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mehstation

mehstation is a multi-launcher frontend fully driven by a gamepad/keyboard.

You configure your platforms (Native, Emulators, ...) and the executables to launch on these platforms (binary, ROMs, ...) and you'll have an interface usable to launch everything using a gamepad controller or a keyboard.

Video

mehstation youtube video

Features

  • Clean and beautiful interface
  • Display screenshots, play videos, show description of executables
  • Multi-platform: Linux, Windows.
  • Easy configuration with mehstation-config
  • Automatic scraping of games resources
  • Import configuration from EmulationStation
  • Automatic detection and visual mapping of gamepads.

Configuration

To configure your mehstation, the easiest solution is to use the dedicated tool shipped with mehstation called mehstation-config. The usage of this configuration tool is documented in the mehstation wiki.

Developer infos

mehstation is developed in C with SDL2, glib, ffmpeg and SQLite3. Please free to contribute and to send any pull requests.

How to compile

The dependencies are:

cmake
glib
SDL2, SDL2_ttf, SDL2_image
SQLite3
ffmpeg

Manual:

cmake .
make -j

The binary mehstation will be created and ready to launch. Please create an issue if you have a problem compiling mehstation.

For further infos, see the compilation chapters in the wiki.

License

mehstation, created by Rémy 'remeh' Mathieu, is under the terms of the MIT License.

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Multi-launcher front-end.

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  • C 98.0%
  • CMake 1.8%
  • C++ 0.2%