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Hugor - A portable Hugo engine Written and maintained by Nikos Chantziaras <realnc@gmail.com> Hugor is a "Hugo Runner", meaning a program in which you can load and play adventure games created with Kent Tessman’s Hugo authoring system: http://www.generalcoffee.com Hugor supports all graphics, sound and music formats of the Hugo engine. Video is fully supported in the Linux version. In order to be able to play videos, you will need the correct GStreamer plugins/codecs installed. The gstreamer-ffmpeg plugin should be a safe bet. (For runtime library dependencies of the distributed Linux binary, please consult the README.linux-bin file.) Hugor runs on all current major operating systems (Linux, Mac OS X and Microsoft Windows). You can find up to date, ready to run binaries at: http://ifwiki.org/index.php/Hugor The source code is hosted at the following Git repository: https://github.com/realnc/hugor Compiling from source ===================== If you wish to build from source, you will need the development packages for the Qt library (version 4.4 or later; 4.5 or newer is *highly* recommended), SDL_mixer (at least 1.2.12) and QtGStreamer. To get correct support for MOD and MP3 music, SDL_mixer needs to have been built with modplug and libmad support. Once all dependencies are installed, you can build Hugor with the following commands: qmake make -jN Substitute the 'N' in '-jN' with the amount of CPUs or cores in your system in order to utilize all of them for a faster compilation process. (If you are not using GNU Make, then the -j option might not be supported. If that's the case, simply omit that option altogether.) If all goes well, you will find an executable in the current directory which you can copy somewhere else and run it however you want.
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A cross-platform, multimedia interpreter for Hugo adventure games.
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