This code is intended to be used as a sandbox where you can test new ideas.
Box2D and SFML integration is provided with SFMLDebugDraw implementation so that you can quickly hack a few sprites together and see how Box2D is handling the scene.
Debug Draw helps you make sense of interaction between SFML Objects and Box2D objects.
- A basic game loop
- Few game actors
- SFML and Box2D integrated
- Implementaion of Box2D Debug Draw class
- Credit for SFMLDebugDraw implementation goes to MrPlow442
- Iforce2d for excellent Box2D tutorials
- FOSS Community for being so Awesome!
TODO: Add some !