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Half-Life Advanced Effects (HLAE)
Grimandosa/advancedfx
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How to build HLAE ================= For info on how to build HLAE see how_to_build.txt. Directory Contents ================== AfxCppCli/ CLR Class Library in C++/CLI meant for handling interop and encapsulating unmanaged code. AfxGui/ C#, the HLAE GUI and more. AfxHook/ Boot image that is injected in the target process that shall be hooked, handles loading of the desired AfxHook*.dll and other things. AfxHookGoldSrc/ Hook for GoldSrc engine. AfxHookSource/ Hook for Source engine. doc/ Notes. HlaeRemote/ HLAE IPC-remoting example in C#. build/ Directory where C++ and C++/CLI projects place their intermediate files, binaries and PDBs. misc/ miscellaneous resources/ files that should be packaged with an release, use copy_resources_release.bat. shared/ files and source code used in more than one project go here tools/ small tools not part of the hlae core download copy_resources_release.bat Helper for copying required files from the resource folder to build\Release\bin how_to_build.txt Info on how to build HLAE. mdt.sln Solution file for Microsoft Visual C++ 2010 Express which organizes C++ and C++/CLI projects. readme.txt This file.
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Half-Life Advanced Effects (HLAE)
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