str(); }
void Grasp_Calculator::path_to_double_polygon(DPolygon2D &double_polygon, ClipperLib::Path int_polygon) { ClipperLib::cInt factor = 100000; double_polygon.clear(); for (std::vector<IntPoint>::iterator ip = int_polygon.begin(); ip != int_polygon.end(); ++ip) { DoublePoint2D d2p; d2p.x = ((double)ip->X) / factor; d2p.y = ((double)ip->Y) / factor; double_polygon.push_back(d2p); } }
geo::Polygon<geo::Ring<Vector>> Environment::subtract(geo::Polygon<geo::Ring<Vector>> const& poly, geo::Ring<Vector> const& ring) { ClipperLib::Path subj; ClipperLib::Paths solution; ClipperLib::Clipper c; for (Vector const& v : poly.ering) subj.push_back(ClipperLib::IntPoint((int)v.x, (int)v.y)); c.AddPath(subj, ClipperLib::ptSubject, true); for (Ring const& ring : poly.irings) { subj.clear(); for (Vector const& v : ring) subj.push_back(ClipperLib::IntPoint((int)v.x, (int)v.y)); std::reverse(subj.begin(), subj.end()); c.AddPath(subj, ClipperLib::ptSubject, true); } subj.clear(); for (Vector const& v : ring) subj.push_back(ClipperLib::IntPoint((int)v.x, (int)v.y)); c.AddPath(subj, ClipperLib::ptClip, true); c.Execute(ClipperLib::ctDifference, solution); geo::Polygon<geo::Ring<Vector>> ans; for (ClipperLib::IntPoint const& pt : solution[0]) { ans.ering.push_back({pt.X, pt.Y}); } for (int i = 1; i < solution.size(); ++i) { ClipperLib::Path const& path = solution[i]; geo::Ring<Vector> ring; for (ClipperLib::IntPoint const& pt : path) ring.push_back({pt.X, pt.Y}); ans.irings.push_back(ring); } geo::correct(ans); return ans; }