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SFML + Box2D playground

This code is intended to be used as a sandbox where you can test new ideas.

Box2D and SFML integration is provided with SFMLDebugDraw implementation so that you can quickly hack a few sprites together and see how Box2D is handling the scene.

Debug Draw helps you make sense of interaction between SFML Objects and Box2D objects.

What's inside

  • A basic game loop
  • Few game actors
  • SFML and Box2D integrated
  • Implementaion of Box2D Debug Draw class

Credits and acknowledgments

  • Credit for SFMLDebugDraw implementation goes to MrPlow442
  • Iforce2d for excellent Box2D tutorials
  • FOSS Community for being so Awesome!

Screenshots

TODO: Add some !

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