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GlanceEngineSDK

The GlanceEngine was a game engine I wrote during all four years of high school. Only part of the project's history is in the commit history. It is written in C++ and uses SFML for rendering, input and audio. The project was officially started on April 17, 2010. The first major rewrite occurred on February 6, 2011. The last major rewrite occurred September 28, 2011.

Note there are some animated sprite graphics used from the game Age of Empires II (specifically the halberdier and two-handed swordsman graphics).

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