mehstation
is a multi-launcher frontend fully driven by a gamepad/keyboard.
You configure your platforms (Native, Emulators, ...) and the executables to launch on these platforms (binary, ROMs, ...) and you'll have an interface usable to launch everything using a gamepad controller or a keyboard.
- Clean and beautiful interface
- Display screenshots, play videos, show description of executables
- Multi-platform: Linux, Windows.
- Easy configuration with mehstation-config
- Automatic scraping of games resources
- Import configuration from EmulationStation
- Automatic detection and visual mapping of gamepads.
To configure your mehstation, the easiest solution is to use the dedicated tool shipped with mehstation called mehstation-config. The usage of this configuration tool is documented in the mehstation wiki.
mehstation is developed in C with SDL2, glib, ffmpeg and SQLite3. Please free to contribute and to send any pull requests.
The dependencies are:
cmake
glib
SDL2, SDL2_ttf, SDL2_image
SQLite3
ffmpeg
Manual:
cmake .
make -j
The binary mehstation
will be created and ready to launch.
Please create an issue if you have a problem compiling mehstation.
For further infos, see the compilation chapters in the wiki.
mehstation, created by Rémy 'remeh' Mathieu, is under the terms of the MIT License.