Skip to content

Aliandrana/SuperPlay

 
 

Repository files navigation

Super Play

The Super Play Game Engine (Super Play) contains a modern implementation of many SNES features.

Super Play is written in C++, and supports OpenGL ES 1.1, OpenGL ES 2/ANGLE, and DirectX 9, and BASS, Hekkus, and irrKlang sound engines. Super Play also contains tools to import game resources from Tiled, Mappy, Aseprite, Nanimstudio, ProMotion, PyxelEdit, Pickle Editor, and Bitmap Font Editor.

Currently Super Play supports Windows, Linux, Android/GameStick/Ouya, iOS, Raspberry Pi, Emscripten, and Marmalade. Work is in progress for Google Native Client, Windows Phone, and Mac OSX.

Visit the Super Play website for all the details.

Click here to lend your support to: Super Play game engine donations and make a donation at pledgie.com !

About

Super Play - SNES inspired game engine

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 55.3%
  • C 43.3%
  • Makefile 0.7%
  • Protocol Buffer 0.2%
  • Objective-C 0.2%
  • Objective-C++ 0.1%
  • Other 0.2%